Thomas Müller
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417f146386
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Add difficulty calculation
Adds base classes for difficulty calculations, hooks them up with
carousel container, and adds a port of the osu difficulty calculator.
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2017-02-19 17:41:51 +01:00 |
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Damnae
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38b25a7df3
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Add hit object stacking.
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2017-02-09 07:28:40 +01:00 |
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Dean Herbert
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50bd80cb0c
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Update and standardise license headers.
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2017-02-07 14:27:41 +09:00 |
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Dean Herbert
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2ed5cf7c91
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Hook up icons better.
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2017-01-30 13:35:40 +09:00 |
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Dean Herbert
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e93f60396f
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Add the ability for individual game modes to report statistics for display at song select.
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2017-01-30 13:12:30 +09:00 |
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TocoToucan
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badc8def9a
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hitObjectsNumber -> hitObjectCount
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2017-01-18 18:51:38 +03:00 |
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TocoToucan
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259c0964fd
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Specify ScoreProcessor.Judgements.Capacity in order to avoid List<T> internal auto reallocations
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2017-01-16 23:14:35 +03:00 |
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Dean Herbert
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9d2a69f1e2
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Add concept of ScoreProcessor.
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2016-11-29 20:30:16 +09:00 |
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Dean Herbert
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9871960112
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Basic score flow.
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2016-11-29 17:34:16 +09:00 |
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Dean Herbert
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396ca9fe91
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Remove HitJudgementResolver; reimplement in DrawableHitObject.
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2016-11-26 16:51:51 +09:00 |
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Dean Herbert
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1242ae3f2a
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Add the concept of a HitJudgementResolver.
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2016-11-19 16:19:26 +09:00 |
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Dean Herbert
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08bf7c6d39
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Make abstract ruleset no play mode.
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2016-11-15 01:06:53 +09:00 |
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Dean Herbert
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e01057df3d
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Add thread safety somewhere it will never be required.
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2016-11-14 23:13:47 +09:00 |
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Dean Herbert
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d3f810f72f
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Introduce concept of HitObjectParsers, fix tests and stop using reflection (unreliable due to lazy loading).
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2016-11-14 22:03:39 +09:00 |
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Dean Herbert
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0011d7f720
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Simplify linq.
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2016-11-14 20:24:44 +09:00 |
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Dean Herbert
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07fee61989
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Use reflection to load Rulesets.
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2016-11-14 19:20:27 +09:00 |
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Dean Herbert
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4590be552f
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Move play modes to their own projects.
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2016-11-14 18:54:24 +09:00 |
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Dean Herbert
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06f4f93918
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Move play modes to Modes namespace.
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2016-11-14 18:03:20 +09:00 |
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