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h1or4dme8
/
osu-lazer
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Code
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58,147
Commits
4
Branches
791
Tags
3102044d00a85caaaafd059f77a08022dfd2d7aa
Commit Graph
23 Commits
Change bindable properties in all
HitObject
s to be lazily initialised
Salman Ahmed
·
2022-07-19 05:39:10 +03:00
1051009827
Update parameter discards
Dean Herbert
·
2022-06-24 21:26:19 +09:00
31a447fda0
Automated #nullable processing
Dan Balasescu
·
2022-06-17 16:37:17 +09:00
f8830c6850
Share colour constants with default drawable piece implementations
Dean Herbert
·
2021-06-11 14:20:08 +09:00
9c34cb0777
Show osu!taiko centre/rim colouring in editor timeline
Closes
#13443
.
Dean Herbert
·
2021-06-11 14:17:30 +09:00
bc3b7233ab
Move taiko
Type
to
Hit
and localise all bind handling
Dean Herbert
·
2021-05-26 13:40:36 +09:00
cbad7bb7f0
Avoid bindable feedback causing overwrites
Dean Herbert
·
2021-05-26 13:24:22 +09:00
912748b428
Run all type and sample mutations through standardising methods
Dean Herbert
·
2021-05-23 20:22:48 +09:00
dc322d1c63
Fix type-to-sample mapping being applied too late
Dean Herbert
·
2021-05-21 14:37:22 +09:00
40c8378d81
Rename TaikoStrong{-> able}HitObject
Bartłomiej Dach
·
2020-12-14 21:46:02 +01:00
5af1ac1b53
Create HO-specific nested hit types
Bartłomiej Dach
·
2020-12-13 13:08:32 +01:00
61c488cd5e
Introduce base class for hitobjects that can be strong
Bartłomiej Dach
·
2020-12-13 12:36:39 +01:00
f74567e8eb
Add menus to mark as rim and strong
Dean Herbert
·
2020-05-29 16:45:47 +09:00
3487c1fd1b
Remove CentreHit/RimHit hitobject abstraction
smoogipoo
·
2020-03-23 12:08:15 +09:00
5106d275ca
Update licence header (and remove year)
Dean Herbert
·
2019-01-24 17:43:03 +09:00
8617aaa2a7
Normalize all the line endings
Dean Herbert
·
2018-04-13 18:26:38 +09:00
32a74f95a5
Use HitWindows for taiko
smoogipoo
·
2018-02-02 18:53:30 +09:00
9bc4bf33a6
Update licence headers
Dean Herbert
·
2018-01-05 20:21:19 +09:00
37d393bca0
Make HitObjects construct nested hit objects
smoogipoo
·
2017-12-22 21:42:54 +09:00
6a29f6020a
Reshuffle namespaces
Dean Herbert
·
2017-07-26 13:22:46 +09:00
fce580d717
More cleanups.
smoogipooo
·
2017-05-23 15:29:38 +09:00
836bf930a0
Split ControlPoint into different types.
# Conflicts: # osu.Game.Rulesets.Mania/UI/Column.cs
smoogipooo
·
2017-05-23 14:03:40 +09:00
3cdfd2eef5
Mode -> Ruleset.
Dean Herbert
·
2017-04-18 16:05:58 +09:00
fbd26a1d5e