smoogipooo
|
91dba765c2
|
Add back the concept of triangle ordering by size.
|
2017-05-25 22:03:36 +09:00 |
|
smoogipooo
|
86f6db2d31
|
Cleanup.
|
2017-05-25 21:33:49 +09:00 |
|
smoogipooo
|
97e57178a7
|
Make triangles use raw vertices instead of sprites.
|
2017-05-25 21:33:04 +09:00 |
|
Dean Herbert
|
a9d1e54c27
|
Adjust triangle movement based on amplitude
|
2017-05-24 13:08:54 +09:00 |
|
Dean Herbert
|
863dc44c4d
|
Some minor improvements.
|
2017-04-06 09:57:34 +09:00 |
|
Dean Herbert
|
681ed38941
|
Use const whenever possible.
|
2017-03-23 13:52:38 +09:00 |
|
smoogipooo
|
9247017c9a
|
Use EquilateralTriangle in Triangles.
|
2017-03-23 08:34:39 +09:00 |
|
Dean Herbert
|
0cad5d7d41
|
Fix most warnings.
|
2017-03-07 13:05:57 +09:00 |
|
Dean Herbert
|
71534b3e13
|
Fix incorrect triangle density on first display.
|
2017-03-03 18:09:16 +09:00 |
|
Thomas Müller
|
585d42f89f
|
Improve naming and correctness of triangles fading
|
2017-02-28 19:01:02 +01:00 |
|
Dean Herbert
|
aa9582c0fa
|
Add exponential fall-off of triangles' alpha values.
|
2017-02-28 11:28:25 +09:00 |
|
Dean Herbert
|
12e265a3e2
|
Combine triangle system implementations.
|
2017-02-15 20:39:10 +09:00 |
|
Dean Herbert
|
50bd80cb0c
|
Update and standardise license headers.
|
2017-02-07 14:27:41 +09:00 |
|
Dean Herbert
|
db8e44c715
|
Smooth triangles a bit (to avoid whole pixel jumps).
|
2017-02-07 11:15:37 +09:00 |
|
Dean Herbert
|
57d97ba2e9
|
Make triangles look better in many cases.
|
2017-02-04 22:09:44 +09:00 |
|
Dean Herbert
|
f0d30cc873
|
Make triangles opaque.
|
2017-01-30 16:53:12 +09:00 |
|
Dean Herbert
|
0a9e3ce1b0
|
Don't handle input in triangle particle effect containers.
|
2016-12-15 22:58:19 +09:00 |
|
Thomas Müller
|
1e8dc780ab
|
Use new framework-level triangles.
|
2016-12-01 19:12:35 +01:00 |
|
Dean Herbert
|
511dab32ef
|
Remove masking from Triangles to simplify OsuLogo masking hierarchy.
|
2016-12-01 21:12:37 +09:00 |
|
Dean Herbert
|
1f370fe29c
|
Add animated osu! logo.
|
2016-12-01 20:21:14 +09:00 |
|
Dean Herbert
|
11f958030f
|
Make Triangles more flexible and more random.
|
2016-12-01 18:53:13 +09:00 |
|