Bartłomiej Dach
4c5dacd559
Merge pull request #26770 from peppy/fucking-hitobject-references
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Fix `OsuPlayfield` being retained indefinitely after gameplay
2024-01-29 09:40:56 +01:00
Dean Herbert
48fc0545c2
Merge pull request #26724 from bdach/decouple-notification-websocket-from-chat
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Decouple notifications websocket handling from chat operations
2024-01-29 16:57:13 +09:00
Dean Herbert
ef94eff574
Rename PollingChatClientConnector
to better describe usage
2024-01-29 16:56:28 +09:00
Bartłomiej Dach
a41ba7c381
Fix more nullable inspections
2024-01-29 08:44:27 +01:00
Dean Herbert
fb24c66342
Mark ResultsScreen.Score
as nullable
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Is nullable in playlist results at very least.
2024-01-29 16:43:26 +09:00
Dean Herbert
760368709a
Mark some delegates as static because we can
2024-01-29 16:16:28 +09:00
Dean Herbert
eb90ee5415
Add safety in ResultsScreen.Exit
to ensure HitEvents
are not holding references
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This is a catch-all safety disconnecting `ScoreInfo` from `HitObject`s.
2024-01-29 16:16:17 +09:00
Dean Herbert
76832a1495
Remove ScorePerformanceCache
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This class was only used in two places, both on the results screen, but
was holding references to `OsuPlayfield` game-wide (due to unrelated
issues, but still).
Because I can't really think of future use cases for this, and running
the calculation twice at results screen isn't a huge overhead, let's
just do that for now to keep things simple.
2024-01-29 15:28:20 +09:00
Dean Herbert
de32e7815b
Clean up DrawableHitObject
events on Dispose
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This is just general safeties to avoid cases where
components don't correctly unbind events.
2024-01-29 15:28:20 +09:00
Dean Herbert
9c55498058
r# says hi
2024-01-29 15:28:14 +09:00
Dean Herbert
8922190055
Merge pull request #26723 from EVAST9919/progress-bar-improvements
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Reduce allocation overhead of song progress bars
2024-01-29 02:44:16 +09:00
Dean Herbert
462dab3c90
Remove unnecessary bindable
2024-01-29 02:13:39 +09:00
Dean Herbert
f4dd84fa77
Fix various inconsistencies and document better
2024-01-29 02:10:33 +09:00
Dean Herbert
23f12e1ea3
Should not be a container
2024-01-29 01:50:27 +09:00
Andrei Zavatski
b48f99ba4b
Stop using SliderBar as a base
2024-01-28 18:06:09 +03:00
Andrei Zavatski
ed9e0fe1db
Merge branch 'master' into progress-bar-improvements
2024-01-28 17:59:29 +03:00
Dean Herbert
17a645f6d4
Merge pull request #26750 from EVAST9919/logo-triangles
2024-01-28 03:13:58 +09:00
Andrei Zavatski
9d73d0e04d
Clamp logo triangles along both axes
2024-01-27 19:06:04 +03:00
Dean Herbert
c1da0ba6df
Merge pull request #26744 from peppy/update-framework
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Update framework
2024-01-27 20:58:23 +09:00
Dean Herbert
4c34d2e352
Update framework
2024-01-27 20:21:27 +09:00
Dean Herbert
3cad5fe292
Merge pull request #26704 from peppy/new-logo
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Update logo
2024-01-27 19:34:22 +09:00
Dean Herbert
f7095c939e
Merge pull request #26740 from hrfarmer/patch-1
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Update README.md to link to new development project
2024-01-27 19:17:21 +09:00
Dean Herbert
71dd8e2729
Update iOS icons
2024-01-27 19:16:54 +09:00
aychar
96dba03513
Update README.md
2024-01-27 00:06:01 -06:00
Andrei Zavatski
