`taiko-bar-right-glow` is a prefix of `taiko-bar-right`...
Matching stable. Closes https://github.com/ppy/osu/issues/9858. I would have liked to apply this in the taiko transformer itself, but the limited accessibility of texture uploads, and as such the raw image data, sort of prevents that...
This reverts commit d0421fe206 and fixes https://github.com/ppy/osu/issues/26801. https://github.com/ppy/osu/pull/26703#discussion_r1469409667 was correct in saying that the early fade-out needs to be restored, and that's because of the early-return. Legacy judgements that are the temporary displayed judgement from new piece should also receive the fade-out, and d0421fe206 broke that.
d0421fe206
This reverts commit 6070eac6ee.
6070eac6ee
Change legacy beatmap skins to not handle `@2x` textures (to match stable)
LegacySkin
Part of https://github.com/ppy/osu/issues/26535.
Fix mania skin array decoder not handling malformed entries rigorously
AllowThousands
The flag is there to match `float.Parse` behaviour, but it's too illogical and unnecessary to have it.
HealthDisplay.BindValueChanged
Health updates very often when using HP drain. Let's avoid bindable overheads.
Fallback weirdness.
Resolves https://github.com/ppy/osu/issues/25987. Structure is a bit clumsy but I'm not sure how to do better...
Bindable.Parse
HexaconIcons
SpriteIcon
ResourceStore
Skin
BoxElement
AutoSize
LegacySongProgress
ArgonScoreWedge
ArgonWedgePiece