Closes https://github.com/ppy/osu/issues/34376 Compare handling with https://github.com/ppy/osu/blob/0b453772da964dddd2ee73f677367293b26dbf2a/osu.Game/Overlays/BeatmapSet/Buttons/FavouriteButton.cs#L81-L85
Add `Hits Per Play` statistic to profile overlay
Fix mods from mod button still visible when revealing background
Add back "edit" context menu item on set panel headers
Expand scrollbar input area for song select carousel
Fix back-to-top button handling input outside itself
Hits Per Play
Add more SFX to SSv2 components
Closes https://github.com/ppy/osu/issues/34005.
Not sure how I feel about this. If it seems incorrect let's just not. As proposed in https://github.com/ppy/osu/discussions/34119.
Closes https://github.com/ppy/osu/issues/34382. I'm aware that the animation now affects hit area. I think it's fine.
Refactor song select panel background layout and rendering
Revert "Update framework"
This is temporary until we have a fix for https://github.com/ppy/osu/issues/34340, which will require resolution in bass-side thread https://www.un4seen.com/forum/?topic=20482.msg145307#msg145307.
Fix present beatmap audio start at the preview point
Fix iOS bundle version
Fix beatmap offset control potentially reporting negative zero
CFBundleVersion
Fix a cosmetic UI issue where -0.0 is displayed when clicking the Calibrate using last play button. Removed changes to AudioOffsetAdjustControl and added check to ToStandardFormattedString for if floatValue is 0
Remove iOS workload rollbacks
Store pause count to scores
Co-authored-by: Dean Herbert <pe@ppy.sh>
Add verify check for lowest diff drain/play time requirements
Fix editor background not updating in certain scenarios
IBindable<WorkingBeatmap>
EditorBackgroundScreen
Animate heart icon when favouriting beatmaps
Fix playlists leaderboard provider not being thread safe