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Commit Graph

84 Commits

Author SHA1 Message Date
smoogipoo
56c13148f1 Fix typo in class name 2021-04-07 16:45:10 +09:00
smoogipoo
804ffe9f48 Fix inspections 2021-03-30 09:00:09 +09:00
Dean Herbert
aeff9bd853 Add return bool to HandleRequest to better trigger failures 2021-03-23 18:17:29 +09:00
Dean Herbert
cdbf8de29d Update other tests which can benefit from using a shorter beatmap 2021-02-22 14:53:32 +09:00
Dean Herbert
0196ee882a Redirect batch imports to a separate task scheduler to avoid contention with interactive actions 2021-02-17 19:41:18 +09:00
Dean Herbert
6e2994f98e
Merge pull request #11133 from smoogipoo/difficulty-adjustment-extension
Allow ModDifficultyAdjustment to extend beyond the sane limits of the game
2021-02-11 16:19:00 +09:00
smoogipoo
07b661e28c Add Messagepack support for serialising unknown bindable types 2021-02-10 23:44:06 +09:00
smoogipoo
be9b07a4cf Merge branch 'master' into difficulty-adjustment-extension 2021-02-10 20:42:08 +09:00
Dan Balasescu
a71d6a4c97
Merge branch 'master' into multiplayer-beatmap-tracker 2021-02-05 12:25:36 +09:00
smoogipoo
a2fdba3e51 Rename to OnlinePlayBeatmapAvailabilityTracker 2021-02-05 12:24:38 +09:00
Dean Herbert
c8f1126bd7 Add failing test 2021-02-03 19:44:39 +09:00
Salman Ahmed
8e96ffd1e6 Fix "wait for import" until step potentially finishing early
If not obvious, the issue with previous code is that it was checking for `IsAvailableLocally`, while the import is happening on a different thread, so that method could return `true` before the importing has finished and `ItemUpdated` event is called.
2021-02-02 16:54:41 +03:00
Dean Herbert
1d8de2f718 Rename class to better match purpose 2021-02-01 17:32:54 +09:00
Salman Ahmed
dba01cf2b1 Use beatmap "soleily" and remove no longer needed archive 2021-01-19 18:43:16 +03:00
Salman Ahmed
ed3dece9f8 Fix wrong importing of test beatmaps
Importing via `testBeatmapSet` causes the beatmapset hash to not be calculated due to no files existing in the importing process, which leads into not reusing existing test beatmaps due to no hash.
2021-01-19 18:36:08 +03:00
Salman Ahmed
ddcfd854bd Wait for scheduled state changes before asserting 2021-01-18 19:20:19 +03:00
Salman Ahmed
b6a37c1c15 Make TriggerSuccess(filename) protected and expose in test instead 2021-01-17 22:10:30 +03:00
Salman Ahmed
d93a853dfd Enforce float type in the download progress path instead 2021-01-17 21:16:48 +03:00
Salman Ahmed
172552d551 Use TaskCompletionSource for better awaiting 2021-01-17 21:02:33 +03:00
Salman Ahmed
80f7db8db3 Add test coverage for the new multiplayer beatmap tracker 2021-01-17 00:12:14 +03:00
smoogipoo
9835245ea2 Add test 2020-12-10 00:37:19 +09:00
Dean Herbert
7fe69bb199 Fix some web requests retrieving the user too early 2020-07-14 13:07:17 +09:00
smoogipoo
bd1f38cc3e Fix crash due to unsafe mod deserialisation 2020-06-26 23:21:44 +09:00
smoogipoo
3c5fb79823 Mark dummy api test scene as headless 2020-04-14 14:51:09 +09:00
Dean Herbert
89d8063588 Add support for Perform/PerformAsync 2020-04-13 21:35:35 +09:00
Dean Herbert
c96df97586 Add support for non-generic requests 2020-04-11 18:02:49 +09:00
Dean Herbert
415adecdf6 Add support for Result fetching 2020-04-11 18:02:43 +09:00
Dean Herbert
832822858c Add basic request / response support 2020-04-11 17:48:23 +09:00
smoogipoo
4fa2c5c8c1 Resolve unassigned properties 2020-01-17 18:52:13 +09:00
smoogipoo
2bc7458abf Add mod setting (de)serialization support 2020-01-17 13:27:47 +09:00
Dean Herbert
3ca4d1a28c Split out tests 2020-01-07 11:47:00 +09:00
Salman Ahmed
f03f310bde Match file name 2019-12-27 06:43:43 +03:00
Salman Ahmed
e030266e95 Fix test name 2019-12-27 06:40:01 +03:00
Salman Ahmed
099b044f04 Add headless test ensuring correct cancelling download behaviour 2019-12-27 06:37:36 +03:00