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mirror of https://github.com/ppy/osu.git synced 2024-11-06 10:47:28 +08:00
Commit Graph

15 Commits

Author SHA1 Message Date
Dean Herbert
a6e5c6a62a Add cancel/clear buttons in place of instructional text 2019-06-21 13:50:05 +09:00
Dean Herbert
7553e2da25 Fix incorrect DI reference and update naming of SettingsOverlay classes 2019-05-14 10:45:05 +09:00
Dean Herbert
8617aaa2a7 Update licence header (and remove year) 2019-01-24 17:43:03 +09:00
smoogipoo
f27bd3ef3e OpenTK -> osuTK 2018-11-20 17:14:59 +09:00
Dean Herbert
32a74f95a5 Normalize all the line endings 2018-04-13 18:26:38 +09:00
Dean Herbert
37d393bca0 Update licence headers 2018-01-05 20:21:19 +09:00
Dean Herbert
af499df6dd Make a base OsuButton class to handle default samples 2017-11-26 17:17:48 +09:00
Dean Herbert
4f6263ef86 Make many internal classes and methods public
This is important when using dynamic compiling to rapidly iterate. Until we actually split projects out into pieces (like the abstract ruleset project we have talked about) there is no advantage to using internal in the osu! game code.
2017-11-21 12:06:16 +09:00
Shane Woolcock
98044a17d3 Fix misaligned settings buttons 2017-10-21 13:16:06 +10:30
Dean Herbert
9ee6d1e3f9 Correct and simplify KeyBindingStore 2017-10-16 18:42:49 +09:00
smoogipoo
b178be21d1 Let's not rename columns yet 2017-10-14 14:30:58 +09:00
TocoToucan
6a4198d0d6 Initial EF Core commit 2017-10-04 22:52:12 +03:00
Dean Herbert
c99ed6fd44 Add reset button
Also fixes a regression causing multiple rows to be displayed for a single action
2017-08-23 19:26:49 +09:00
Dean Herbert
efdd5eb152 Fix global key bindings being fetched with a non-null variant 2017-08-23 16:10:31 +09:00
smoogipooo
c1860f2ce2 Make KeyBindingOverlay support variants as settings sub sections. 2017-08-23 12:49:30 +09:00