Dean Herbert
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52fdeeb491
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Improve positioning and positioning code clarity for argon / triangles implementations
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2023-06-26 16:20:51 +09:00 |
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Dean Herbert
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ba7f472247
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Split padding out into constant to fix weird looking math
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2023-06-26 16:05:57 +09:00 |
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tsrk
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9d688733ac
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fix: correct key counter position in Triangles and Legacy skins
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2023-06-15 14:37:38 +02:00 |
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tsrk
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2f40f5bd19
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fix: change key counter position in Triangles and Legacy skins
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2023-06-15 12:01:38 +02:00 |
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tsrk
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e26aeea589
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feat: make KeyCounterDisplay skinnable
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2023-06-14 21:15:12 +02:00 |
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Dean Herbert
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ffb99364b9
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Ensure skin default component layouts only apply to global layout for now
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2023-02-17 18:24:05 +09:00 |
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Dean Herbert
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76f7accd13
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Standardise all local SkinComponentsContainerLookup variables to containerLookup
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2023-02-16 15:33:56 +09:00 |
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Dean Herbert
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a92e42bb84
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Rename SkinnableTargetContainer to SkinComponentsContainer
Also use full `SkinComponentsContainerLookup` instead of the sub-type.
This will potentially be useful once we bring in per-ruleset targets.
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2023-02-15 18:37:41 +09:00 |
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Dean Herbert
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8bbd00822c
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Simplify and rename SkinnableTargetComponentsContainer
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2023-02-15 17:30:21 +09:00 |
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Dean Herbert
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eae8530722
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Fix SkinnableSprite lookups broken in lazer-first skins
Regressed with removal of local `GetTexture` calls in e19ba65f91
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2022-11-13 12:46:21 +09:00 |
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Dean Herbert
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e19ba65f91
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Remove LookupName from base ISkinComponentLookup
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2022-11-09 17:46:43 +09:00 |
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Dean Herbert
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1aa0e40f2f
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Add "Component" prefix to lookup naming
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2022-11-09 17:46:43 +09:00 |
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Dean Herbert
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e75c3b3f94
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Rename SkinnableTarget to GlobalSkinLookup
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2022-11-09 17:46:43 +09:00 |
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Dean Herbert
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c908969d9b
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Rename ISkinComponent to ISkinLookup
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2022-11-09 17:46:43 +09:00 |
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Dean Herbert
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bf26dbffc2
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Apply nullability to skinning support classes
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2022-11-09 13:59:13 +09:00 |
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Dean Herbert
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41e69fbca6
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Remove "default" prefix from naming
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2022-09-18 00:15:26 +09:00 |
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