Dean Herbert
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865c5c0676
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Use [Resolved] to simplify bindable resolution
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2021-06-10 15:47:03 +09:00 |
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Dean Herbert
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6995945360
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Use With to simplify drawable construction
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2021-06-10 15:45:49 +09:00 |
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ekrctb
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e5deecf459
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Check skin version for legacy catcher sprite
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2021-06-09 15:47:23 +09:00 |
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ekrctb
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7df971a970
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ICatcherPiece -> ICatcherSprite
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2021-06-08 22:10:13 +09:00 |
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ekrctb
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109a366722
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Use separate classes for old and new catcher legacy skin element
- Fix catcher texture animation is reset for legacy old catcher skin
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2021-06-08 21:59:09 +09:00 |
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ekrctb
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0192549d6c
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Refactor catcher sprite to use skinned piece pattern
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2021-06-08 21:29:41 +09:00 |
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ekrctb
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6e28c1b29a
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Move default catcher sprite to its own file
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2021-06-08 17:54:57 +09:00 |
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Dean Herbert
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1b93234c76
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Merge branch 'master' into fruit-representation
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2021-06-07 16:05:00 +09:00 |
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ekrctb
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bb02c35f2d
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Move all osu!catch legacy skin piece files to the correct location
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2021-06-07 15:10:47 +09:00 |
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ekrctb
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ac5c55bd2c
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Remove "fruit visual representation" state from DrawableFruit
Instead, skin pieces compute visual representation from `IndexInBeatmap`.
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2021-06-07 14:49:37 +09:00 |
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ekrctb
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166e4565be
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Move FruitVisualRepresentation namespace
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2021-06-07 13:59:17 +09:00 |
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Salman Ahmed
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4e186b0cf5
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ContentVisible -> HiddenByRulesetImplementation
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2021-05-31 09:24:26 +03:00 |
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Salman Ahmed
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60b781701f
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Rewrite catch combo counter hide logic
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2021-05-30 14:22:11 +03:00 |
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Salman Ahmed
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fb81e5133f
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Merge branch 'master' into catch-hide-combo-workaround
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2021-05-30 14:16:46 +03:00 |
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Dean Herbert
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50d71faf56
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Restructure lookup code to avoid repeating the base call
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2021-05-30 17:55:10 +09:00 |
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Salman Ahmed
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fbc316ea1d
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Fix legacy skin transformers potentially ignoring source implementations
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2021-05-29 21:23:22 +03:00 |
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Salman Ahmed
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a4d52a7f52
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Use switch—case instead
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2021-05-19 23:37:22 +03:00 |
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Salman Ahmed
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ff419af512
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Hide the combo counter content rather than full death
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2021-05-18 09:10:15 +03:00 |
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Salman Ahmed
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df248ea41b
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Improve code readability
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2021-05-17 11:41:53 +03:00 |
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Salman Ahmed
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102842bcf1
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Expire legacy combo counters on catch ruleset
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2021-05-15 16:55:15 +03:00 |
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Dean Herbert
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004798d61d
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Update Legacy components to not require skin in ctor
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2021-05-11 18:39:14 +09:00 |
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Salman Ahmed
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43c1e1d217
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Update existing usages
Resolve post-conflict issues
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2021-03-13 06:09:07 +03:00 |
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Joehu
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9ef130cdcc
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Fix codefactor style issues
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2021-02-04 13:28:35 -08:00 |
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ekrctb
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df9de7a8dd
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Remove null check that is not required anymore
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2020-12-09 10:28:42 +09:00 |
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ekrctb
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a32dac00dd
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Introduce IHasCatchObjectState implemented by DHO and CaughtObject
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2020-12-08 21:29:26 +09:00 |
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ekrctb
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c301223d8c
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Make object on the catcher plate separate CaughtObject class
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2020-12-08 21:11:40 +09:00 |
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ekrctb
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4d5c242d35
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Use virtual property instead of a field for optional pieces
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2020-12-08 17:15:40 +09:00 |
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ekrctb
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603cecb2eb
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Make CatchHitObjectPiece abstract class
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2020-12-08 17:02:57 +09:00 |
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ekrctb
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17d48c82f6
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Use switch statement instead of an array
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2020-12-08 16:59:06 +09:00 |
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ekrctb
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4da6717d0e
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Rename things in PulpFormation
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2020-12-08 10:33:18 +09:00 |
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ekrctb
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3cbdaf5960
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Make resolved properties protected
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2020-12-08 10:30:23 +09:00 |
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ekrctb
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b2e5658d23
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Merge branch 'master' into fruit-piece-in-place
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2020-12-07 18:57:42 +09:00 |
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ekrctb
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7f1ad1040d
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Don't inherit DrawableFruit from DrawableBanana
- A banana cannot be hyper
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2020-12-07 14:08:50 +09:00 |
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ekrctb
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c0f39514b9
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Fix legacy droplet scale
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2020-12-07 14:00:22 +09:00 |
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ekrctb
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d51d2c5331
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Don't recreate pieces when catch DHO is reused
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2020-12-07 12:59:03 +09:00 |
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ekrctb
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87189452d1
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Refactor legacy skin piece to allow texture update
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2020-12-07 12:57:24 +09:00 |
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ekrctb
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d18397acad
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Adjust namespace
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2020-12-07 12:35:24 +09:00 |
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ekrctb
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b4b9312e0f
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Move piece files of Catch ruleset
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2020-12-07 12:34:38 +09:00 |
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ekrctb
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4cd234ea05
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Fix null reference of LegacyFruitPiece
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2020-11-30 19:56:12 +09:00 |
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ekrctb
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323533d945
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Add hiding Palpable HitObject property
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2020-11-25 08:07:59 +09:00 |
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ekrctb
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ab7251d742
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Move members to PalpableCatchHitObject
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2020-11-24 19:57:37 +09:00 |
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Dean Herbert
|
8a3bce3cc3
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Fix osu!catch showing two combo counters for legacy skins
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2020-10-16 18:20:17 +09:00 |
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Dean Herbert
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899bac6ca5
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Rename catch combo counter for clarity
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2020-10-14 19:16:34 +09:00 |
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Dean Herbert
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1b261f177f
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Disable rewind handling
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2020-09-22 13:17:53 +09:00 |
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Dean Herbert
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1c58f568d6
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Simplify and reformat rewind/transform logic
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2020-09-22 12:54:21 +09:00 |
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Dean Herbert
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ffd4874ac0
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Remove unnecessary double suffixes
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2020-09-22 12:37:18 +09:00 |
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Dean Herbert
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08d8975566
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Remove DisplayInitialCombo method for simplicity
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2020-09-22 12:35:18 +09:00 |
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Dean Herbert
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92cda6bccb
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Adjust xmldoc slightly
|
2020-09-22 12:27:47 +09:00 |
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Dean Herbert
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a27a65bf03
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Don't recreate explosion counter each increment
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2020-09-22 12:25:40 +09:00 |
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Dean Herbert
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f629c33dc0
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Make explosion additive to match stable
|
2020-09-22 12:14:31 +09:00 |
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