apollo-dw
2634e56944
Further adjustments
2022-06-14 16:16:12 +01:00
Dean Herbert
cf2238f683
Merge pull request #18688 from peppy/too-many-import-methods
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Various clean-up on model managers / importer classes
2022-06-15 00:12:33 +09:00
Dan Balasescu
cc7943dfb1
Merge pull request #18687 from peppy/editor-repeat-behaviour-change-collapsing
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Fix timing adjustment repeat buttons firing one change per repeat invocation
2022-06-14 20:24:13 +09:00
Dean Herbert
94ba71aa13
Remove one more usage of lowPriority
2022-06-14 20:21:28 +09:00
Dean Herbert
c179a13d25
Merge pull request #18685 from peppy/fix-editor-z-key
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Fix ctrl-z in editor also seeking to start in addition to undo
2022-06-14 20:12:42 +09:00
Dean Herbert
6250caca29
Remove duplicate implementation of same thing
2022-06-14 20:01:11 +09:00
Dean Herbert
e96c5ce703
Move and correct xmldoc to interfaces
2022-06-14 20:00:16 +09:00
Dean Herbert
84e526a2d9
Move methods around to make more sense
2022-06-14 20:00:08 +09:00
Dean Herbert
9f599a5ab4
Remove unused lowPriority
flag from one Import
method
2022-06-14 19:52:30 +09:00
Dean Herbert
ca0765a932
Tidy up various delegation implementations
2022-06-14 19:46:59 +09:00
Dean Herbert
d73c0ca659
Remove unused methods from IModelImporter
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All the xmldoc is already present in `RealmArchiveModelImporter` so
nothing is lost here.
2022-06-14 19:42:11 +09:00
Dean Herbert
c30644328c
Fix timing adjustment repeat buttons firing one change per repeat invocation
2022-06-14 19:21:02 +09:00
Dean Herbert
aeca138930
Fix ctrl-z in editor also seeking to start in addition to undo
2022-06-14 18:48:57 +09:00
Dean Herbert
0147a8ecee
Add test coverage of HUD components still getting updated when hidden
2022-06-14 18:35:49 +09:00
Dean Herbert
a20e43c2ae
Ensure containers which are being used to hide HUD elements still update for now
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I don't think this is necessarily a final solution (as this means all
HUD elements are adding overhead even when not visible), but this will
make the implementations much easier for the time being.
I've checked and can't notice any perceivable overhead in profiling so
we should be fine for now.
2022-06-14 18:22:25 +09:00
Salman Ahmed
fa4930c586
Remove no longer necessary ReceivePositionalInputAt
overrides in timeline components
2022-06-14 00:19:47 +03:00
Salman Ahmed
c49b8e4a5c
Allow BlueprintContainer
and SelectionHandler
to receive input outside bounds
2022-06-14 00:19:15 +03:00
Salman Ahmed
9fc04924eb
Revert "Provide context menu items at BlueprintContainer
for out-of-bounds support"
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This reverts commit 85fc218edf
.
2022-06-14 00:02:02 +03:00
apollo-dw
737197591d
Change doubletap algorithm
2022-06-13 17:49:56 +01:00
Dean Herbert
bd9ea9bd6f
Revert most unnecessary changes
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Turns out `AlwaysPresent` at top level is actually enough.
This reverts commit 86163d2225
.
2022-06-13 23:58:14 +09:00
Dan Balasescu
0771265caf
Merge pull request #18458 from apollo-dw/evaluators
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Move individual object difficulty calculations to separate methods in osu!
2022-06-13 22:23:17 +09:00
Dan Balasescu
f73142c50f
Remove for loop
2022-06-13 20:43:56 +09:00
Dan Balasescu
b300bc1e24
Fix ever-increasing flashlight-strain
2022-06-13 20:41:32 +09:00
apollo-dw
4e3dd1ce18
Merge remote-tracking branch 'master/master' into evaluators
2022-06-13 12:27:02 +01:00
apollo-dw
add9b4a7a4
Merge branch 'master' into evaluators
2022-06-13 12:16:22 +01:00
Bartłomiej Dach
54980cbfc1
Merge pull request #18674 from peppy/remvoe-unnecessary-existing-check
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Remove unnecessary file existence check in model import process
2022-06-13 12:52:21 +02:00
Dean Herbert
336df62a1f
Remove unnecessary file existence check
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This is not required due to `createFileInfos` always being run before we
get to this point (I believe this was added after the initial code to
check existence was added).
