Samuel Cattini-Schultz
85d2b1232a
Refactor to abstract out strain logic into StrainSkill class
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While it is the case for the existing official Skills, Skill implementations shouldn't be required to conform to a strain based approach.
There are other valid approaches to calculating skill difficulty that can be supported by abstracting the strain logic into its own StrainSkill class.
2021-04-03 20:52:39 +11:00
Samuel Cattini-Schultz
5b2dcea8a8
Refactor to encapsulate strain logic into Skill class
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As strains are an implementation detail of the current Skill calculations, it makes sense that strain related logic should be encapsulated within the Skill class.
2021-04-03 20:47:43 +11:00
Samuel Cattini-Schultz
66643a97b0
Add a list of mods to Skill class
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Although this isn't necessary for existing official rulesets and calculators, custom calculators can have use cases for accessing mods in difficulty calculation.
For example, accounting for the effects of visual mods.
2021-02-20 20:37:44 +11:00
ekrctb
96f3e0dad8
Replace CatchHitObject.X usage to EffectiveX and OriginalX
2020-12-14 11:03:14 +09:00
ekrctb
ab7251d742
Move members to PalpableCatchHitObject
2020-11-24 19:57:37 +09:00
Lucas A
abd395a030
Remove unecessary using references.
2020-10-02 19:41:24 +02:00
Lucas A
0163688a17
Remove IBeatmap from PerformanceCalculator.
2020-10-02 19:24:30 +02:00
smoogipoo
f439c1afbc
Make osu/taiko/catch use Ok+Great
2020-09-29 17:16:55 +09:00
smoogipoo
1c1afa1c96
Move MaxCombo to base DifficultyAttributes
2020-08-28 19:16:20 +09:00
bastoo0
2b068298cc
Fix inconsistency between this and osu-performance
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The bonus value for HD is given twice here (probably a merge issue). The correct bonus is currently used on stable: 736515a034/src/performance/catch/CatchScore.cpp (L68)
2020-07-24 12:01:23 +02:00
ekrctb
3278a1d7d8
Standardize osu!catch coordinate system
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There were two coordinate systems used:
- 0..512 (used in osu!stable)
- 0..1 (relative coordinate)
This commit replaces the usage of
the relative coordinate system to
the coordinate system of 0..512.
2020-07-02 00:21:45 +09:00
smoogipoo
f3b5149648
Move some suggestions to warnings, resolve issues
2020-06-03 16:48:44 +09:00
Huo Yaoyuan
b43e978156
Unify to use double in CatchPerformanceCalculator.
2020-05-18 17:44:56 +08:00
smoogipoo
1865cd0762
Fix possible exceptions in performance calculators
2020-05-18 15:10:59 +09:00
smoogipoo
f42be7a6d7
Merge branch 'master' into sorcerer-catch-changes
2020-05-04 15:25:09 +09:00
Salman Ahmed
f841eb7e06
Replace constructing a whole Catcher with static calculation methods
2020-04-22 07:27:15 +03:00
smoogipoo
d7ea5432a8
Fix incorrect combo calculation
2020-04-16 18:15:52 +09:00
smoogipoo
c6aa6acc1b
Apply performance calculator changes
2020-04-16 17:28:06 +09:00
smoogipoo
fd51bbb9ec
Apply latest changes
2020-04-08 12:20:46 +09:00
smoogipoo
c5aae9b757
Fix post-merge errors
2020-04-08 12:19:09 +09:00
smoogipoo
4e55212638
Merge branch 'master' into sorcerer-catch-changes
2020-04-08 12:15:24 +09:00
Dean Herbert
03b90fe2db
Remove local application of same margin in CatchDifficultyCalculator
2020-03-31 19:01:49 +09:00
Dean Herbert
1523c4c63f
Merge branch 'master' into catcher-area-file-cleanup
2020-03-14 15:41:26 +09:00
Dean Herbert
1733519c3a
Split out CatcherArea nested classes and reorder methods
2020-03-13 12:59:30 +09:00
smoogipoo
c8cdc5fda5
Expose half catcher width to movement skill
2020-03-13 12:43:01 +09:00
smoogipoo
cf12ffd27e
Merge remote-tracking branch 'origin/master' into sorcerer-catch-changes
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# Conflicts:
# osu.Game.Rulesets.Catch/Difficulty/CatchPerformanceCalculator.cs
2020-02-13 17:18:32 +09:00
Dean Herbert
f0d49d0cdf
Decouple APILegacyScoreInfo from ScoreInfo
2019-12-03 15:31:11 +09:00
Huo Yaoyuan
9425e80a5d
Unify to use double in performance calculators.
2019-11-26 18:34:23 +08:00
Berkan Diler
fccdbffa93
Use MathF instead of Math- functions when possible
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MathF-functions are faster than the Math-counterpart and it looks cleaner, so use MathF when we cast to float or int anyway.
2019-11-25 00:45:42 +01:00
Berkan Diler
6cab517b2d
.NET Standard 2.1 implements Math.Clamp , use it instead of MathHelper.Clamp from osuTK.
2019-11-20 13:37:47 +01:00
HoLLy
7e9f5a0939
Add Skills to DifficultyAttributes
2019-05-29 11:22:51 +02:00
HoLLy
cb664dd183
Change OfType<> to Cast<> to be more clear
2019-05-12 22:08:47 +02:00
HoLLy
3981cf55fa
Fix order of nested hitobjects on 2B Catch maps
2019-05-12 21:31:16 +02:00
smoogipoo
2824a32db6
Adjust circle-size bonus point
2019-04-03 11:39:13 +09:00
smoogipoo
5566c4881a
Buff DT
2019-04-03 11:38:48 +09:00
smoogipoo
21e62c37d8
General fixes
2019-04-02 07:28:04 +09:00
Dean Herbert
612db31c38
Apply newline additions
2019-04-01 12:16:32 +09:00
smoogipoo
efee2fb283
Adjust antiflow calculations
2019-04-01 11:00:26 +09:00
smoogipoo
b2396b82a5
Change edge dashes to scale linearly once again
2019-04-01 10:58:26 +09:00
smoogipoo
b402981fc6
Buff CS > 5
2019-04-01 10:57:01 +09:00
smoogipoo
9d0d402336
Apply pp calculator changes
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(Backported from https://github.com/ppy/osu-performance/compare/master...smoogipoo:sorcerer-catch-changes )
2019-03-27 17:22:07 +09:00
smoogipoo
7d102e9e8f
Merge remote-tracking branch 'HollyHacker/ctb-pp' into sorcerer-catch-changes
2019-03-27 17:19:41 +09:00
smoogipoo
5c8e8a1697
Fix license header
2019-03-27 16:56:15 +09:00
smoogipoo
8fcb75809d
Add LegacyScoreInfo for statistics preservation/conversion
2019-03-27 16:55:46 +09:00
smoogipoo
1a6c2022ea
Fix up/adjust counts
2019-03-27 14:53:29 +09:00
smoogipoo
2dc5447928
Merge remote-tracking branch 'origin/master' into ctb-pp
2019-03-27 14:01:02 +09:00
smoogipoo
2705263145
Scale edge dash threshold with clock rate
2019-03-26 13:25:52 +09:00
smoogipoo
be5ffdbf22
Adjust edge bonuses to consider clock rate
2019-03-23 16:01:14 +09:00
smoogipoo
839dd7343f
Revert "Use fresh mods for each difficulty calculation"
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This reverts commit 24fb25f1cd
.
2019-03-23 15:57:22 +09:00
smoogipoo
9f12a36598
Buff slower edge dashes, nerf faster ones
2019-03-20 12:14:53 +09:00