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h1or4dme8
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osu-lazer
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24,822
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4
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791
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32843ffef55c9dc956120ef8a4c8c96fd94de106
Commit Graph
19 Commits
Remove other Equals(object) calls.
Huo Yaoyuan
·
2019-12-03 20:23:27 +08:00
5375af7820
No this. qualification.
Huo Yaoyuan
·
2019-11-12 19:55:29 +08:00
8a1b70513c
Remove necessity of AutoGenerated flag
Dean Herbert
·
2019-10-25 19:58:42 +09:00
8baf569f59
Add grouping of ControlPoints
Dean Herbert
·
2019-10-25 19:52:02 +09:00
e987db37ec
Replace local Equatable implementations with abstract EquivalentTo
Dean Herbert
·
2019-10-25 19:44:28 +09:00
e2f2638212
Remove ControlPoint.EquivalentTo
smoogipoo
·
2019-05-21 14:27:57 +09:00
7a56fe84f2
Fix control points with same timestamp potentially being parsed incorrectly
Dean Herbert
·
2019-05-08 18:13:07 +09:00
66ebdbbe4c
Update licence header (and remove year)
Dean Herbert
·
2019-01-24 17:43:03 +09:00
8617aaa2a7
Rename method to EquivalentTo
Dean Herbert
·
2018-07-05 15:00:02 +09:00
44aecdc3a0
Fix possible nullreference
Dan Balasescu
·
2018-07-02 13:51:47 +09:00
37495c34fa
Fix time being a part of controlpoint change comparisons
smoogipoo
·
2018-07-02 13:34:25 +09:00
b664d3ef81
Implement and use equality comparers for ControlPoint
smoogipoo
·
2018-06-28 18:28:59 +09:00
2882981f9c
Normalize all the line endings
Dean Herbert
·
2018-04-13 18:26:38 +09:00
32a74f95a5
Update licence headers
Dean Herbert
·
2018-01-05 20:21:19 +09:00
37d393bca0
Simplify comparator
Dean Herbert
·
2017-07-19 18:09:59 +09:00
a01209cfe0
Fix incorrect equality check when TimingPointAt returns a default T
Dean Herbert
·
2017-07-19 15:16:40 +09:00
007b343854
Use SortedList + BinarySearch to find control points at time values.
smoogipooo
·
2017-05-23 15:20:32 +09:00
002a0e99a2
xmldocs.
smoogipooo
·
2017-05-23 14:11:37 +09:00
6bfd7e0fb0
Split ControlPoint into different types.
# Conflicts: # osu.Game.Rulesets.Mania/UI/Column.cs
smoogipooo
·
2017-05-23 14:03:40 +09:00
3cdfd2eef5