This flow is covered in
`BeatmapImportTests.TestImportThenReimportAfterMissingFiles`, which
still passes with the change.
While this check isn't doing any harm, as I'm going through the flow for
import-skipping, less checks are appreciated.
2022-06-13 18:57:30 +09:00
Dan Balasescu
b88461b3c9
Merge pull request #18671 from peppy/latency-scrolling-gameplay
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Add scrolling gameplay visualisation mode to latency certifier
2022-06-13 18:46:46 +09:00
Dan Balasescu
f680f4d26b
Apply refactorings from review
2022-06-13 17:36:32 +09:00
Dan Balasescu
7ac8ba0a74
Merge pull request #18368 from apollo-dw/dho
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Move object history in difficulty calculation to the object itself
2022-06-13 17:31:08 +09:00
Dean Herbert
f997886142
Add scrolling gameplay visualisation mode to latency certifier
2022-06-13 17:18:32 +09:00
Dan Balasescu
c178e5d592
Add explanatory comment
2022-06-13 16:58:43 +09:00
Dan Balasescu
a8286bdf04
Fix assertion failures
2022-06-13 16:56:08 +09:00
Dan Balasescu
285e5abb41
Fix incorrect fallback value
2022-06-13 16:55:46 +09:00
Dean Herbert
fd09760421
Merge pull request #18667 from peppy/remove-unlimited-frames-warning
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Remove unlimited frame limiter warning
2022-06-13 16:40:36 +09:00
Dean Herbert
86163d2225
Fix hit error meters not updating visual state when hidden
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It is an expectation of users that when the HUD is shown after a period
of being hidden, it will visually reflect the state based on recent
judgements.
To achieve this, I've added `AlwaysPresent` and moved the transform
application to the meter level, rather than at a child level. If this is
seen as a bad direction, `AlwaysPresent` can be applied to the drawable
children and the transforms can be moved back.
Also of note, `ColourHitErrorMeter` is pretty weird. The flow class
could potentially be removed and reduce `AlwaysPresent` usage by one.
Can do that refactor as part of this PR if preferred.
Closes #18624 .
2022-06-13 16:38:57 +09:00
Dean Herbert
17eaf7bb5c
Add failing test coverage showing hit meters don't update when not visible
2022-06-13 16:36:22 +09:00
Dan Balasescu
5a18547342
Compare by char
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Co-authored-by: Berkan Diler <berkan.diler1@ingka.ikea.com>
2022-06-13 15:58:11 +09:00
Dan Balasescu
776e7c0c71
Work around performance issues
2022-06-13 15:45:08 +09:00
Dan Balasescu
7e7716f942
Support undo/redo for control points
2022-06-13 15:45:08 +09:00
Dean Herbert
77fcf35d1d
Remove unlimited frame limiter warning
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This should not be required now that we have a 1,000 Hz limiter in
place.
2022-06-13 15:40:27 +09:00
Dean Herbert
5b5caa88a0
Merge pull request #18664 from smoogipoo/font-matching-refactor
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Match family string via GetFamilyString()
2022-06-13 13:17:11 +09:00
Dan Balasescu
dfc643fd8c
Match family string via GetFamilyString()
2022-06-13 12:35:10 +09:00
Dean Herbert
9a1a199e71
Merge pull request #18663 from frenzibyte/torus-alternate-medium-mapping
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Fix torus alternate font not handling "medium" weight
2022-06-13 12:12:46 +09:00
Salman Ahmed
3aec0fe9b6
Fix torus alternate not mapping "medium" weight to "regular"
2022-06-13 04:45:07 +03:00
Salman Ahmed
7971355660
Fix torus "medium" weight not mapped to "regular" when using With
2022-06-13 04:44:44 +03:00
Salman Ahmed
051aa8f028
Mark family strings as verbatim
2022-06-13 04:43:14 +03:00
Salman Ahmed
20e7f32fd9
Improve test case to work in headless
2022-06-12 17:53:10 +03:00
Salman Ahmed
85fc218edf
Provide context menu items at BlueprintContainer
for out-of-bounds support
2022-06-11 20:53:53 +03:00
Salman Ahmed
038021f682
Add failing test case
2022-06-11 20:52:25 +03:00