Whether to store the current state of the ScoreProcessor for future use.
Changes to OsuScoreProcessor were required to make sure that ticks and slider heads weren't ignored.
Default for all rulesets for now.
Judgement revamp
Improve beatmap track disposal logic
I don't think we'll ever be using this anyway.
So only one hit object is ever judged in a single frame.
Implement auto play for osu!mania
- [ ] Depends on https://github.com/ppy/osu-framework/pull/1035