Dan Balasescu
f5555b9fa4
Also add potentially missed intermediate parents
2024-04-11 16:53:08 +09:00
Dean Herbert
3e8ddbd2a9
Add new entries to dotsettings (Rider 2024.1)
2024-04-11 11:33:16 +08:00
Bartłomiej Dach
b559bec49f
Merge pull request #27734 from smoogipoo/fix-catmull-bulbs
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Fix bulbs on Catmull sliders
2024-04-10 11:49:29 +02:00
Bartłomiej Dach
518addf323
Merge branch 'master' into fix-catmull-bulbs
2024-04-10 11:25:02 +02:00
Dean Herbert
6cb5bffdfc
Update resources
2024-04-10 13:03:37 +08:00
Susko3
14c26926f3
Upgrade to SDL3
2024-04-09 09:55:50 +02:00
Dean Herbert
6c5fad8638
Merge pull request #27810 from smoogipoo/fix-discord-rpc-crash
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Fix possible crash due to race in DiscordRichPresence
2024-04-08 23:37:44 +08:00
Dan Balasescu
7d8fe51178
Fix possible crash due to race in DiscordRichPresence
2024-04-08 23:33:42 +09:00
Dan Balasescu
fefcd17db9
Fix gameplay PP counter not matching results screen
2024-04-08 22:34:11 +09:00
Bartłomiej Dach
b226a05637
Merge pull request #27787 from peppy/update-hit-error-icons
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Update hit error metre to use new icons
2024-04-05 09:58:12 +02:00
Bartłomiej Dach
d6b1e68ee7
Merge branch 'master' into update-hit-error-icons
2024-04-05 09:36:18 +02:00
Dean Herbert
6093b50641
Merge pull request #27797 from smoogipoo/revert-storyboard-optimisation
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Revert recent storyboard optimisations
2024-04-05 14:56:44 +08:00
Dan Balasescu
7b92c725b1
Revert "Merge pull request #27454 from EVAST9919/sb-lifetime-improvements"
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This reverts commit 0881e7c8c1
, reversing
changes made to 29a37e3585
.
2024-04-05 14:45:49 +09:00
Dean Herbert
673882f64b
Merge pull request #27789 from smoogipoo/disable-discord-uri-macos
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Disable Discord URI registration on macOS for now
2024-04-04 15:58:19 +08:00
Dan Balasescu
fb8fb4f34e
Disable Discord URI registration on macOS for now
2024-04-04 16:43:26 +09:00
Dean Herbert
6ec5c1d7e2
Merge pull request #27788 from smoogipoo/update-framework
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Update osu.Framework package
2024-04-04 15:18:23 +08:00
Dean Herbert
10d1308a0a
Update resources
2024-04-04 15:05:59 +08:00
Dan Balasescu
cd474de61f
Update osu.Framework package
2024-04-04 15:55:05 +09:00
Dean Herbert
9521c1e3e4
Update hit error metre to use new icons
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- [ ] Depends on https://github.com/ppy/osu-resources/pull/317 .
2024-04-04 14:31:40 +08:00
Dean Herbert
2e1d63a1c2
Merge pull request #27783 from 64ArthurAraujo/add-invalid-beatmap-hash-custom-message
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Add custom message in the case of a `invalid beatmap_hash`
2024-04-04 10:47:22 +08:00
Arthur Araujo
9e92ebaa43
Make message more general
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Co-authored-by: Walavouchey <36758269+Walavouchey@users.noreply.github.com>
2024-04-03 19:15:22 -03:00
Dean Herbert
2f64c16088
Merge pull request #27784 from bdach/double-skip-yet-again
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Fix some maps requiring multiple intro skips that weren't there on stable
2024-04-04 04:14:03 +08:00
Arthur Araujo
8e00368f7c
Add custom message in the case of a invalid beatmap_hash
2024-04-03 11:30:14 -03:00
Bartłomiej Dach
9d54f1a092
Fix some maps requiring multiple intro skips that weren't there on stable
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Closes https://github.com/ppy/osu/issues/25633 .
The reason why that particular beatmap did not have a double skip
on stable is here:
e53980dd76/osu
!/GameModes/Play/Player.cs#L1761-L1770
The particular place of interest is the `leadInTime < 10000` check.
If `leadInTime < 10000`, then `leadIn == leadInTime`, and it turns out
that `AudioEngine.Time` will always be more than or equal to `leadIn`,
because it's also the gameplay start time:
e53980dd76/osu
!/GameModes/Play/Player.cs#L2765
This essentially means that if the `leadInTime` is less than 10000,
that particular check is just dead. So a double skip can only occur
if the gameplay starts at time -10000 or earlier due to the storyboard.
2024-04-03 16:12:20 +02:00
Bartłomiej Dach
524a5815bc
Add test coverage
2024-04-03 16:11:40 +02:00
Mafalda Fernandes
16276dfcd6
Fix #27105 : Mod search box doesnt track external focus changes
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In the Mod selection area, the search bar's focus could be changed by pressing TAB.
