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Commit Graph

136 Commits

Author SHA1 Message Date
smoogipoo
4c150839c0 Fix potential diffcalc hitwindow nullref 2019-09-02 17:38:58 +09:00
HoLLy
7e9f5a0939 Add Skills to DifficultyAttributes 2019-05-29 11:22:51 +02:00
Dean Herbert
26d53d06a9 Fix remaining issues 2019-02-28 13:31:40 +09:00
Dean Herbert
d6a2fe6891
Remove excess newline 2019-02-20 10:29:08 +09:00
smoogipoo
4efc03cdf0 Add beatmap argument + fix crashes 2019-02-19 17:56:38 +09:00
smoogipoo
5457097342 Update with PopulateAttributes() removal 2019-02-19 17:48:00 +09:00
smoogipoo
bf17826363 Fix post-merge errors 2019-02-19 16:30:29 +09:00
smoogipoo
9cce9ce97c Consider aggregate peaks 2019-02-18 15:00:32 +09:00
smoogipoo
68725dc005 Implement new difficulty calculator for Rulesets.Mania 2019-02-18 15:00:20 +09:00
smoogipoo
a8faa942a6 Implement new difficulty calculator structure 2019-02-18 14:49:43 +09:00
HoLLy
ae9d5f999c Use correct DifficultyAttributes where possible 2019-02-06 21:28:42 +01:00
Dean Herbert
8617aaa2a7 Update licence header (and remove year) 2019-01-24 17:43:03 +09:00
Unknown
6eff79913b remove blank lines 2019-01-11 10:34:56 +01:00
Dean Herbert
831cd3ed59 ScoreInfo scoreInfo -> ScoreInfo score 2018-11-30 15:18:52 +09:00
smoogipoo
219929eb47 Score -> ScoreInfo 2018-11-28 18:33:01 +09:00
smoogipoo
5fd6e6ca77 Re-namespacing 2018-11-28 16:12:57 +09:00
smoogipoo
48989df6eb Make sure that 0 SR is returned when there are no hitobjects 2018-06-21 12:04:14 +09:00
Dan Balasescu
bf11a61d52
Merge branch 'master' into more-diffcalc-attributes 2018-06-21 09:26:50 +09:00
Dean Herbert
6fa72c510f Avoid listing the base mods twice 2018-06-18 00:48:35 +09:00
smoogipoo
0a99d21938 Use the passed-in ruleset 2018-06-17 18:01:28 +09:00
smoogipoo
08b9cf75e9 Don't compute keymod difficulties for mania-specific beatmaps
These don't affect the number of keys in the beatmap at all for mania-specific beatmaps.
2018-06-14 17:10:08 +09:00
smoogipoo
22add2abc5 Move mania difficulty attributes to ManiaDifficultyCalculator 2018-06-14 16:25:44 +09:00
smoogipoo
8f7334874c Fix up performance calculators 2018-06-14 16:04:48 +09:00
smoogipoo
966099fabc Adjust ManiaDifficultyCalculator in-line with changes 2018-06-14 15:54:05 +09:00
smoogipoo
83ff47ec80 Rewrite difficulty mod combinations 2018-06-06 16:20:17 +09:00
smoogipoo
d850e34003 Actually cast to int 2018-05-26 09:25:16 +09:00
smoogipoo
215cc9fba7 Change all performance calculators to use int hitwindows
Has a pretty large (>6) effect on pp for some maps.
2018-05-25 20:07:14 +09:00
smoogipoo
765a50d007 Remove 0.5 offsets
Checked up against DB values + server-side build versions, and these 0.5s don't seem to exist. Brings calculations more in-line with osu!stable.
2018-05-25 20:05:53 +09:00
Dean Herbert
6c00046835
Merge branch 'master' into mania-performance-calculator 2018-05-18 12:34:49 +09:00
smoogipoo
5aadc35a25 Stably-sort difficulty hitobjects to prevent future issues 2018-05-16 14:47:50 +09:00
smoogipoo
edbb3a5a57 Rename to use new hit result namings 2018-05-16 12:44:11 +09:00
smoogipoo
de63a1b578 Remove construction of new ruleset 2018-05-16 01:43:58 +09:00
smoogipoo
ed902d9325 Cleanup 2018-05-16 01:36:28 +09:00
smoogipoo
1fdc77d579 Update with the rebalance changes 2018-05-16 01:34:07 +09:00
smoogipoo
4019683f6c Implement osu!mania performance calculation 2018-05-16 01:24:53 +09:00
smoogipoo
803200ff6a Apply similar changes to other rulesets 2018-05-15 17:40:19 +09:00