smoogipooo
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3f7cd41490
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Merge branch 'master' into taiko_bash_drawable
Conflicts:
osu.Game.Modes.Taiko/osu.Game.Modes.Taiko.csproj
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2017-03-20 18:20:32 +09:00 |
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smoogipooo
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090e8bbb79
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Remove hit object types solution-wide.
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2017-03-20 13:10:24 +09:00 |
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Dean Herbert
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73ffbf8142
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Remove unnecessary using.
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2017-03-19 11:52:16 +09:00 |
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smoogipooo
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4b3308fd1d
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Remove TaikoHitObject Type, we won't be using this going forward.
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2017-03-18 18:40:26 +09:00 |
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smoogipooo
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e3afa9bf71
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Fix post-merge errors.
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2017-03-17 19:25:55 +09:00 |
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smoogipooo
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39c2703fef
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Merge branch 'taiko_hitobject_drawable' into taiko_bash_drawable
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2017-03-17 19:24:57 +09:00 |
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smoogipooo
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5136064cb3
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Revert "Make DrawableTaikoHitObject generic."
This reverts commit 0e4ed829f2 .
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2017-03-17 19:23:18 +09:00 |
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smoogipooo
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a2d07acb4b
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Fix post-merge errors.
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2017-03-17 18:59:21 +09:00 |
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smoogipooo
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91775b33e3
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Merge branch 'taiko_bash_base' into taiko_bash_drawable
Conflicts:
osu.Game.Modes.Taiko/osu.Game.Modes.Taiko.csproj
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2017-03-17 18:58:48 +09:00 |
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smoogipooo
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e2673a94bf
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Merge branch 'taiko_hitobject_drawable' into taiko_bash_drawable
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2017-03-17 18:57:17 +09:00 |
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smoogipooo
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0e4ed829f2
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Make DrawableTaikoHitObject generic.
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2017-03-17 18:55:54 +09:00 |
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smoogipooo
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891bd011c6
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Add basic DrawableBash (no graphics yet, just input).
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2017-03-17 18:54:44 +09:00 |
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smoogipooo
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35f63cb2aa
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Set Anchor/Origin and RelativePositionAxes.
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2017-03-17 16:10:40 +09:00 |
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smoogipooo
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cdfe95c159
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Add AcentColour and xmldoc.
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2017-03-17 16:05:16 +09:00 |
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smoogipooo
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2e0d100a22
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Add base DrawableTaikoHitObject, remove DrawableTaikoHit.
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2017-03-17 15:19:56 +09:00 |
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smoogipooo
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d478a58a89
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Invert getters and setters for EndTime / Duration.
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2017-03-17 14:43:00 +09:00 |
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smoogipooo
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d2194e3d2a
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Implement Bash.
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2017-03-17 14:01:32 +09:00 |
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smoogipooo
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b399c6adbb
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Implement TaikoHitObject.
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2017-03-17 13:38:48 +09:00 |
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smoogipooo
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28240fb3b5
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Rename TaikoBaseHit -> TaikoHitObject.
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2017-03-17 13:33:48 +09:00 |
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smoogipooo
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5a47fd659c
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Fix up warnings, convert back to float position.
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2017-03-14 13:11:07 +09:00 |
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smoogipooo
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f50e0bbf3c
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Rework/rewrite beatmap parsing to parse to base hit objects, which mode-specific beatmap converters can then use.
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2017-03-13 19:15:25 +09:00 |
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Dean Herbert
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0cad5d7d41
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Fix most warnings.
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2017-03-07 13:05:57 +09:00 |
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Thomas Müller
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1585ae842a
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Update framework
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2017-02-26 11:22:58 +09:00 |
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Damnae
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38b25a7df3
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Add hit object stacking.
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2017-02-09 07:28:40 +01:00 |
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Dean Herbert
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50bd80cb0c
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Update and standardise license headers.
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2017-02-07 14:27:41 +09:00 |
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Dean Herbert
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3ac89216bd
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Standardise some naming and make hitcircles feel better.
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2016-11-19 19:07:57 +09:00 |
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Dean Herbert
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4590be552f
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Move play modes to their own projects.
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2016-11-14 18:54:24 +09:00 |
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