Dean Herbert
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4685ba83e1
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Apply NRT to MemoryCachingComponent classes
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2023-06-09 19:00:05 +09:00 |
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Dan Balasescu
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7bc8908ca9
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Partial everything
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2022-11-27 00:00:27 +09:00 |
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Dean Herbert
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a1b6ec60c8
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Add statistics display for MemoryCachingComponent s
Never sure if these are working as they should (or how well they are
working). This helps quite a bit.
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2022-07-06 18:38:40 +09:00 |
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Dean Herbert
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2a73210865
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Add xmldoc and update parameter naming for MemoryCachingComponent.Invalidate flow
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2022-06-30 17:17:06 +09:00 |
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Dean Herbert
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30b3973c9f
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Difficulty cache invalidation flow
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2022-06-24 21:02:38 +09:00 |
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Dan Balasescu
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f8830c6850
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
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Dean Herbert
|
b1cd01ceb8
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Apply ConfigureAwait changes to game side
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2021-03-08 14:36:35 +09:00 |
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Dean Herbert
|
d3a303e251
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Use CheckExists function
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2020-11-06 16:57:09 +09:00 |
|
Dean Herbert
|
b69ada64e8
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Update BeatmapDifficultyCache to use base implementation logic
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2020-11-06 14:31:21 +09:00 |
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Dean Herbert
|
a2606d31c7
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Move lookup/storage/compute logic to base class (and consume in ScorePerformanceCache)
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2020-11-06 13:51:41 +09:00 |
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Dean Herbert
|
0103b12575
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Add basic base class to begin to standardise function across caching components
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2020-11-06 13:26:39 +09:00 |
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