smoogipooo
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2d8239a3f7
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Re-implement the SampleBank/Sample structure. No parsing support yet.
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2017-04-05 21:34:28 +09:00 |
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smoogipooo
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a32eb66538
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Fix missing speed multiplier + split onto multiple lines.
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2017-04-03 17:31:08 +09:00 |
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smoogipooo
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d7ed392f27
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Add a velocity multiplier to taiko hit objects.
This will be usable from the editor moving forward also - where every hit object can have its own velocity multiplier on top of the control point one.
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2017-04-03 17:19:46 +09:00 |
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smoogipooo
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aad8851460
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Define TickRate to adjust rate of ticks externally, removing todo.
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2017-04-03 15:32:38 +09:00 |
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Dean Herbert
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c539e514f5
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Merge branch 'master' into fix_slider_velocities
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2017-04-03 15:08:54 +09:00 |
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smoogipooo
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74bd427997
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Remove SliderVelocityAt, compute it manually inside hit objects.
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2017-04-03 14:12:15 +09:00 |
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smoogipooo
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0e2f725425
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Fade the accent colour instead of stepping.
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2017-03-31 11:41:06 +09:00 |
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smoogipooo
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1220972170
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Fix ticks not being passed IsStrong.
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2017-03-28 16:47:25 +09:00 |
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smoogipooo
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1615db386a
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Give DrumRoll some sane velocity/tickdistance defaults.
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2017-03-28 16:47:13 +09:00 |
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Dan Balasescu
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2d5bb326f0
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Merge branch 'master' into taiko_drumroll_drawable
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2017-03-23 17:55:08 +09:00 |
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Dean Herbert
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bf94587ca7
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Add TODO.
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2017-03-23 10:56:30 +09:00 |
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smoogipooo
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712d2e194c
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A bit more protection.
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2017-03-22 01:33:22 +09:00 |
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smoogipooo
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b3b8fadf03
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Remove Type.
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2017-03-20 13:02:52 +09:00 |
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smoogipooo
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f48af91686
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Appease the resharper gods.
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2017-03-17 15:45:54 +09:00 |
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smoogipooo
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12de3f6657
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Implement DrumRoll + DrumRollTick.
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2017-03-17 13:56:14 +09:00 |
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