1
0
mirror of https://github.com/ppy/osu.git synced 2025-03-07 08:47:20 +08:00

5932 Commits

Author SHA1 Message Date
Salman Ahmed
ca55287dd0 Pass empty facade and replace random property with method instead 2021-05-08 18:43:45 +03:00
Salman Ahmed
3575d9847c Use regular test steps rather than one-time set up and scheduling 2021-05-08 18:21:29 +03:00
Salman Ahmed
d9605e8070 Remove test scene description 2021-05-08 18:18:23 +03:00
Salman Ahmed
26c0010fe6 Fix test not handling 0 beatmap sets 2021-05-08 13:03:50 +03:00
Salman Ahmed
dca5efc59a Remove no longer necessary ruleset info requirement 2021-05-08 13:00:39 +03:00
Salman Ahmed
0410edecaf Refactor StarRatingDisplay to be mutable with a current bindable 2021-05-08 12:55:34 +03:00
Salman Ahmed
b4801faf32 Pass ruleset info to constructor instead
Follows the way working beatmap is passed, not sure why mods are passed as a bindable though, don't wanna bother too much with that.
2021-05-08 11:57:13 +03:00
Salman Ahmed
169a283402 Add visual test scene 2021-05-08 11:47:18 +03:00
Christine Chen
8c564a69ed Fix InvalidOperationException when exiting a map at the end 2021-05-07 21:11:03 -04:00
Dean Herbert
1cb10c2a22 Remove unnecessary binding logic from HUDOverlay 2021-05-07 17:51:46 +09:00
Dean Herbert
a7acecc52b Merge branch 'skin-components-bind-outwards-health' into remove-hud-overlay-unused-pieces 2021-05-07 17:51:41 +09:00
Dean Herbert
3044b1c432 Add missing cache rules 2021-05-07 17:50:44 +09:00
Dean Herbert
6c255a0572 Fix drain start time being weirdly incorrect 2021-05-07 17:47:33 +09:00
Dean Herbert
8e78cac058 Fix HealthProcessor cached as derived type in test 2021-05-07 17:31:29 +09:00
Dean Herbert
04d35826a3 Merge branch 'skin-components-bind-outwards-accuracy' into remove-hud-overlay-unused-pieces 2021-05-07 17:25:39 +09:00
Dean Herbert
84a4ff333e Update skin editor test scene to cache a ScoreProcessor 2021-05-07 17:22:56 +09:00
Dean Herbert
755588258e Update HealthDisplay components to use DI to attach data source 2021-05-07 17:22:45 +09:00
Dean Herbert
4ac234bf7f Merge branch 'skin-components-bind-outwards' into skin-components-bind-outwards-accuracy 2021-05-07 17:15:57 +09:00
Dean Herbert
6dc591fc44 Merge branch 'skin-components-bind-outwards' into skin-components-bind-outwards-score-display 2021-05-07 17:15:37 +09:00
Dean Herbert
9d27b11e49 Update skin editor test scene to cache a ScoreProcessor 2021-05-07 17:10:31 +09:00
Dean Herbert
01eff7f316 Merge branch 'skin-components-bind-outwards' into skin-components-bind-outwards-score-display 2021-05-07 16:30:08 +09:00
Dean Herbert
93f10330e3 Merge branch 'skin-components-bind-outwards' into skin-components-bind-outwards-accuracy 2021-05-07 16:29:10 +09:00
Dean Herbert
ad398165a2 Update AccuracyCounter components to use DI to attach data source 2021-05-07 16:27:25 +09:00
Dean Herbert
17b93361d5
Merge branch 'master' into skin-components-bind-outwards 2021-05-07 16:20:24 +09:00
Dean Herbert
a2e4fb5b6b Update ScoreCounter components to bind outwards 2021-05-07 16:16:48 +09:00
Dean Herbert
165f443ab5 Merge branch 'master' into add-missing-author-links 2021-05-07 14:32:44 +09:00
Dean Herbert
48b834d12a Merge branch 'master' into mbd-beatmap-set-cover 2021-05-07 13:19:17 +09:00
Gagah Pangeran Rosfatiputra
67f51959db
Merge branch 'master' into osu-markdown 2021-05-06 16:23:20 +07:00
Gagah Pangeran Rosfatiputra
91283d41ce
add paragraph test 2021-05-06 15:13:43 +07:00
Dean Herbert
aff32b0d19 Merge branch 'master' into skin-components-list 2021-05-06 14:17:33 +09:00
Bartłomiej Dach
3cac837acf
Merge branch 'master' into skin-bindables 2021-05-05 20:16:27 +02:00
Dean Herbert
cb8bda2248
Merge pull request #12503 from Denrage/split-BufferedWedgeInfo 2021-05-06 03:16:16 +09:00
Dean Herbert
fe9ade6754 Rename Container to DisplayedContent 2021-05-06 02:14:04 +09:00
Denrage
b6b9a69601 Removed unnecessary class for wrapping 2021-05-05 18:50:49 +02:00
Dean Herbert
4ef901d08d Remove unnecessary redirection property to Container.Info 2021-05-05 21:07:49 +09:00
Dean Herbert
805ef621e9
Merge branch 'master' into play-storyboard-outro 2021-05-05 17:51:16 +09:00
Dean Herbert
3cc9bad979 Actually check for correct state of fade content in rewind test 2021-05-05 17:49:33 +09:00
Dean Herbert
62fa638515
Merge pull request #12665 from frenzibyte/stable-frame-sort 2021-05-05 14:35:25 +09:00
Christine Chen
1d4a8bc0ae Add visual test for rewinding 2021-05-04 22:23:36 -04:00
Salman Ahmed
12c1ded7a8 Fix test scene broken on master 2021-05-05 00:28:49 +03:00
Bartłomiej Dach
f7d9fb094e Reword & clarify comments 2021-05-04 22:59:10 +02:00
Salman Ahmed
1ac80d42f9
Merge branch 'master' into corner-rotation-controls 2021-05-04 23:53:23 +03:00
Bartłomiej Dach
9734758237 Simplify test case further 2021-05-04 22:48:57 +02:00
Salman Ahmed
45c0b74151 Use LINQ select for data assigning for simplicity
To avoid having to read through all of frames and ensure nothing is failing there
2021-05-04 23:41:50 +03:00
Salman Ahmed
4ceb9b1562 Avoid randomizing and overestimating logic with simple hardcoding
Not sure what was in my mind while I was pushing that..
2021-05-04 23:36:50 +03:00
Bartłomiej Dach
2fd596d53c Merge branch 'master' into mbd-beatmap-set-cover 2021-05-04 21:14:48 +02:00
Bartłomiej Dach
040d393dd4 Add visual test case for crossfade behaviour 2021-05-04 21:12:25 +02:00
ekrctb
39bccc5048 Revert "Adopt HitObjectContainer change in a test"
This reverts commit f55aa016
2021-05-04 16:45:24 +09:00
Salman Ahmed
e00af3e71d Add test coverage 2021-05-04 09:45:59 +03:00
Dean Herbert
bb9fa1a25e
Merge branch 'master' into play-storyboard-outro 2021-05-04 14:01:34 +09:00