This website requires JavaScript.
Explore
Help
Sign In
h1or4dme8
/
osu-lazer
Watch
1
Star
0
Fork
0
You've already forked osu-lazer
mirror of
https://github.com/ppy/osu.git
synced
2026-05-16 12:23:02 +08:00
Code
Issues
Releases
Wiki
Activity
9,932
Commits
4
Branches
791
Tags
356bb5da1e5e63243174c84cfcdb7b2dbefc5839
Commit Graph
11 Commits
Update licence headers
Dean Herbert
·
2018-01-05 20:21:19 +09:00
37d393bca0
Make HitObjects construct nested hit objects
smoogipoo
·
2017-12-22 21:42:54 +09:00
6a29f6020a
Make Beatmap ISerializable and add more JsonIgnores
smoogipoo
·
2017-12-06 00:37:37 +09:00
b584178e85
Reshuffle namespaces
Dean Herbert
·
2017-07-26 13:22:46 +09:00
fce580d717
More cleanups.
smoogipooo
·
2017-05-23 15:29:38 +09:00
836bf930a0
Split ControlPoint into different types.
# Conflicts: # osu.Game.Rulesets.Mania/UI/Column.cs
smoogipooo
·
2017-05-23 14:03:40 +09:00
3cdfd2eef5
Expose HitWindows so they're accessible from the drawable hit objects.
smoogipooo
·
2017-05-22 14:11:14 +09:00
409464381c
Cleanups.
smoogipooo
·
2017-05-09 20:55:20 +09:00
5b323ad483
Add hit windows to Note/HoldNote.
smoogipooo
·
2017-05-03 13:51:44 +09:00
d11e5d0060
ManiaBaseHit -> ManiaHitObject.
smoogipooo
·
2017-05-03 12:44:19 +09:00
5328793693
Mode -> Ruleset.
Dean Herbert
·
2017-04-18 16:05:58 +09:00
fbd26a1d5e