Dean Herbert
978d15955c
Fix control points not being cloned when running beatmap conversion
...
Closes #20994 .
I haven't considered how this affects performance of difficulty
calculation or otherwise. Seems like a sane initial fix which we can
iterate on going forward.
I've tested using the scenario in the linked issue.
I'm not going to add test coverage because
[BeatmapConversionTest](https://github.com/ppy/osu/blob/master/osu.Game/Tests/Beatmaps/BeatmapConversionTest.cs )
should correctly cover this scenario once we are serialising control
points as well.
2022-11-01 17:42:09 +09:00
Bartłomiej Dach
f775741d65
Merge branch 'master' into fix-filename-char-filtering
2022-10-29 12:42:10 +02:00
Dean Herbert
66ed77ac91
Rename and add documentation to function
2022-10-28 18:04:28 +09:00
Dean Herbert
42eafe318c
Remove various simple obsoletions
2022-10-28 13:20:58 +09:00
Dan Balasescu
6177df2a24
Merge branch 'master' into fix-17143
2022-10-25 13:44:58 +09:00
Dan Balasescu
703a8afb11
Merge pull request #20809 from peppy/fix-taiko-broken-drum-roll-ticks
...
Fix taiko drum roll ticks sometimes overflowing outside the drum roll itself
2022-10-21 12:56:14 +09:00
Dean Herbert
5c13c443ff
Fix incorrect fallback logic
...
Regressed when attempting to share implementation of binary search.
2022-10-20 23:08:44 +09:00
Dean Herbert
a754dc6d3b
Expose binary search methods publicly
...
Co-authored-by: Dan Balasescu <smoogipoo@smgi.me>
2022-10-20 14:34:07 +09:00
Dean Herbert
78943a21d8
Update osu.Game/Beatmaps/ControlPoints/IControlPoint.cs
...
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2022-10-20 08:06:05 +09:00
Dean Herbert
59e2478b0e
Fix some older beatmaps having missing backgrounds
...
Closes https://github.com/ppy/osu/issues/20824 .
Note that this will require a reimport of beatmaps as it is baked into the database. Probably not worth making a migration for at this point in time.
2022-10-19 16:01:10 +09:00
Dean Herbert
ec3761ced9
Standardise control point search logic in OverlappingScrollAlgorithm
...
Was using a very local algorithm which I cannot guarantee is correct.
I'd rather it just use the one used everywhere else.
2022-10-18 16:01:05 +09:00
Dan Balasescu
338115ff6a
Move check to LegacyDifficultyControlPoint
2022-10-13 15:05:15 +09:00
Dean Herbert
3da54814f8
Merge pull request #20641 from pfgithub/patch-fix-save-collections
...
Preserve collections when saving a beatmap
2022-10-12 18:36:45 +09:00
sw1tchbl4d3
df0501235d
Introduce BpmMultiplierMania
, remove after the fact clamps
2022-10-12 11:14:01 +02:00
Dean Herbert
db148d145b
Fix incorrect offset logic for beatmaps without a preview point specified
2022-10-12 14:47:37 +09:00
Dean Herbert
721bfb5369
Rename parameter to read better
2022-10-12 14:46:35 +09:00
Dean Herbert
9bab02fab4
Remove unused using statement
2022-10-11 16:23:05 +09:00
Dean Herbert
eba3d37a11
Add xmldoc and simplify calling
2022-10-11 15:50:02 +09:00
pfg
e619c9c1e6
fix style
2022-10-10 21:48:41 -04:00
pfg
de8d485305
Move 'transferCollections' to a shared location
2022-10-10 21:45:33 -04:00
NotGumballer91
3cd6ce8e3f
Update WorkingBeatmap.cs
2022-10-11 01:48:55 +08:00
NotGumballer91
749dc40062
Update WorkingBeatmap.cs
2022-10-10 21:03:11 +08:00
NotGumballer91
e3b405cc23
Update IWorkingBeatmap.cs
2022-10-10 21:02:23 +08:00
sw1tchbl4d3
f8036658c7
Move clamps directly to the usages in the conversion algorithm
2022-10-10 09:36:18 +02:00
sw1tchbl4d3
e0904e263f
Fix legacy BpmMultiplier clamp value
2022-10-09 11:25:47 +02:00
pfg
edec613724
Remove unnecessary '?'
