Dean Herbert
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32e127a6fa
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Add FramedBeatmapClock
Expose `IsCoupled` in `FramedBeatmapClock` for now to provide editor compatibility
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2022-08-18 18:54:10 +09:00 |
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Dean Herbert
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343efa1d11
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Split OffsetCorrectionClock out of MasterGameplayClockContainer
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2022-08-18 18:54:10 +09:00 |
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Dan Balasescu
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fa167b1d12
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Merge pull request #19779 from peppy/no-gameplay-clock
Remove all remaining usage of `GameplayClock`
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2022-08-18 18:52:57 +09:00 |
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Dan Balasescu
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7512c126b7
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Upgrade LocalisationAnalyser and disable warning
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2022-08-18 15:08:24 +09:00 |
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Dean Herbert
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9735728cf6
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Reverse conditionals to better define intent in addSourceClockAdjustments
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2022-08-18 15:08:09 +09:00 |
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Dean Herbert
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e7ddbc41c8
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Merge branch 'master' into no-gameplay-clock
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2022-08-17 22:21:10 +09:00 |
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Dean Herbert
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e1e6be039a
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Don't create destination stream if backup source doesn't exist
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2022-08-17 18:20:47 +09:00 |
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Dean Herbert
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fca076b988
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Fix edge case of realm backup cascading failure
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2022-08-17 17:17:22 +09:00 |
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Dean Herbert
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a5ac69a554
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Update various dependencies
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2022-08-17 16:57:56 +09:00 |
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Dean Herbert
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7191fbb6d6
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Update framework
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2022-08-17 16:40:07 +09:00 |
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Dan Balasescu
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0cf3c5570a
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Merge pull request #19800 from peppy/fix-editor-ear-rape
Fix slider ticks playing back at infinite rate while making changes to a slider in the editor
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2022-08-17 15:50:58 +09:00 |
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Dean Herbert
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20256aad11
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Merge branch 'master' into no-gameplay-clock
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2022-08-17 15:21:20 +09:00 |
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Dean Herbert
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21b364cd77
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Fix nullref in tests as initialBeatmap may be null
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2022-08-17 14:48:00 +09:00 |
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Dean Herbert
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6b9dec5996
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Restore original event flow to allow for OnSuspend case to work correctly
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2022-08-17 14:32:21 +09:00 |
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Dean Herbert
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8ce50e98a6
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Move delegate debounce logic to Editor itself
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2022-08-17 14:04:57 +09:00 |
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Dan Balasescu
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8b5ac55fca
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Remove newline
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2022-08-17 13:48:06 +09:00 |
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Dean Herbert
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d9346abb9c
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Tweak intro timings more and ensure non-theme tracks play from preview point
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2022-08-17 13:20:40 +09:00 |
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Dean Herbert
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37799e3b31
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Allow preparing preview point without looping
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2022-08-17 13:20:24 +09:00 |
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Bartłomiej Dach
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1861f34427
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Merge branch 'master' into editor-setup-no-state-change
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2022-08-16 21:46:43 +02:00 |
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Dan Balasescu
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e689d4be96
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Merge pull request #19530 from peppy/store-modified-time
Add `BeatmapInfo.LastUpdate` to track the time of local changes
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2022-08-16 20:20:41 +09:00 |
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Dan Balasescu
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24fd411720
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Merge pull request #19594 from BlauFx/improve_retry_behaviour
Skip song intro on quick restart
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2022-08-16 20:18:12 +09:00 |
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Dan Balasescu
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57f48ca4d0
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Merge pull request #19802 from peppy/improve-intro-timings
Improve intro timings when not using osu! theme
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2022-08-16 20:07:16 +09:00 |
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Dean Herbert
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5ac314077a
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Improve intro timings when not using osu! theme
Roughly as proposed in https://github.com/ppy/osu/discussions/19687.
