sw1tchbl4d3
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eae8916e76
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Add test
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2022-09-27 19:52:55 +02:00 |
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Dean Herbert
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65d1c40dd5
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Remove remaining package references and replace with SQLitePCLRaw direct reference
This may require further consideration for test and iOS projects.
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2022-09-15 16:58:58 +09:00 |
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Dan Balasescu
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6a371eba5f
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Fix namespace
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2022-09-07 00:12:25 +09:00 |
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Dan Balasescu
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2ca63b5030
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Add tests for all taiko judgements
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2022-09-06 23:26:25 +09:00 |
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Dan Balasescu
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792b410c04
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Merge branch 'master' into classic_drumrolls
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2022-09-06 16:29:45 +09:00 |
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sw1tchbl4d3
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b185194d07
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Apply comments by smoogi
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2022-08-30 14:44:44 +02:00 |
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Dean Herbert
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4b72e55770
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Fix various test scenes not adding EditorClock to the draw hierarchy
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2022-08-26 18:08:43 +09:00 |
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Dan Balasescu
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136dcee3b5
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Merge pull request #19571 from vunyunt/colour-encoding-2
Rewrite of the colour skill & refactoring of difficulty calculation within osu!taiko
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2022-08-25 13:56:50 +09:00 |
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Dean Herbert
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d40d09a544
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Rename method to be more specific and standardise setBeatmap calls
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2022-08-17 23:03:39 +09:00 |
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Dean Herbert
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7d8fbc4dbc
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Refactor TestSceneDrawableTaikoMascot to read a bit better
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2022-08-17 19:21:50 +09:00 |
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Dan Balasescu
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d686e841c5
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Merge branch 'master' into colour-encoding-2
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2022-08-15 20:56:50 +09:00 |
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sw1tchbl4d3
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e0426836c1
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Make swells and drumrolls optional by default
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2022-08-05 16:30:07 +02:00 |
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Justin
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e6761ef6b1
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Merge branch 'master' into classic_drumrolls
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2022-08-05 12:17:44 +00:00 |
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Salman Ahmed
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b32ff68a95
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Enable NRT on taiko legacy skin transformer and tests
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2022-07-30 09:43:51 +03:00 |
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Salman Ahmed
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40858c4cb7
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Adjust existing test coverage
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2022-07-30 09:32:39 +03:00 |
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andy840119
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3510c16566
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Remove nullable disable annotation in the Taiko test case.
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2022-07-27 22:31:48 +08:00 |
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Justin
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a4f3a0d201
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Merge branch 'master' into classic_drumrolls
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2022-07-24 18:33:04 +00:00 |
|
vun
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17d418d319
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Merge remote-tracking branch 'ppy/master' into colour-encoding-2
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2022-07-22 16:31:28 +08:00 |
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Dean Herbert
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b604eb6262
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Simplify implementation
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2022-07-22 16:59:09 +09:00 |
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Dean Herbert
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b884ed2a3d
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Make test actually test drum behaviours
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2022-07-22 16:39:26 +09:00 |
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Dean Herbert
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c32af3c041
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Merge branch 'master' into hongaaronc/master
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2022-07-22 15:55:38 +09:00 |
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Salman Ahmed
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28150dc15d
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Merge branch 'master' into taiko-target-classic-position
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2022-07-18 20:45:29 +03:00 |
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Jay L
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77fa567453
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Adjust tests
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2022-07-17 14:56:25 +10:00 |
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Dean Herbert
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958c0fb390
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Remove Appveyor.TestLogger
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2022-07-11 15:01:16 +09:00 |
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Dan Balasescu
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6c2d02fefd
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Fix tests
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2022-06-30 12:37:03 +09:00 |
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Dean Herbert
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31a447fda0
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Update parameter discards
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2022-06-24 21:26:19 +09:00 |
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Bartłomiej Dach
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09768cd740
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Add test coverage
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2022-06-24 13:43:02 +02:00 |
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Bartłomiej Dach
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26c5b59f6d
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Replace usages of string.To{Lower,Upper}()
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2022-06-24 11:57:45 +02:00 |
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Dan Balasescu
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f8830c6850
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
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Dean Herbert
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f3d4cd3f95
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Fix various code inspection issues
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2022-06-02 14:36:07 +09:00 |
|
Aaron Hong
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ae996d1404
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Add manual test scene for DrumTouchInputArea
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2022-06-01 00:56:03 -07:00 |
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Aaron Hong
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f7a658450f
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Move DrawableTaikoRulesetTestScene's hardcoded beatmap to CreateBeatmap(..) method instead of load(..) method, so that the class is more extensible and reusable
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2022-06-01 00:54:49 -07:00 |
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Aaron Hong
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2471c242b4
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Merge branch 'master' of https://github.com/ppy/osu into ppy-master
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2022-05-31 21:01:04 -07:00 |
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Dan Balasescu
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934bcaf82e
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Adjust tests
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2022-05-17 09:10:52 +10:00 |
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Dean Herbert
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fecf92e16f
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Update libraries to latest versions
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2022-05-11 19:54:59 +09:00 |
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Dan Balasescu
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494955aff1
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Resolve inspection issues
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2022-04-14 13:11:11 +09:00 |
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Salman Ahmed
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c1693e4387
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Use LegacySkinPlayerTestScene instead of reimplementing
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2022-04-07 00:13:56 +03:00 |
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Salman Ahmed
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16f626fb64
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Add legacy classic taiko player test scene
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2022-04-06 01:21:19 +03:00 |
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Dan Balasescu
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32e55e7d78
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Merge branch 'master' into osu-diff-calc-max-combo
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2022-03-31 15:08:08 +09:00 |
|
Aaron Hong
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0f83308f7b
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Update osu!taiko TestSceneInputDrum with InputDrum changes for touch controls
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2022-03-11 02:49:10 -08:00 |
|
Shivam
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1a7a160f0a
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Update vscode launch.json files for all other projects
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2022-02-25 14:28:54 +01:00 |
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Dan Balasescu
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567da9214e
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Merge branch 'master' into osu-diff-calc-max-combo
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2022-02-18 18:35:24 +09:00 |
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Dean Herbert
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d79845fb1d
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Revert NUnit3TestAdaptor (again)
Console output is still broken. See
https://github.com/ppy/osu/runs/5196023462?check_suite_focus=true.
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2022-02-15 17:06:34 +09:00 |
|
Dean Herbert
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60153bb69d
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Update nuget packages to highest usable versions
EF packages are intentionally pinned to 5.0.14 as higher versions no
longer support `netstandard2.1`, which we require for xamarin projects.
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2022-02-15 15:19:23 +09:00 |
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Dean Herbert
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5b30921cbf
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Merge branch 'master' into net6
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2022-02-14 22:06:35 +09:00 |
|
Dean Herbert
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176bb4a4e2
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Update desktop projects to target .NET 6
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2022-02-10 17:42:09 +09:00 |
|
Dan Balasescu
|
781cb9f18d
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Move HasPassed/HasFailed into GameplayState
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2022-02-01 14:46:24 +09:00 |
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Salman Ahmed
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de0a7d8501
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Migrate taiko editor saving test scene to EditorSavingTestScene
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2022-01-26 07:57:46 +03:00 |
|
Henry Lin
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44311c1f4e
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Add tests for diffcalc max combo
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2022-01-23 11:25:22 +08:00 |
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Dan Balasescu
|
3e5d29ed00
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Merge pull request #16505 from peppy/remove-base-difficulty-usage
Remove all usage of `BaseDifficulty` (and access `Difficulty` instead)
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2022-01-19 13:53:55 +09:00 |
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