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Commit Graph

7 Commits

Author SHA1 Message Date
Dean Herbert
f8ae70e562 Update existing function type rather than adding an override 2021-06-02 16:04:53 +09:00
Dean Herbert
e0e9106921 Enable autoplay in skin editor tests 2021-05-13 14:55:11 +09:00
Dean Herbert
1cb10c2a22 Remove unnecessary binding logic from HUDOverlay 2021-05-07 17:51:46 +09:00
Dean Herbert
3044b1c432 Add missing cache rules 2021-05-07 17:50:44 +09:00
Dean Herbert
84a4ff333e Update skin editor test scene to cache a ScoreProcessor 2021-05-07 17:22:56 +09:00
Dean Herbert
755588258e Update HealthDisplay components to use DI to attach data source 2021-05-07 17:22:45 +09:00
Dean Herbert
de73ac7cec Allow skin editor to be invoked from any context
This is kind of how I see things working going forward, where the editor
can be applied to anything in the game which supports it (ie. a results
screen, gameplay screen, etc.) and it will immediately allow changing
the interface.

This adds a test scene which shows this working with gameplay.
2021-04-29 16:12:15 +09:00