However, when clicking outside of the search bar, the focus would be killed but two TABs were required to get the focus back on the search bar.
This happened because the action of clicking in an empty area would trigger the search bar to change its appearence, but not its internal state.
In my solution, I made the OnClick function aware of the search bar's state, so it would not only change its appearance, but also its state.
Now, after clicking in an empty area, there is only needed one TAB to select the search box again, as expected.
2024-04-03 14:06:11 +01:00
Bartłomiej Dach
ca525f6a91
Merge pull request #27779 from smoogipoo/fix-skineditor-external-event-bind
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Fix SkinEditor binding event to external bindable
2024-04-03 12:05:41 +02:00
Bartłomiej Dach
6d6412afdf
Merge branch 'master' into fix-skineditor-external-event-bind
2024-04-03 11:42:15 +02:00
Bartłomiej Dach
05fe8968d8
Only interact with clipboard via bound copy
2024-04-03 11:39:12 +02:00
Bartłomiej Dach
3b7d427c52
Merge pull request #27778 from smoogipoo/fix-spectator-player-rentention
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Fix SpectatorClient holding references to Player
2024-04-03 11:30:34 +02:00
Dan Balasescu
ce68f6adb7
Fix SkinEditor binding event to external bindable
2024-04-03 17:46:26 +09:00
Dan Balasescu
b5adcf2e0e
Fix SpectatorClient holding references to Player
2024-04-03 17:32:02 +09:00
Bartłomiej Dach
fd9b890a94
Merge pull request #27747 from smoogipoo/mania-key-count-mod-query
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Consider keymods in beatmap filtering + panel display
2024-04-03 09:49:35 +02:00
Bartłomiej Dach
cb82fb0487
Merge branch 'master' into mania-key-count-mod-query
2024-04-03 09:29:32 +02:00
Dean Herbert
94cbe1838f
Replace usages of is null
with == null
2024-04-03 01:50:39 +08:00
Dean Herbert
aa7b357063
Merge pull request #27768 from 64ArthurAraujo/editor-fix-sliders-same-start-time-merge
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Fix merging sliders with the same `StartTime` causing a Unhandled Exception
2024-04-03 01:45:55 +08:00
Arthur Araujo
9315aefe41
Fix remove additional blank line
2024-04-02 08:48:01 -03:00
Arthur Araujo
2a2a372595
Check if blueprint
is in SelectionBlueprints
before changing its depth
2024-04-02 07:45:27 -03:00
Dean Herbert
51e9348d27
Merge pull request #26702 from honguyenminh/fix-rotate-editor-button-disabled
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Fix rotate tool button in editor disabled when selecting 1 circle
2024-04-02 14:31:43 +08:00
Nguyên Minh Hồ
6642702fa9
Update plurals in editor rotate button tooltip
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Co-authored-by: Joseph Madamba <madamba.joehu@outlook.com>
2024-04-02 12:36:44 +07:00
Dean Herbert
eca242c1c7
Change tooltip text slightly
2024-04-02 13:17:16 +08:00
Dean Herbert
ed5dd5c8cd
Bind using local bindables to avoid potentially event pollution
2024-04-02 13:04:34 +08:00
Dan Balasescu
4806ea54f1
Only optimise Catmull segments in osu ruleset
2024-04-01 17:22:50 +09:00
Dan Balasescu
8e0ca11d1c
Fully qualify LegacyBeatmapConversionDifficultyInfo
2024-04-01 17:02:32 +09:00
Dan Balasescu
d12a2e7df7
Replace schedule with SequenceEqual()
2024-04-01 17:02:02 +09:00
Dean Herbert
95b50576bd
Merge pull request #27698 from bdach/banish-rulesets-that-do-stupid-crap-to-the-BLAGOLE
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Attempt to disable custom rulesets that can be linked to an unhandled crash
2024-04-01 15:47:47 +08:00
Dan Balasescu
8160ffa353
Merge pull request #27761 from 64ArthurAraujo/editor-fix-control-points-update-on-stacking
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Update Slider path control points and connections after stacking application
2024-04-01 16:17:51 +09:00
Dan Balasescu
099ad22a92
Use local bindable instead
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Binding events directly to an external bindable will cause that
bindable to hold a permanent reference to the current object.
We use `GetBoundCopy()` or otherwise a local bindable + `.BindTo()` to create a
weak-referenced copy of the target bindable. When the local bindable's
lifetime expires, so does the external bindable's reference to it.
2024-04-01 15:31:35 +09:00
Dan Balasescu
7615c71efe
Fix inspection
2024-04-01 15:28:20 +09:00
Arthur Araujo
19f0caa0f3
Fix wrong formatting in array creation
2024-03-31 13:39:19 -03:00