Dean Herbert
6cdfddea62
Always enable distance spacing when adusting distance space multiplier
2022-10-21 16:10:55 +09:00
Alden Wu
23b7b9013e
Change smoke quadbatch growth factor to 2 from 1.5
2022-10-20 23:37:05 -07:00
Dean Herbert
d441e98af7
Adjust kiai flash period in line with stable
2022-10-21 15:34:25 +09:00
Dan Balasescu
703a8afb11
Merge pull request #20809 from peppy/fix-taiko-broken-drum-roll-ticks
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Fix taiko drum roll ticks sometimes overflowing outside the drum roll itself
2022-10-21 12:56:14 +09:00
Dean Herbert
7dbd6e2469
Merge branch 'master' into taiko-kiai-flashing
2022-10-21 12:48:35 +09:00
Dean Herbert
39099e293d
Merge pull request #20840 from Joehuu/fix-skin-toolbox-component-button
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Fix skin toolbox component button not playing hover/click sounds
2022-10-21 10:03:18 +09:00
Salman Ahmed
27ce3d8342
Fix input settings not displaying in visual test browser
2022-10-21 01:52:19 +03:00
Joseph Madamba
bf4a91f1f0
Fix skin toolbox component button not playing hover/click sounds
2022-10-20 13:16:03 -07:00
Dean Herbert
5c13c443ff
Fix incorrect fallback logic
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Regressed when attempting to share implementation of binary search.
2022-10-20 23:08:44 +09:00
Dean Herbert
26860a903e
Refactor implementation to support hitobjects nested multiple levels deep
2022-10-20 22:30:30 +09:00
cdwcgt
42bb9dc3e3
revert EndPlacement change
2022-10-20 22:17:26 +09:00
Dean Herbert
a754dc6d3b
Expose binary search methods publicly
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Co-authored-by: Dan Balasescu <smoogipoo@smgi.me>
2022-10-20 14:34:07 +09:00
Dan Balasescu
e577a87618
Merge pull request #20825 from peppy/fix-argon-editor-combo-colour-change
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Fix some argon circle layers not getting correct colour updates in editor
2022-10-20 12:56:34 +09:00
Dan Balasescu
fd7274095f
Merge pull request #20826 from peppy/fix-missing-beatmap-backgrounds
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Fix some older beatmaps having missing backgrounds
2022-10-20 12:46:24 +09:00
Dean Herbert
cc311eef2a
Merge pull request #20834 from frenzibyte/fix-slider-ball-tint
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Enable slider ball tint on "classic" skin
2022-10-20 12:34:45 +09:00
Dean Herbert
6b26547d03
Merge pull request #20835 from frenzibyte/improve-hide-mouse-on-keyboard
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Improve automatic cursor hiding logic and limit to gameplay screen
2022-10-20 11:44:20 +09:00
Dean Herbert
a5fdd461ed
Merge pull request #20763 from smoogipoo/remove-current-item
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Add ability to remove the current item in multiplayer
2022-10-20 11:00:24 +09:00
Salman Ahmed
212f15e2d2
Update existing test cases
2022-10-20 04:06:33 +03:00
Dean Herbert
2f8a4fd2d0
Merge branch 'master' into remove-current-item
2022-10-20 10:02:09 +09:00
Salman Ahmed
f444bb9ba6
Update existing test case
2022-10-20 03:55:53 +03:00
Salman Ahmed
7d31eaea54
Move ball tinting logic to overwrite SliderBall
colour
2022-10-20 03:55:53 +03:00
Dean Herbert
77b25c4a5c
Merge pull request #20788 from frenzibyte/handle-submitting-player-request-timeout
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Fix potential exception in `SubmittingPlayer` token retrieval on request timeout
2022-10-20 09:51:57 +09:00
Salman Ahmed
39650717ea
Improve input detection to not make cursor flicker on combined input
2022-10-20 03:45:25 +03:00
Salman Ahmed
4bf4938b72
Keep cursor hiding feature to gameplay screens for now
2022-10-20 03:44:58 +03:00
Salman Ahmed
eb386d4bd5
Enable slider ball tint in default legacy skin
2022-10-20 03:29:25 +03:00
Dean Herbert
a7d4a74ed6
Update osu.Game/Tests/Visual/ScrollingTestContainer.cs
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Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2022-10-20 08:07:56 +09:00
Dean Herbert
78943a21d8
Update osu.Game/Beatmaps/ControlPoints/IControlPoint.cs
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Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2022-10-20 08:06:05 +09:00
Salman Ahmed
ba37daa456
Bring back removed newline
2022-10-20 01:18:10 +03:00
Salman Ahmed
1852714d2d
Fix existing alpha transform cleared on accent colour change
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Clearing it causes its start value to be lost.
