TocoToucan
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badc8def9a
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hitObjectsNumber -> hitObjectCount
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2017-01-18 18:51:38 +03:00 |
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TocoToucan
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259c0964fd
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Specify ScoreProcessor.Judgements.Capacity in order to avoid List<T> internal auto reallocations
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2017-01-16 23:14:35 +03:00 |
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Dean Herbert
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9d2a69f1e2
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Add concept of ScoreProcessor.
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2016-11-29 20:30:16 +09:00 |
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Dean Herbert
|
9871960112
|
Basic score flow.
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2016-11-29 17:34:16 +09:00 |
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Dean Herbert
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396ca9fe91
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Remove HitJudgementResolver; reimplement in DrawableHitObject.
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2016-11-26 16:51:51 +09:00 |
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Dean Herbert
|
1242ae3f2a
|
Add the concept of a HitJudgementResolver.
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2016-11-19 16:19:26 +09:00 |
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Dean Herbert
|
08bf7c6d39
|
Make abstract ruleset no play mode.
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2016-11-15 01:06:53 +09:00 |
|
Dean Herbert
|
e01057df3d
|
Add thread safety somewhere it will never be required.
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2016-11-14 23:13:47 +09:00 |
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Dean Herbert
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d3f810f72f
|
Introduce concept of HitObjectParsers, fix tests and stop using reflection (unreliable due to lazy loading).
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2016-11-14 22:03:39 +09:00 |
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Dean Herbert
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0011d7f720
|
Simplify linq.
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2016-11-14 20:24:44 +09:00 |
|
Dean Herbert
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07fee61989
|
Use reflection to load Rulesets.
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2016-11-14 19:20:27 +09:00 |
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Dean Herbert
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4590be552f
|
Move play modes to their own projects.
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2016-11-14 18:54:24 +09:00 |
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Dean Herbert
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06f4f93918
|
Move play modes to Modes namespace.
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2016-11-14 18:03:20 +09:00 |
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