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2022-08-16 18:19:30 +09:00 |
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Dean Herbert
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1a7ddc0040
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Fix re-importing existing collections not correctly adding new items
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2022-08-16 16:43:05 +09:00 |
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Dean Herbert
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ee153a345c
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Add a few more overlooked beatmap save states on setup screen modifications
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2022-08-16 16:31:56 +09:00 |
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Dean Herbert
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5238a5c115
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Merge branch 'master' into editor-setup-no-state-change
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2022-08-16 16:28:29 +09:00 |
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Dean Herbert
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11f38e539f
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Rename property to LastLocalUpdate
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2022-08-16 16:01:19 +09:00 |
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Dean Herbert
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c7db4a532c
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Merge branch 'master' into store-modified-time
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2022-08-16 15:53:51 +09:00 |
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Dean Herbert
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ea50936d71
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Fix slider ticks playing back at infinite rate while making changes to a slider in the editor
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2022-08-16 15:27:58 +09:00 |
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Dean Herbert
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63819648df
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Fix up flow of actual skip operation
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2022-08-16 14:40:02 +09:00 |
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Dean Herbert
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9a1a7bae89
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Make test actually test things
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2022-08-16 14:40:02 +09:00 |
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Dean Herbert
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6761f869f9
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Modify flow to avoid weird bindable and value resetting
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2022-08-16 14:17:35 +09:00 |
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Dean Herbert
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c9baadcf88
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Merge branch 'master' into improve_retry_behaviour
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2022-08-16 13:06:04 +09:00 |
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Dean Herbert
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61a8873266
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Ensure GameplayClockContainer 's FramedClock is always non-null
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2022-08-15 20:22:36 +09:00 |
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Dean Herbert
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1696a905ba
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Reduce exposed properties in GameplayClockContainer
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2022-08-15 20:22:36 +09:00 |
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Dean Herbert
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704568ae3b
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Remove remaining usage of GameplayClock
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2022-08-15 20:22:36 +09:00 |
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Dean Herbert
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43442dbf65
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Merge branch 'even-less-gameplay-clock' into even-nicer-frame-stability-clock
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2022-08-15 20:22:30 +09:00 |
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Dean Herbert
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87760bbc06
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Fix IsCatchingUp not being in correct state
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2022-08-15 20:17:48 +09:00 |
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Dean Herbert
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1fc3d005c0
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Seal FrameStabilityContainer
No one should ever derive from this class. It is already too complex.
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2022-08-15 19:31:02 +09:00 |
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Dean Herbert
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fff2b57905
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Tidy up and document FrameStabilityContainer
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2022-08-15 19:28:12 +09:00 |
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Dean Herbert
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9bc2e91de0
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Fix incorrect handling of reference clocks when no parent IGameplayClock is available
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2022-08-15 19:19:19 +09:00 |
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Dean Herbert
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828b6f2c30
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Remove unnecessary setClock shenanigans
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2022-08-15 19:19:19 +09:00 |
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Dean Herbert
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27569e2ed5
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Remove FrameStableClock (and redirect usages to FrameStabilityContainer )
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2022-08-15 19:19:19 +09:00 |
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Dean Herbert
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cc982d374c
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Cache self rather than GameplayClock
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2022-08-15 18:30:53 +09:00 |
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Dean Herbert
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c5f8529d20
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Mark unused methods as NotImplemented for safety
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2022-08-15 18:30:53 +09:00 |
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Dean Herbert
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f81c7644b4
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Make GameplayClockContainer also an IGameplayClock and expose to remaining tests
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2022-08-15 18:30:53 +09:00 |
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Dean Herbert
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c8764cb333
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Move all usage of GameplayClock to IGameplayClock
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2022-08-15 18:30:53 +09:00 |
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Dean Herbert
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6d78218142
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Update usages of GameplayClockContainer.GameplayClock to access properties directly
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2022-08-15 18:08:49 +09:00 |
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Dean Herbert
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224f3eaa84
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Make GameplayClockContainer non-abstract and use in MultiSpectatorPlayer
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2022-08-15 18:08:49 +09:00 |
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Dean Herbert
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95c1b488a7
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Add non-null assertion to FrameStabilityContainer
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2022-08-15 18:08:49 +09:00 |
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