2022-10-20 01:16:27 +03:00
Joppe27
d83c398b58
Apply review: changed DelayUntilTransformsFinished to ArmedState check
2022-10-19 23:31:23 +02:00
Dean Herbert
966dd786ae
Don't consume keys when handling momentary snap toggles
2022-10-20 00:00:24 +09:00
Dean Herbert
bea136ce50
Adjust test assert ordering to read better
2022-10-19 23:59:40 +09:00
Dean Herbert
830b92d3ae
Add momentary shortcuts to toggle grid/distance snap
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Matching osu!stable. I use these quite a lot while mapping and I'm sure
others do as well.
Hold `Shift` = invert grid snap
Hold `Alt` = invert distance snap
2022-10-19 20:06:41 +09:00
Dean Herbert
59e2478b0e
Fix some older beatmaps having missing backgrounds
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Closes https://github.com/ppy/osu/issues/20824 .
Note that this will require a reimport of beatmaps as it is baked into the database. Probably not worth making a migration for at this point in time.
2022-10-19 16:01:10 +09:00
Dean Herbert
aca0d04834
Forcefully remove transforms before reapplying to avoid old accent colour getting rewound
2022-10-19 15:52:25 +09:00
Dean Herbert
9356a40a39
Remove redundant flash layer colour logic
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In a previous iteration, the flash layer was white on the initial hit,
but this seems to have been removed for the final implementation.
2022-10-19 15:13:22 +09:00
Alden Wu
50ab9bff8b
Rename for consistency
2022-10-18 23:05:09 -07:00
Alden Wu
a9b8ba94fa
Add necessary newlines
2022-10-18 22:59:58 -07:00
Alden Wu
343c560b1b
Remove smoke point maximum/cap
2022-10-18 22:54:17 -07:00
Dan Balasescu
31f499a950
Merge pull request #20740 from peppy/player-loader-improvements
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Improve transition visuals of player load sequence
2022-10-19 13:12:49 +09:00
Dean Herbert
16c86b0744
Merge pull request #20815 from frenzibyte/remove-hitcircle-fade-easing
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Remove fade easing from legacy hit circles to match stable
2022-10-19 12:08:45 +09:00
Dean Herbert
299131c985
Merge pull request #20816 from frenzibyte/adjust-slider-fade-parameters
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Adjust slider fade out transition to match stable
2022-10-19 12:04:24 +09:00
Dean Herbert
b5a7a112e5
Merge pull request #20817 from frenzibyte/adjust-spinner-fade-parameters
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Adjust spinner fade transitions to match stable
2022-10-19 11:58:17 +09:00
Joppe27
9b123e7365
Adjust flash intensity and fade values to feel better
2022-10-19 00:51:44 +02:00
Joppe27
003e4247f9
Implement kiai flashing for "triangles" taiko skin
2022-10-18 23:55:40 +02:00
Joppe27
a21acdb5bc
Implement kiai flashing for legacy taiko skins
2022-10-18 23:55:02 +02:00
Joppe27
59213fc00b
Update LegacyMainCirclePiece to use renamed version of KiaiFlashingDrawable
2022-10-18 23:53:12 +02:00
Joppe27
bc57ef061e
Add tests for DrawableHit and DrawableDrumRoll kiai flashing
2022-10-18 23:48:50 +02:00
Joppe27
2b5f12e4fb
Mark existing Drawable test scenes as NUnit for reuse in kiai test scenes
2022-10-18 23:47:26 +02:00
Joppe27
a76a039722
Rename KiaiFlashingDrawable and move to osu.Game
2022-10-18 23:40:43 +02:00