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Commit Graph

31 Commits

Author SHA1 Message Date
Bartłomiej Dach
cea24298cb
Privatise setters 2023-10-30 12:42:34 +01:00
Dean Herbert
57d88a0ac4
Fix right clicks on timeline objects potentially getting eaten by playfield area
`SelectionHandler` is receiving input from anywhere out of necessity:

19f892687a/osu.Game/Screens/Edit/Compose/Components/SelectionHandler.cs (L119-L125)

Also important is that `BlueprintContainer` will selectively not block
right clicks to make sure they fall through to the
`ContextMenuContainer`:

19f892687a/osu.Game/Screens/Edit/Compose/Components/BlueprintContainer.cs (L122-L126)

But because the whole editor is sharing a `ContextMenuContainer` and
it's at a higher level than both components, we observe here the
playfield's `SelectionHandler` intercepting the right click before it
can reach the `ContextMenuContainer`.

The fix here is similar to what we're already doing in
`TimelineBlueprintContaienr`.
2023-10-30 18:06:11 +09:00
Dean Herbert
57abb15724 Update design of timeline centre marker and adjust surrounding paddings 2023-07-14 16:37:57 +09:00
Dean Herbert
6b222cfafd Fix slight misalignment so timeline is now completely centered 2023-07-14 14:29:13 +09:00
Dean Herbert
5b2e704264 Move beat divisor control inside of TimelineArea and adjust metrics to match design 2023-07-14 14:19:04 +09:00
Dean Herbert
ebaf63b764 Apply NRT to timeline related classes 2023-07-14 14:04:12 +09:00
Dean Herbert
56acc9e3dd Change BeatDivisorControl to retrive bindable divisor via DI 2023-07-14 14:03:25 +09:00
Bartłomiej Dach
b66d1aa33d
Fix code quality inspection 2023-06-08 20:32:16 +02:00
Dan Balasescu
7bc8908ca9 Partial everything 2022-11-27 00:00:27 +09:00
Dean Herbert
6a7f6c76ff Fix osu! editor padding being applied to toolboxes
The result of https://github.com/ppy/osu/pull/20739 and https://github.com/ppy/osu/pull/20738 having unintended side effects when applied together.
2022-10-18 14:32:00 +09:00
Dean Herbert
f6f5d33f53 Add slight padding to playfield (roughly matches stable) 2022-10-13 15:44:23 +09:00
Dan Balasescu
f8830c6850 Automated #nullable processing 2022-06-17 16:37:17 +09:00
Dean Herbert
1d196262d0 Remove unused OnTimelineLoaded flow 2022-05-24 18:43:22 +09:00
Dean Herbert
a905731053 Update timeline colours and paddings to match new designs 2022-05-24 18:43:22 +09:00
Dean Herbert
17206bbebf Update screen padding and colouring to better match new designs 2022-05-24 18:43:22 +09:00
Dean Herbert
d1c68cb92b Simplify content creation of Timeline / TimelineArea 2021-04-14 21:03:52 +09:00
Dean Herbert
26110cd777 Fix timeline not receiving input (being eaten by composer) 2021-04-14 18:17:27 +09:00
Dean Herbert
a314f90d37 Allow timeline to govern the size of the rest of the editor content 2021-04-14 18:17:27 +09:00
Dean Herbert
6b8e1913ee Fix dependency not always available due to nested LoadComponentAsync call 2021-01-05 13:27:45 +09:00
Dean Herbert
b654396a4c Move ticks display to timeline 2020-10-01 18:16:30 +09:00
Dean Herbert
5b200a8ca4 Change default zoom of timing screen timeline to most zoomed out 2020-09-30 16:39:27 +09:00
Dean Herbert
158d307126 Avoid destroying editor screens when changing between modes 2020-09-24 17:03:54 +09:00
Dean Herbert
c38cd50723 Fix editor not using beatmap combo colours initially on load 2020-09-23 13:16:50 +09:00
Dean Herbert
b969bc03e0 Add loading spinner while editor screen loads 2020-08-18 00:47:32 +09:00
Dean Herbert
2082948f9a Make editor screens display below timeline 2020-02-07 18:23:59 +09:00
Dean Herbert
493390b750 Rename class to TimelineTickDisplay 2020-01-27 18:08:01 +09:00
Dean Herbert
084fa2f04a Add timeline beat display 2020-01-27 17:38:50 +09:00
Dean Herbert
79351976d5 Allow timeline content to get more localised dependencies 2020-01-21 17:37:05 +09:00
Dean Herbert
e76f8bdd64 Fix warnings 2019-12-05 23:31:21 +09:00
Dean Herbert
d8620a70fb Make work in editor 2019-12-05 20:12:25 +09:00
Dean Herbert
2d8e5615e4 Extract timeline and layout logic from ComposeScreen 2019-10-09 16:05:55 +09:00