smoogipoo
d7c09e7dbd
Merge remote-tracking branch 'origin/master' into fix-new-inspections
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# Conflicts:
# osu.Game.Rulesets.Catch/Judgements/CatchDropletJudgement.cs
# osu.Game.Rulesets.Catch/Judgements/CatchJudgement.cs
# osu.Game.Rulesets.Mania/Scoring/ManiaScoreProcessor.cs
# osu.Game.Rulesets.Osu/Replays/OsuAutoGenerator.cs
# osu.Game.Rulesets.Osu/UI/Cursor/CursorTrail.cs
# osu.Game.Tests/Visual/SongSelect/TestCaseBeatmapScoresContainer.cs
# osu.Game/Graphics/OsuFont.cs
# osu.Game/Online/API/Requests/Responses/APILegacyScoreInfo.cs
# osu.Game/Overlays/Profile/Header/BadgeContainer.cs
# osu.Game/Overlays/Profile/ProfileHeader.cs
# osu.Game/Screens/Select/PlaySongSelect.cs
# osu.Game/Skinning/LegacySkinDecoder.cs
2019-05-07 13:20:17 +09:00
smoogipoo
a56e29347f
Adjust namespaces
2019-04-02 14:51:28 +09:00
Dean Herbert
c39c37a18d
Apply more missed cases
2019-04-01 12:44:46 +09:00
Dean Herbert
11b474e194
Handle released for safety
2019-03-24 12:19:09 +09:00
Dean Herbert
0d72104235
Refactor for formatting sanity
2019-03-24 12:03:06 +09:00
Dean Herbert
8ad19fc2d4
Merge branch 'master' into menu-globalaction-select
2019-03-24 11:58:52 +09:00
Dan Balasescu
3a1066ff02
Merge branch 'master' into toquantity-1
2019-02-28 15:57:51 +09:00
Joehu
2241e1af9d
Use ToQuantity for words with number prefixes
2019-02-27 21:55:45 -08:00
Dean Herbert
42be7857d1
Use expression body for property get/set where possible
2019-02-28 13:58:19 +09:00
Dean Herbert
3015d40f8f
Merge branch 'master' into osu-fontusage
2019-02-22 18:09:23 +09:00
Dean Herbert
0431582959
Remove excess new line
2019-02-22 17:57:49 +09:00
Dean Herbert
3fe4b8fd1c
Update variable names
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Also cleans up some weird code
2019-02-22 17:51:39 +09:00
smoogipoo
bca347427f
Update with framework bindable changes
2019-02-21 18:56:34 +09:00
smoogipoo
dbfa95b9e7
Made medium the default font weight
2019-02-20 16:52:36 +09:00
smoogipoo
a2aa3ec5cb
Adjust sprite texts in-line with framework changes
2019-02-20 15:03:20 +09:00
Jack Scotson
6a2100ddba
Merge branch 'master' into menu-globalaction-select
2019-01-27 19:13:34 +00:00
Scotsoo
c00636d328
Removing whitespace
2019-01-27 19:09:30 +00:00
Scotsoo
29c02fbaa7
Remove redundant space
2019-01-27 18:27:11 +00:00
Scotsoo
07bb278ec0
Considering GlobalActions in GameplatMenuOverlay
2019-01-27 18:19:20 +00:00
Dean Herbert
8617aaa2a7
Update licence header (and remove year)
2019-01-24 17:43:03 +09:00
smoogipoo
f27bd3ef3e
OpenTK -> osuTK
2018-11-20 17:14:59 +09:00
ekrctb
50091252e2
Adapt signature change of event handlers
2018-10-02 12:02:55 +09:00
ekrctb
99fc04c8af
Change signature to new event handler
2018-10-02 12:02:47 +09:00
smoogipoo
a8f156584b
Update framework with positional/non-positional changes
2018-09-26 14:01:15 +09:00
ekrctb
b790e16217
Use Click instead of now removed TriggerOnClick
2018-09-19 11:42:32 +09:00
Dean Herbert
0f37758314
Update framework
2018-07-21 16:21:53 +09:00
Dean Herbert
0866dd11bd
DefaultBackAction -> BackAction, defaults to last button
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The last button is more commonly the escape condition.
2018-06-27 12:57:26 +09:00
Aergwyn
b9b04c1b6e
move back logic into GameplayMenuOverlay
2018-06-09 09:28:02 +02:00
Dean Herbert
32a74f95a5
Normalize all the line endings
2018-04-13 18:26:38 +09:00
Dean Herbert
53edfedfc8
Remove unneeded HighFrequencyMousePosition from GameplayMenuOverlay
2018-03-05 19:43:57 +09:00
Dean Herbert
39af9321cf
Remove unnecessary overrides
2018-01-16 20:34:40 +09:00
TocoToucan
ae032cbf23
Support HandleKeyboardInput, HandleMouseInput, CanReceiveKeyboardInput, CanReceiveMouseInput properties
2018-01-07 23:40:00 +03:00
Dean Herbert
37d393bca0
Update licence headers
2018-01-05 20:21:19 +09:00
FreezyLemon
998f9c090d
select pause buttons after mouse move only
2017-12-28 01:56:10 +01:00
Dean Herbert
abe465358c
Fix formatting
2017-12-21 21:46:57 +09:00
Dean Herbert
5b596765c8
Merge branch 'master' into dev-overlay-counter
2017-12-21 21:09:40 +09:00
Seokho Song
6fbd06f967
Fix Not update retry counter on PauseOverlay
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I've find "You've retried xx time(s)" message that something weird.
That is not displayed pause overlay and only see count on FailOverlay
I change code that PauseContainer.Retries property can be set call-back function.
Signed-off-by: Seokho Song <0xdevssh@gmail.com>
2017-12-21 20:40:31 +09:00
Dean Herbert
b6fd5b0f17
Fix keyboard and mouse input not properly getting blocked by GameplayMenuOverlay
2017-12-21 19:19:08 +09:00
smoogipoo
a17b2e4c18
Expose buttons for test cases
2017-12-18 19:13:08 +09:00
smoogipoo
918e7c9a4b
MenuOverlay -> GameplayMenuOverlay
2017-12-18 16:40:50 +09:00