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h1or4dme8
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osu-lazer
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https://github.com/ppy/osu.git
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2026-05-25 09:10:26 +08:00
Code
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Wiki
Activity
9,932
Commits
4
Branches
796
Tags
356bb5da1e5e63243174c84cfcdb7b2dbefc5839
Commit Graph
16 Commits
Make ScrollingHitObjectContainer handle nested hitobjects
smoogipoo
·
2018-01-11 15:08:30 +09:00
9d00e5bb7d
Per-hitobject lifetime management
smoogipoo
·
2018-01-10 19:17:43 +09:00
6255aaab68
Merge remote-tracking branch 'origin/master' into scrolling-hitobjects-rewrite
smoogipoo
·
2018-01-10 18:02:49 +09:00
86b5591583
Update licence headers
Dean Herbert
·
2018-01-05 20:21:19 +09:00
37d393bca0
Fix drumroll lengths
smoogipoo
·
2018-01-04 20:56:28 +09:00
4fee76ba0b
move HitResult in Scoring namespace to replace HitCount
Aergwyn
·
2017-12-30 21:23:18 +01:00
ccb69d16d9
Make HitObjects construct nested hit objects
smoogipoo
·
2017-12-22 21:42:54 +09:00
6a29f6020a
Make judgements able to be "added" plus make everything compile and run.
smoogipooo
·
2017-09-06 17:02:13 +09:00
ac8ec31b61
Combine Judgement.HitResults into one.
Dean Herbert
·
2017-09-06 17:01:48 +09:00
84c22df3f5
Add action support to taiko
Dean Herbert
·
2017-08-20 21:38:09 +09:00
ff84eb219b
Fix drum roll ticks.
smoogipooo
·
2017-08-09 16:19:31 +09:00
8b4f28318f
Fix up sizing issues.
smoogipooo
·
2017-08-09 10:54:00 +09:00
27e63eb7c4
Initial conversion of taiko to use ScrollingPlayfield.
smoogipooo
·
2017-08-08 16:01:18 +09:00
a95ee7494f
CI fixes.
smoogipooo
·
2017-08-03 20:44:05 +09:30
ba31bfcdf1
Fix DrawableTaikoHitObject + drawable hit objects.
smoogipooo
·
2017-08-03 13:54:13 +09:30
e55a406e4d
Mode -> Ruleset.
Dean Herbert
·
2017-04-18 16:05:58 +09:00
fbd26a1d5e