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mirror of https://github.com/ppy/osu.git synced 2024-11-19 07:43:20 +08:00
Commit Graph

350 Commits

Author SHA1 Message Date
Dean Herbert
65d1c40dd5 Remove remaining package references and replace with SQLitePCLRaw direct reference
This may require further consideration for test and iOS projects.
2022-09-15 16:58:58 +09:00
Dan Balasescu
6a371eba5f Fix namespace 2022-09-07 00:12:25 +09:00
Dan Balasescu
2ca63b5030 Add tests for all taiko judgements 2022-09-06 23:26:25 +09:00
Dan Balasescu
792b410c04 Merge branch 'master' into classic_drumrolls 2022-09-06 16:29:45 +09:00
sw1tchbl4d3
b185194d07 Apply comments by smoogi 2022-08-30 14:44:44 +02:00
Dean Herbert
4b72e55770 Fix various test scenes not adding EditorClock to the draw hierarchy 2022-08-26 18:08:43 +09:00
Dan Balasescu
136dcee3b5
Merge pull request #19571 from vunyunt/colour-encoding-2
Rewrite of the colour skill & refactoring of difficulty calculation within osu!taiko
2022-08-25 13:56:50 +09:00
Dean Herbert
d40d09a544 Rename method to be more specific and standardise setBeatmap calls 2022-08-17 23:03:39 +09:00
Dean Herbert
7d8fbc4dbc Refactor TestSceneDrawableTaikoMascot to read a bit better 2022-08-17 19:21:50 +09:00
Dan Balasescu
d686e841c5 Merge branch 'master' into colour-encoding-2 2022-08-15 20:56:50 +09:00
sw1tchbl4d3
e0426836c1 Make swells and drumrolls optional by default 2022-08-05 16:30:07 +02:00
Justin
e6761ef6b1
Merge branch 'master' into classic_drumrolls 2022-08-05 12:17:44 +00:00
Salman Ahmed
b32ff68a95 Enable NRT on taiko legacy skin transformer and tests 2022-07-30 09:43:51 +03:00
Salman Ahmed
40858c4cb7 Adjust existing test coverage 2022-07-30 09:32:39 +03:00
andy840119
3510c16566 Remove nullable disable annotation in the Taiko test case. 2022-07-27 22:31:48 +08:00
Justin
a4f3a0d201
Merge branch 'master' into classic_drumrolls 2022-07-24 18:33:04 +00:00
vun
17d418d319 Merge remote-tracking branch 'ppy/master' into colour-encoding-2 2022-07-22 16:31:28 +08:00
Dean Herbert
b604eb6262 Simplify implementation 2022-07-22 16:59:09 +09:00
Dean Herbert
b884ed2a3d Make test actually test drum behaviours 2022-07-22 16:39:26 +09:00
Dean Herbert
c32af3c041 Merge branch 'master' into hongaaronc/master 2022-07-22 15:55:38 +09:00
Salman Ahmed
28150dc15d Merge branch 'master' into taiko-target-classic-position 2022-07-18 20:45:29 +03:00
Jay L
77fa567453 Adjust tests 2022-07-17 14:56:25 +10:00
Dean Herbert
958c0fb390 Remove Appveyor.TestLogger 2022-07-11 15:01:16 +09:00
Dan Balasescu
6c2d02fefd Fix tests 2022-06-30 12:37:03 +09:00
Dean Herbert
31a447fda0 Update parameter discards 2022-06-24 21:26:19 +09:00
Bartłomiej Dach
09768cd740
Add test coverage 2022-06-24 13:43:02 +02:00
Bartłomiej Dach
26c5b59f6d
Replace usages of string.To{Lower,Upper}() 2022-06-24 11:57:45 +02:00
Dan Balasescu
f8830c6850 Automated #nullable processing 2022-06-17 16:37:17 +09:00
Dean Herbert
f3d4cd3f95 Fix various code inspection issues 2022-06-02 14:36:07 +09:00
Aaron Hong
ae996d1404 Add manual test scene for DrumTouchInputArea 2022-06-01 00:56:03 -07:00
Aaron Hong
f7a658450f Move DrawableTaikoRulesetTestScene's hardcoded beatmap to CreateBeatmap(..) method instead of load(..) method, so that the class is more extensible and reusable 2022-06-01 00:54:49 -07:00
Aaron Hong
2471c242b4 Merge branch 'master' of https://github.com/ppy/osu into ppy-master 2022-05-31 21:01:04 -07:00
Dan Balasescu
934bcaf82e Adjust tests 2022-05-17 09:10:52 +10:00
Dean Herbert
fecf92e16f Update libraries to latest versions 2022-05-11 19:54:59 +09:00
Dan Balasescu
494955aff1 Resolve inspection issues 2022-04-14 13:11:11 +09:00
Salman Ahmed
c1693e4387 Use LegacySkinPlayerTestScene instead of reimplementing 2022-04-07 00:13:56 +03:00
Salman Ahmed
16f626fb64 Add legacy classic taiko player test scene 2022-04-06 01:21:19 +03:00
Dan Balasescu
32e55e7d78 Merge branch 'master' into osu-diff-calc-max-combo 2022-03-31 15:08:08 +09:00
Aaron Hong
0f83308f7b Update osu!taiko TestSceneInputDrum with InputDrum changes for touch controls 2022-03-11 02:49:10 -08:00
Shivam
1a7a160f0a Update vscode launch.json files for all other projects 2022-02-25 14:28:54 +01:00
Dan Balasescu
567da9214e Merge branch 'master' into osu-diff-calc-max-combo 2022-02-18 18:35:24 +09:00
Dean Herbert
d79845fb1d Revert NUnit3TestAdaptor (again)
Console output is still broken. See
https://github.com/ppy/osu/runs/5196023462?check_suite_focus=true.
2022-02-15 17:06:34 +09:00
Dean Herbert
60153bb69d Update nuget packages to highest usable versions
EF packages are intentionally pinned to 5.0.14 as higher versions no
longer support `netstandard2.1`, which we require for xamarin projects.
2022-02-15 15:19:23 +09:00
Dean Herbert
5b30921cbf Merge branch 'master' into net6 2022-02-14 22:06:35 +09:00
Dean Herbert
176bb4a4e2 Update desktop projects to target .NET 6 2022-02-10 17:42:09 +09:00
Dan Balasescu
781cb9f18d Move HasPassed/HasFailed into GameplayState 2022-02-01 14:46:24 +09:00
Salman Ahmed
de0a7d8501 Migrate taiko editor saving test scene to EditorSavingTestScene 2022-01-26 07:57:46 +03:00
Henry Lin
44311c1f4e Add tests for diffcalc max combo 2022-01-23 11:25:22 +08:00
Dan Balasescu
3e5d29ed00
Merge pull request #16505 from peppy/remove-base-difficulty-usage
Remove all usage of `BaseDifficulty` (and access `Difficulty` instead)
2022-01-19 13:53:55 +09:00
Dan Balasescu
f6f44029e8
Merge pull request #16507 from peppy/more-ingore-rules
Add some missing `IgnoredAttributes` to reduce automapper overhead
2022-01-19 12:26:37 +09:00