Dean Herbert
ee2c7c50ad
Tidy up button hierarchy
2018-07-13 16:28:18 +09:00
Dean Herbert
1c27ef644a
Fix music controller drag activating from anywhere on the screen
2018-06-15 16:12:11 +09:00
Dean Herbert
475fb06559
Use new bind method
2018-06-07 16:46:54 +09:00
smoogipoo
ff60f69f47
Explicitly construct local beatmaps rather than using GetBoundCopy
2018-06-06 20:19:30 +09:00
smoogipoo
72cc53aded
Rename GameBeatmap -> BindableBeatmap
2018-06-06 20:16:20 +09:00
smoogipoo
8004b8af4d
Privatise the OsuGame beatmap, add local beatmap to OsuTestCase
2018-05-23 17:38:02 +09:00
smoogipoo
027f6c3fa4
Fix instant movement not doing anything
2018-05-14 17:47:38 +09:00
smoogipoo
4ceae6ba1f
Inline method
2018-05-14 17:45:11 +09:00
smoogipoo
6eb7590ab0
Make MusicController handle all movement to previous/next tracks
2018-05-14 17:42:01 +09:00
Dean Herbert
32a74f95a5
Normalize all the line endings
2018-04-13 18:26:38 +09:00
Dean Herbert
e2d11af4ef
Fix incorrect MusicController drag handling
2018-02-13 20:08:59 +09:00
TocoToucan
51e188401f
Make MusicController draggable again
2018-01-25 00:38:22 +03:00
Dean Herbert
37d393bca0
Update licence headers
2018-01-05 20:21:19 +09:00
Dean Herbert
e332683d18
Fix music controller draggability
2017-12-30 21:10:40 +09:00
Dean Herbert
442a649c63
Make all FocusedOverlays hide on clicks outside of themselves
...
Also allows wheel events to pass through around them.
2017-12-30 20:45:41 +09:00
Aergwyn
e629cebe31
fix MusicController ignoring Looping property of a Track
...
my fix to prevent the MusicController from constantly trying to restart a track before accidentally removed this
2017-12-10 13:22:46 +01:00
Aergwyn
a1dbd7916b
fixes MusicController constantly trying to start a track
...
In Detail:
It tried to start a track if the current one ended even if no BeatmapSets were present.
Also if only one BeatmapSet is present if will loop by itself now.
2017-12-03 14:03:43 +01:00
Dean Herbert
553a7947d7
Remove AsyncLoadWrapper dependence in MusicController
2017-11-21 12:42:28 +09:00
smoogipoo
9cb9151811
Move origin + anchor outside of ctor
2017-10-10 16:00:11 +09:00
Dean Herbert
8d919e42c9
Fix nullref when loading MusicController VisualTest after Player VisualTest
2017-09-11 11:18:53 +09:00
smoogipooo
57678a13d9
Update in-line with framework changes.
2017-09-04 09:32:35 +09:00
Dean Herbert
67b3cbce2f
Fix beatmap background being disposed too early
...
Causes weird transitions on the music controller
2017-08-25 13:04:32 +09:00
Dean Herbert
36629f5207
Make ProgressBar usable in more places than just MusicController
2017-08-24 18:51:34 +09:00
MrTheMake
4d8e5898fd
Updates according to the framework and formatting
2017-08-01 17:28:18 +02:00
Dean Herbert
209d024caa
Merge branch 'master' into musiccontroller-canbeatmapchange
2017-08-01 11:54:05 +09:00
Dean Herbert
fce580d717
Reshuffle namespaces
2017-07-26 13:22:46 +09:00
Thomas Müller
e68675f970
Rename EasingTypes to Easing
2017-07-22 20:53:53 +02:00
MrTheMake
6ff2b73c30
Merge branch 'master' of https://github.com/ppy/osu into musiccontroller-canbeatmapchange
2017-07-19 16:50:29 +02:00
Thomas Müller
4d8261fe0b
Merge branch 'master' of https://github.com/ppy/osu into better-transforms
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# Conflicts:
# osu-framework
# osu.Game/Graphics/Cursor/OsuTooltipContainer.cs
# osu.Game/Overlays/DragBar.cs
2017-07-18 15:16:02 +03:00
Dean Herbert
4b4b03756a
Don't use dodgy OnLoaded "event"
2017-07-18 15:37:58 +09:00
Dean Herbert
82217be988
Fix dodgy event clearing
...
Also use local ariables where possible.
2017-07-18 15:24:52 +09:00
Dean Herbert
c5d23daa6b
Merge remote-tracking branch 'upstream/master' into remove-dragbar
...
# Conflicts:
# osu.Game/Overlays/DragBar.cs
2017-07-18 13:44:23 +09:00
Thomas Müller
a5e610a7ba
Update framework and fix compilation
...
Most issues were related to BeginLoopedSequence usage and lack of
"this." in front of transform helpers.
2017-07-14 19:18:12 +03:00
MrTheMake
c0fd4a765e
Removed unused variable
2017-07-14 12:46:07 +02:00
MrTheMake
d2c18026f2
Removed unnecessary variables
2017-07-14 12:45:24 +02:00
MrTheMake
a95339dc1d
Removed the reopening of the playlist overlay
2017-07-14 12:37:56 +02:00
MrTheMake
c053733ea9
Updated to use ppy's implementation
2017-07-14 12:09:55 +02:00
MrTheMake
8e0d59bfed
Updated to use ppy's implementation
2017-07-14 12:08:56 +02:00
Dean Herbert
773ef26ce3
Make MusicController support disabled beatmap bindable
2017-07-11 18:38:49 +09:00
Dean Herbert
311c2aec1c
Fix next track not automatically playing when music controller is not visible
2017-07-11 17:53:36 +09:00
Thomas Müller
178685292a
Merge branch 'master' of https://github.com/ppy/osu into better-fill-mode
2017-07-08 12:25:08 +03:00
Jai Sharma
6eaeba5a92
Merge branch 'master' into remove-dragbar
2017-07-06 20:14:08 +01:00
Dean Herbert
28f0da606a
Add OsuFocusedOverlayContainer with predefined sounds.
2017-06-28 10:18:12 -07:00
Thomas Müller
40225238d9
Set RelativeSizeAxes for updated FillMode behavior
2017-06-28 12:24:23 +03:00
MrTheMake
0e1b49dff9
Applied suggested changes
2017-06-25 20:56:22 +02:00
Jai Sharma
e16b646014
Add readonly to fill
2017-06-24 09:14:55 +01:00
Jai Sharma
a327f49d68
Updating progressBar.EndTime is more thread safe
2017-06-23 18:24:46 +01:00
Jai Sharma
62aae899fa
Fixed non-assigned MaxValue
2017-06-22 19:03:31 +01:00
Jai Sharma
73c004fb71
Removed DragBar from song progress
2017-06-22 17:42:29 +01:00
Jai Sharma
ce2242a979
Removed dragbar from MusicController
2017-06-22 16:32:50 +01:00