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Commit Graph

27163 Commits

Author SHA1 Message Date
Dean Herbert
60302e3daa Update framework 2021-08-10 18:46:20 +09:00
Dan Balasescu
b8748a86c5
Merge pull request #14204 from peppy/fix-null-ref-online-tracking-component
Fix potential null reference in online status resolution in multiplayer match
2021-08-10 18:36:13 +09:00
Dan Balasescu
33d4d635f2
Merge branch 'master' into fix-dho-state-overwrite 2021-08-10 17:55:18 +09:00
Dan Balasescu
9cda5235a0
Merge branch 'master' into fix-dho-state-overwrite 2021-08-10 17:40:36 +09:00
Dean Herbert
b121d95400 Avoid potential null reference exception in OnlinePlayBeatmapAvailabilityTracker 2021-08-10 17:37:24 +09:00
Dean Herbert
d9b5f235d8 Add xmldoc explaining thread safety limitations of IModelManager "events" 2021-08-10 17:36:59 +09:00
Dan Balasescu
91c3396b24
Merge branch 'master' into add-playlist-item-download-progress 2021-08-10 17:25:27 +09:00
Dean Herbert
2b9168157d Fix CurrentMatchPlayingItem not being reset on leaving a multiplayer room 2021-08-10 16:53:03 +09:00
ekrctb
c63dfa21e1 Always initialize DHO transforms on LoadComplete
With the previous commit, the transform application is skipped when the state is already changed. But it turns out the previous commit breaks slider animation in the standard editor. This is probably due to the transforms are applied before nested hit objects are added.
2021-08-10 16:34:38 +09:00
Dean Herbert
3aa72163f2 Add simple download progress display to download buttons on playlist items 2021-08-10 15:14:43 +09:00
Dan Balasescu
6da977f99a
Merge pull request #14178 from peppy/simplify-player-users-test-usage
Simplify method of marking players as playing in test scenes
2021-08-10 12:49:38 +09:00
TheOmyNomy
c5b490c441 Use non linear colour interpolation for legacy health display 2021-08-10 11:29:31 +10:00
TheOmyNomy
76e5a40b8e Remove unnecessary "in" keyword 2021-08-09 20:53:02 +10:00
Dean Herbert
ea6e441dec Simplify method of marking players as playing in test scenes 2021-08-09 19:21:22 +09:00
TheOmyNomy
24accdcab0 Add LegacyUtils class with non linear colour interpolation method 2021-08-09 18:56:47 +10:00
Dean Herbert
1f69c61fd8 Update framework 2021-08-09 16:38:21 +09:00
Dean Herbert
db270a79ab Update resources 2021-08-08 03:54:20 +09:00
Dean Herbert
404a4234cb Merge branch 'master' into more-missing-sounds 2021-08-08 03:49:17 +09:00
Bartłomiej Dach
ff1730f9f8
Do not play open/close samples for top-level menus 2021-08-07 14:38:54 +02:00
Dean Herbert
2f187cb90f Update framework 2021-08-07 01:17:58 +09:00
Jamie Taylor
5031b19b42
Add sounds to multiplayer games list 2021-08-06 23:39:42 +09:00
Jamie Taylor
3f06ecdd48
Add open/close sounds to menus 2021-08-06 21:01:34 +09:00
Jamie Taylor
f1ea830828
Re-add on-click feedback to MonthSection and OsuDropdown headers 2021-08-06 20:58:07 +09:00
ekrctb
f262f288fc Fix DHO state is overwritten to Idle on LoadComplete
The state may already be changed before `LoadComplete` is called because DHO is already added to the draw hierarchy.
2021-08-06 19:58:46 +09:00
Dan Balasescu
8f014650df
Merge branch 'master' into toggle-multiplayer-leaderboard-with-hud 2021-08-06 19:36:19 +09:00
Dean Herbert
724edcbecd Toggle the expanded state of the multiplayer leaderboard with the user's HUD
Resolves https://github.com/ppy/osu/discussions/14140.

---

Until now, the multiplayer leaderboard would expand during break time.
Now, it respects the user's HUD visibility status (which can be toggled
using Shift+Tab).
2021-08-06 19:23:44 +09:00
Dean Herbert
b401dc0b2e Remove playlist button 2021-08-06 18:58:50 +09:00
Dean Herbert
8dc167ac9a Set default MultiplayerRoomSettings type to something that isn't playlists 2021-08-06 18:56:01 +09:00
Dean Herbert
6164903fec
Merge branch 'master' into new-difficulty-colours 2021-08-06 18:05:53 +09:00
Dean Herbert
7d670c6d35 Fix gap in fill colour 2021-08-06 18:05:24 +09:00
Andrei Zavatski
e13a82ed63 Fix colour picker antialiasing 2021-08-05 14:07:35 +03:00
Dean Herbert
e6cd05ea93 Update framework 2021-08-05 19:06:05 +09:00
Dean Herbert
1476b3b22a Merge branch 'master' into bassmix 2021-08-05 17:33:21 +09:00
Dean Herbert
27ff428491 Revert "Temporary changes to compile with latest framework"
This reverts commit 34c671f712.
2021-08-05 17:33:19 +09:00
Dan Balasescu
0211521a97
Merge branch 'master' into multiplayer-create-with-enter 2021-08-05 17:07:03 +09:00
Dan Balasescu
5811dff853
Merge pull request #14120 from peppy/multiplayer-team-vs-team-selection
Add ability to choose Team Versus match type and view / switch teams
2021-08-05 17:02:14 +09:00
smoogipoo
94aa5fbca7 Fix doubled json property (runtime error) 2021-08-05 16:31:34 +09:00
Dean Herbert
2b973b9831 Redirect beatmap selection to intentionally click the button directly 2021-08-05 14:21:51 +09:00
Dean Herbert
bf720f7e06 Ensure operations are not performed during loading 2021-08-05 14:14:07 +09:00
Dean Herbert
22bd6c7556 Move keyboard progress flow handling to MatchSettingsOverlay 2021-08-05 14:06:58 +09:00
Dean Herbert
fd54487186 Add safety against pushing to non-current screen 2021-08-05 14:06:58 +09:00
Dean Herbert
2ccf7e75b0 Fix new possible nullref inspection due to delegate initialisation in constructor 2021-08-05 13:24:59 +09:00
Dean Herbert
c84bd2c74d Update new obsolete usages 2021-08-05 13:22:59 +09:00
Salman Ahmed
d0ce0cf9f5 Merge branch 'master' into new-difficulty-colours 2021-08-04 17:12:15 +03:00
Dean Herbert
476442d1a3
Merge branch 'master' into multiplayer-create-with-enter 2021-08-04 19:37:41 +09:00
Dan Balasescu
5a6636ae5c
Merge pull request #14116 from peppy/update-platform-action-triggers
Update existing test to make use of `ManualInputManager.Keys`
2021-08-04 19:36:39 +09:00
Dean Herbert
42e14fb492 Merge branch 'update-platform-action-triggers' into multiplayer-create-with-enter 2021-08-04 17:31:38 +09:00
Dean Herbert
9b9dacf3fe Update usages of Drawable.Click() 2021-08-04 17:30:33 +09:00
Dean Herbert
c76edd8887 Update framework 2021-08-04 17:24:13 +09:00
Dean Herbert
666007b2f9
Merge branch 'master' into multiplayer-team-vs-team-selection 2021-08-04 13:54:11 +09:00