This is important when using dynamic compiling to rapidly iterate. Until we actually split projects out into pieces (like the abstract ruleset project we have talked about) there is no advantage to using internal in the osu! game code.
- Also unbind event handlers - Remove unused field
The areas that are scrollable inside the beatmap overlay make for a very frustrating experience. Let's disable them for now.
Comes at the cost of losing some information which should be loaded. This will be fixed at the osu-web end.