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h1or4dme8
/
osu-lazer
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https://github.com/ppy/osu.git
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2026-05-16 22:24:11 +08:00
Code
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19,824
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4
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791
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6539c6da170a3202fbb2818ec96b184e3a97a5ea
Commit Graph
13 Commits
Update licence header (and remove year)
Dean Herbert
·
2019-01-24 17:43:03 +09:00
8617aaa2a7
Update framework
Dean Herbert
·
2018-07-21 16:21:53 +09:00
0f37758314
Split out into separate interface + add xmldocs
smoogipoo
·
2018-06-29 13:24:33 +09:00
99068debc4
Initial rework of beatmap conversion process
smoogipoo
·
2018-04-19 22:04:12 +09:00
03a5df84c6
Use IBeatmap wherever possible
smoogipoo
·
2018-04-19 20:44:38 +09:00
66b3b295e7
Normalize all the line endings
Dean Herbert
·
2018-04-13 18:26:38 +09:00
32a74f95a5
Fix many warnings
Dean Herbert
·
2018-03-24 18:23:22 +09:00
0e669c9a3f
Rename to IBeatmapConverter, move to separate file
smoogipoo
·
2018-03-02 20:19:47 +09:00
a2c239d5e3
Mode IBeatmapConverter and IBeatmapProcessor to osu.Game.Modes.Beatmaps namespace.
smoogipooo
·
2017-04-18 09:36:08 +09:00
456aee63ca
A few xmldoc additions/fixes.
smoogipooo
·
2017-04-18 09:20:38 +09:00
c61e3265bb
Fix conversion types for Catch and Mania.
smoogipooo
·
2017-04-18 08:58:21 +09:00
04973ae65e
Implement Beatmap conversion testing.
smoogipooo
·
2017-04-18 08:57:09 +09:00
2767fbd81a
Fix filename mismatch.
Huo Yaoyuan
·
2017-04-06 16:05:41 +08:00
9b1e010dcc