Dean Herbert
ebe0cfefd8
Ensure that multiple BeatmapSetInfo
already in realm don't cause import failures
...
Really this shouldn't happen but I managed to make it happen. Until this
comes up again in a way that matters, let's just fix the LINQ crash from
`SingleOrDefault`.
I've tested this to work as expected in the broken scenario.
2022-07-14 18:21:41 +09:00
Dean Herbert
59d0bac728
Hook up update flow to metadata stream
2022-07-05 21:32:00 +09:00
Dean Herbert
98938821e5
Merge branch 'master' into beatmap-update-flow
2022-06-30 16:44:17 +09:00
Dean Herbert
13c8d33009
Fix second case of empty beatmaps being reported to sentry as errors
2022-06-27 15:29:01 +09:00
Dean Herbert
0c3d890f76
Fix reprocessing not working on import due to realm threading woes
2022-06-24 21:02:38 +09:00
Dean Herbert
06d59b717c
Move beatmap processing tasks to new BeatmapUpdater
class
2022-06-24 21:02:37 +09:00
Dean Herbert
d38defada4
Silence exception and provide more log output when import fails due to empty .osu
files
2022-06-20 16:07:10 +09:00
Dan Balasescu
f8830c6850
Automated #nullable processing
2022-06-17 16:37:17 +09:00
Dean Herbert
f3984d98e6
Remove RealmArchiveModelManager
from hierarchy
2022-06-16 18:53:13 +09:00
Dean Herbert
84dba36cf5
Update usages of BeatmapModelManager
which only require importing to use BeatmapImporter
2022-06-16 17:59:24 +09:00
Dean Herbert
f23ddfe6cc
Move remaining realm classes out of Stores
namespace
2022-06-15 21:56:00 +09:00
Dean Herbert
23d7667f39
Move BeatmapImporter
to correct namespace
2022-06-15 21:47:52 +09:00