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Commit Graph

40582 Commits

Author SHA1 Message Date
Dean Herbert
729e05241f Add more test coverage 2021-06-07 17:32:10 +09:00
Dean Herbert
59130be99c Fix switching storyboard mode not triggering a reload 2021-06-07 17:32:04 +09:00
Dean Herbert
f677f9b5f4 Stop BackgroundScreenDefault from reloading beatmap background when already correct 2021-06-07 17:22:36 +09:00
Dan Balasescu
d95f3841cc
Merge pull request #13359 from peppy/update-framework
Update framework
2021-06-07 16:56:23 +09:00
Dean Herbert
e8d4147773 Add missing null handling for never Markdig version 2021-06-07 16:08:44 +09:00
Dean Herbert
1b93234c76 Merge branch 'master' into fruit-representation 2021-06-07 16:05:00 +09:00
Dean Herbert
277eb9fa6e Fix slider repeat arrow not updating rotation immediately while paused in editor
A bit of a local solution, but not sure there's a better way to handle
this.

Closes #13342.
2021-06-07 15:58:43 +09:00
Dean Herbert
aa700702fe Update framework 2021-06-07 15:48:45 +09:00
Dean Herbert
a17bbe8393
Merge pull request #13358 from ekrctb/move-files
Move all osu!catch legacy skin piece files to the correct location
2021-06-07 15:47:58 +09:00
ekrctb
bb02c35f2d Move all osu!catch legacy skin piece files to the correct location 2021-06-07 15:10:47 +09:00
ekrctb
ac5c55bd2c Remove "fruit visual representation" state from DrawableFruit
Instead, skin pieces compute visual representation from `IndexInBeatmap`.
2021-06-07 14:49:37 +09:00
ekrctb
166e4565be Move FruitVisualRepresentation namespace 2021-06-07 13:59:17 +09:00
Dean Herbert
d26c9a66c2 Merge branch 'legacy-skin-default-fallback' into fix-skin-sample-lookup 2021-06-07 12:01:19 +09:00
Dean Herbert
e10dfab2e8 Ensure scorebar marker lookup is performed on the source the background is retrieved from 2021-06-06 23:23:35 +09:00
Dean Herbert
b5f145cfa9 Use null propagation for animation lookups 2021-06-06 23:01:37 +09:00
Dean Herbert
9ebafb1ec0 Fix cursor trail logic 2021-06-06 22:26:27 +09:00
Dean Herbert
b904fa6615 Revert "Ensure all frames in an animation are retrieved from the same skin"
This reverts commit 37c8c63fc5.
2021-06-06 12:37:42 +09:00
Dean Herbert
b87a5956dd Add fallback logic to SkinManager 2021-06-06 12:17:55 +09:00
Dean Herbert
39f99bf785 Move FindProvider to ISkinSource 2021-06-06 12:17:32 +09:00
Pasi4K5
b214f2ae0e Remove repeat and simplify getMinSliderMargin 2021-06-05 17:13:08 +02:00
Pasi4K5
f59263932a Use SliderPath.GetPathToProgress for getting the SliderPath's positions 2021-06-05 17:04:58 +02:00
Dean Herbert
cce0220060
Merge pull request #13338 from Craftplacer/fix-osutestscene-content
Add `DummyAPIAccess` to `OsuTestScene` one parent up
2021-06-05 15:32:55 +09:00
Dean Herbert
9f6e3996b1
Merge branch 'master' into fix-osutestscene-content 2021-06-05 14:49:19 +09:00
Craftplacer
1084906d40
Add DummyAPIAccess one parent up 2021-06-05 03:30:21 +02:00
Dean Herbert
10acad6524
Merge pull request #13261 from smoogipoo/fix-spectator-frame-conversion
Fix spectator crashing when converting mania replay frames
2021-06-05 00:38:15 +09:00
Pasi4K5
b4f190c6ff Rename iteration variable 2021-06-04 17:22:36 +02:00
Pasi4K5
32e41048ff Fix System.ArgumentException caused by sliders bigger than the playfield 2021-06-04 16:50:27 +02:00
Pasi4K5
6357d1363c Add comment for slider_path_checking_rate 2021-06-04 16:26:40 +02:00
Pasi4K5
a0a6f3ef81 Replace Vector2 methods with math operators 2021-06-04 16:23:03 +02:00
Pasi4K5
9f2a9608f2 Rework slider positioning 2021-06-04 16:17:54 +02:00
Dan Balasescu
bde0071de8
Merge pull request #13336 from ekrctb/pdwl-catch-explosion
Fix catch hit lighting not always showing when a replay is rewound
2021-06-04 22:19:34 +09:00
smoogipoo
009aa994d0 Fix potential race incorrectly pausing the source clock 2021-06-04 21:58:51 +09:00
Dan Balasescu
57a38374db
Merge branch 'master' into fix-spectator-frame-conversion 2021-06-04 21:17:40 +09:00
Dan Balasescu
fa7611f1e2
Merge pull request #13331 from ekrctb/pdwl-follow-point
Use general lifetime container for follow point container
2021-06-04 20:39:39 +09:00
Dan Balasescu
a3bec49b3b
Merge branch 'master' into pdwl-follow-point 2021-06-04 20:04:02 +09:00
ekrctb
8e20f90ed5 Use seeded RNG for catch explosion animation
The animation is always the same when a replay is rewound or a beatmap is played multiple times.
2021-06-04 19:54:46 +09:00
ekrctb
5512231bf4 Add NextSingle of version taking output range to StatelessRNG 2021-06-04 19:52:12 +09:00
Dean Herbert
840f084dc4
Merge pull request #13303 from LeNitrous/mainmenu-storyboard-backgrounds
Add storyboards as a main menu background source
2021-06-04 19:50:40 +09:00
ekrctb
181f1da3d3 Maintain catch hit explosion by lifetime entries
- Fix hit explosion not showing when a replay is rewound to a time after a hit object is caught
2021-06-04 19:46:50 +09:00
ekrctb
d7da66d876 Bring back scheduling of follow point update 2021-06-04 18:41:02 +09:00
ekrctb
0098ac2760 Remove one TODO
It can be removed because pooled drawables are always ready, and `FollowPointConnection` is also ready when applied.
2021-06-04 17:09:59 +09:00
ekrctb
bc892086fe Resolve nullable inspection, enable nullable for FollowPointLifetimeEntry 2021-06-04 17:09:59 +09:00
Dean Herbert
ae2165b3be Fix incorrect xmldoc 2021-06-04 16:44:04 +09:00
ekrctb
b373b120ff Use general lifetime container for follow point container 2021-06-04 16:31:50 +09:00
Dean Herbert
37c8c63fc5 Ensure all frames in an animation are retrieved from the same skin 2021-06-04 16:18:04 +09:00
Dan Balasescu
2069a5bd28
Merge pull request #13313 from ekrctb/factor-out-hoc
Factor out entry management logic of `HitObjectContainer` to the new base class
2021-06-04 16:06:48 +09:00
Dean Herbert
06275a6a7d Merge branch 'master' into legacy-skin-default-fallback 2021-06-04 16:00:30 +09:00
Dan Balasescu
35aeef6838
Merge pull request #13328 from peppy/increase-music-volume
Increase music volume back to 80% for the time being
2021-06-04 15:36:04 +09:00
Dan Balasescu
b283c48abb
Merge branch 'master' into factor-out-hoc 2021-06-04 15:31:35 +09:00
Dan Balasescu
a02c39b066
Merge pull request #7316 from mcendu/kiai
Implement kiai flash of hit circles
2021-06-04 15:31:19 +09:00