Damnae
38b25a7df3
Add hit object stacking.
2017-02-09 07:28:40 +01:00
Dean Herbert
50bd80cb0c
Update and standardise license headers.
2017-02-07 14:27:41 +09:00
Thomas Müller
eef697d842
Wire up CircleSize to hitobjects.
...
Note, that circle sizes still are wrong compared to stable osu. In order to fix this, the base radius of hitcircles needs to become 64, but it currently is 72.
2016-12-11 10:11:22 +01:00
Dean Herbert
bbc11c77ca
Add (temporary) transitions to songselect and player.
2016-12-07 20:47:28 +09:00
Thomas Müller
57e7c7097d
Update framework and add rudimentary fading to song select screen.
2016-11-20 12:16:54 +01:00
Dean Herbert
da1f6eeab5
Circle -> HitCircle.
2016-11-16 16:16:45 +09:00
Dean Herbert
4590be552f
Move play modes to their own projects.
2016-11-14 18:54:24 +09:00
Dean Herbert
06f4f93918
Move play modes to Modes namespace.
2016-11-14 18:03:20 +09:00
Dean Herbert
0f4538f69f
Rename GameModes namespace to Screens.
2016-11-14 17:23:33 +09:00
Dean Herbert
faca23163c
Fix incorrect framework specification for VisualTests.
2016-10-26 19:11:17 +09:00
Dean Herbert
2566d6bfe0
Fix regressions with HitRenderers, while also cleaning them up.
2016-10-13 10:10:15 +09:00
Dean Herbert
ac16bffe49
Bring framework and resources up-to-date.
2016-10-01 19:05:26 +09:00
Dean Herbert
f0284ce57c
Use the old naming style for now.
2016-09-26 15:07:29 +09:00
Dean Herbert
ae100e3137
Move PlayTest to the VisualTests project.
2016-09-25 13:59:38 +09:00