3387565ba9
Fix song progress value may go beyond 1
2024-01-27 03:11:12 +03:00
Andrei Zavatski
567d2bedbf
Refactor ArgonSongProgress for same CurrentTime meaning
2024-01-27 03:03:01 +03:00
Bartłomiej Dach
33738b5285
Update android icons
2024-01-26 19:04:16 +01:00
Dean Herbert
f54e1418ae
Update to v4
2024-01-27 01:42:47 +09:00
Dean Herbert
9dc2a1d6f8
Update resources
2024-01-27 01:02:16 +09:00
Bartłomiej Dach
243c2bc9b4
Make sure the polling connector actually auto-starts itself
2024-01-26 11:21:23 +01:00
Dean Herbert
2778e43713
Merge pull request #26635 from frenzibyte/shift-taiko-playfield
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Move osu!taiko playfield down a nudge to match stable visually
2024-01-26 18:53:01 +09:00
Dean Herbert
68d5e8affc
Use a better constant for playfield positioning
2024-01-26 18:52:36 +09:00
Dean Herbert
9aa637f791
Merge pull request #26721 from EVAST9919/all-judged-no-alloc
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Reduce allocation overhead in `SliderInputManager.updateTracking`
2024-01-26 18:17:14 +09:00
Dean Herbert
afc4b63473
Merge branch 'master' into shift-taiko-playfield
2024-01-26 18:15:30 +09:00
Dean Herbert
1c22dbcb46
Merge pull request #26634 from frenzibyte/fix-taiko-hit-position-v2
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Change hit target position in osu!taiko to always match stable
2024-01-26 18:14:35 +09:00
Dean Herbert
aca1ce9972
Merge branch 'master' into fix-taiko-hit-position-v2
2024-01-26 17:51:06 +09:00
Dean Herbert
6b8dd91199
Merge pull request #26632 from frenzibyte/constant-taiko-input-drum-width
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Define constant input drum width for osu!taiko
2024-01-26 17:50:53 +09:00
Dean Herbert
b6fa50c312
Reduce allocation overheads in SliderInputManager
2024-01-26 17:49:20 +09:00
Dean Herbert
b84457fd15
Merge branch 'master' into constant-taiko-input-drum-width
2024-01-26 17:18:26 +09:00
Dean Herbert
e78f0bc89b
Merge pull request #26631 from frenzibyte/refactor-taiko-playfield-layout
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Rewrite osu!taiko playfield adjustment container to keep playfield height constant
2024-01-26 17:17:49 +09:00
Dean Herbert
86027268a8
Merge pull request #26711 from EVAST9919/hud-linq-remove
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Remove LINQ cast in `HUDOverlay`
2024-01-26 16:13:21 +09:00
Dean Herbert
6e3eb674f6
Move cast to local function and make direct cast
2024-01-26 12:55:36 +09:00
Dean Herbert
84a0291c85
Update icon in nuspec file
2024-01-26 12:32:18 +09:00
Andrei Zavatski
9b5b313193
Move common logic into own SongProgressBar class
2024-01-26 05:03:40 +03:00
Andrei Zavatski
d2af05b30e
Remove useless bindable from ArgonSongProgressBar
2024-01-26 04:09:00 +03:00
Andrei Zavatski
542f571dee
Remove LINQ cast in HUDOverlay
2024-01-26 01:03:22 +03:00
Dean Herbert
14067c2e57
Remove unused using statements
2024-01-26 00:39:29 +09:00
Bartłomiej Dach
c463aa5ba1
xmldoc everything
2024-01-25 14:47:29 +01:00
Bartłomiej Dach
de52f0a80c
Decouple notifications websocket handling from chat operations
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This is a prerequisite for https://github.com/ppy/osu/pull/25480 .
The `WebSocketNotificationsClient` was tightly coupled to chat specifics
making it difficult to use in the second factor verification flow.
This commit's goal is to separate the websocket connection and message
handling concerns from specific chat logic concerns.
2024-01-25 14:47:29 +01:00
Salman Ahmed
c35df0313f
Fix taiko playfield test scene
2024-01-25 16:33:34 +03:00