2022-10-08 13:58:42 -04:00
pfg
ff14453c2b
Preserve collections when saving a beatmap
2022-10-08 12:42:29 -04:00
o-dasher
feadac1f79
Cleanup all other leftover binding instantiation
2022-09-25 16:02:40 -04:00
Dean Herbert
992441b9de
Disable alpha component parsing in beatmap / skin colour sections
2022-09-21 16:11:41 +09:00
Dean Herbert
5ce67345ae
Catch against sqlite initialisation failures
2022-09-16 01:02:38 +09:00
Dean Herbert
28b15e232d
Remove all EF models
2022-09-15 16:59:36 +09:00
Dean Herbert
0aa92c78ec
Add local sqlite initialisation to BeatmapUpdaterMetadataLookup
for now
2022-09-15 16:58:58 +09:00
Dean Herbert
40a60f7145
Remove all entity framework code and migrations
2022-09-15 16:58:58 +09:00
Salman Ahmed
07f577a0c6
Fix beatmap listing potentially showing duplicate beatmap cards
2022-09-13 01:39:21 +03:00
andy840119
e62999fb16
Merge branch 'master' of https://github.com/ppy/osu into remove-the-nullable-disable-in-the-ruleset
...
# Conflicts:
# osu.Game.Rulesets.Catch/CatchRuleset.cs
# osu.Game.Rulesets.Osu/OsuRuleset.cs
# osu.Game.Rulesets.Taiko/TaikoRuleset.cs
# osu.Game/Rulesets/Ruleset.cs
2022-09-10 10:40:12 +08:00
Dean Herbert
e9ce968ae3
Merge branch 'master' into fix-play-button-touch
2022-09-09 18:08:18 +09:00
Dean Herbert
d6748d6921
Avoid double call to ProcessFrame
2022-09-09 14:35:47 +09:00
Dean Herbert
64cf6b9014
Compare with decoupled clock directly to avoid including offsets
2022-09-09 14:35:35 +09:00
Dean Herbert
20ffbc4676
Fix beat sync stopping after returning to menu from a failed play
...
Closes #20193 .
Explanation is inline comment.
2022-09-09 14:13:03 +09:00
Dean Herbert
ed81297611
Fix playlist items showing download button briefly during initial local presence checks
2022-09-08 17:10:45 +09:00
Dean Herbert
db15bd56e8
Invalidate working beatmap cache when calling DeleteDifficultyImmediately
rather than in editor code
2022-09-06 18:12:47 +09:00
Dean Herbert
579e7e1f17
Fix deleting a difficulty not updating the beatmap set hash
2022-09-06 18:12:47 +09:00
Dean Herbert
605108c938
Refactor/rename deletion method to read better
2022-09-02 16:59:01 +09:00
Dean Herbert
b388428e1c
Merge branch 'master' into feature/EditorDeleteDiff
2022-09-02 16:48:38 +09:00
Dean Herbert
d3ae60ec6d
Fix tournament population failure when beatmap is not found on server
2022-09-01 22:03:01 +09:00
Dan Balasescu
837b19ab24
Merge pull request #19919 from khang06/nan-sv
...
Emulate osu!stable's NaN slider velocity behavior
2022-08-31 19:06:49 +09:00
Dan Balasescu
0491addbbd
Merge pull request #19974 from peppy/no-gameplay-clock-editor-offset
...
Fix editor not applying offsets
2022-08-29 21:10:29 +09:00
Dean Herbert
3eda284b03
Always reprocess beatmaps after a user update request
...
This covers the rare case where metadata may have changed server-side but not
the beatmap itself.
Tested with the provided user database to resolve the issue.
Closes #19976 .
2022-08-29 18:17:42 +09:00
Dean Herbert
2dafa041a7
Account for offset being applied to editor clock time in TestSceneEditorClock
2022-08-29 16:42:50 +09:00
Dan Balasescu
cf6bb3b030
Merge pull request #19958 from peppy/fix-fail-freq-stuck
...
Ensure fail animation sequence isn't run after the player exit sequence has started
2022-08-27 00:58:41 +09:00