Dean Herbert
9226f0abbc
Implement equality correctly in Live
2022-09-13 19:16:25 +09:00
Dean Herbert
e15a25ea49
Fix leaderboard positioning logic to actually consider elements on the left side
2022-09-13 18:45:11 +09:00
Dean Herbert
678eec1c67
Move LeaderboardFlow
to HUDOverlay
to share positioning logic
2022-09-13 18:45:11 +09:00
Dean Herbert
5894d2f0bc
Ensure gameplay leaderboard hides with rest of HUD when it should
2022-09-13 18:45:11 +09:00
Dean Herbert
6d167070f8
Add back DI leaderboard retrieval via bindable pathway
2022-09-13 18:45:11 +09:00
Dean Herbert
70e6b595f1
Refactor SoloGameplayLeaderboard
to not read scores via DI
...
Also allows updating scores if they arrive late.
2022-09-13 18:00:21 +09:00
Dean Herbert
d2b80645ab
Change Leaderboard
to use IUser
instead of APIUser
2022-09-13 18:00:21 +09:00
Dean Herbert
ac58c222b9
Allow DrawableAvatar
to accept an IUser
for now
2022-09-13 18:00:21 +09:00
Dean Herbert
d251c0b2ac
Move leaderboard implementation to Player
itself
2022-09-13 18:00:21 +09:00
Dean Herbert
368faa0084
Make constructor protected
in base implementation
2022-09-13 18:00:21 +09:00
Dean Herbert
4c669e2bce
Track local Player.Score
's user rather than using APIProvider
2022-09-13 18:00:21 +09:00
Salman Ahmed
fed9a47866
Add test coverage
2022-09-13 18:00:21 +09:00
Salman Ahmed
3490b16056
Add simplified SoloGameplayLeaderboard
implementation
...
Note that this doesn't support waiting until leaderboard finishes fetching scores.
2022-09-13 18:00:21 +09:00
Dean Herbert
27a81dfb9f
Merge pull request #20270 from OliBomby/fix-selectionblueprint-order
...
Fixed HitObjectOrderedSelectionContainer being able to become unsorted and causing crashes
2022-09-13 17:18:58 +09:00
Dan Balasescu
53ac9dbc38
Merge branch 'master' into notification-fling
2022-09-13 17:07:16 +09:00
Dan Balasescu
08f0056b37
Merge pull request #20265 from peppy/fix-song-progress-invalidations
...
Fix `SongProgress` invalidating too often
2022-09-13 16:51:11 +09:00
Dan Balasescu
4004d57448
Merge branch 'master' into move-td-reduction
2022-09-13 16:12:26 +09:00
Dan Balasescu
0e2155303e
Merge branch 'master' into fix-song-progress-invalidations
2022-09-13 16:07:05 +09:00
Dan Balasescu
62971ef1cc
Merge pull request #20281 from peppy/fix-drawable-ruleset-dependencies
...
Fix null considerations in `DrawableRulesetDependencies`
2022-09-13 15:26:29 +09:00
Dean Herbert
608c893b23
Add basic test guarantees
2022-09-13 15:03:13 +09:00
Dan Balasescu
ea07f6692c
Merge pull request #20283 from peppy/fix-multi-spectator-player-null-ref
...
Fix potential crash if multiplayer spectator load is aborted early
2022-09-13 14:59:36 +09:00
Dean Herbert
f53507828c
Rename event to be more generic (and add comprehensive xmldoc)
2022-09-13 14:59:30 +09:00
Dean Herbert
ac034bffeb
Fix potential crash if multiplayer spectator load is aborted early
2022-09-13 14:21:54 +09:00
Dean Herbert
0fcd9e02f6
Fix skin dropdown not updating correctly when skin is changed externally
2022-09-13 14:01:40 +09:00
Dean Herbert
d368f37c3a
Remove redundant second Current
set operation
2022-09-13 13:50:59 +09:00
Dean Herbert
6bf6b7e125
Fix null considerations in DrawableRulesetDependencies
2022-09-13 13:13:38 +09:00
Dean Herbert
9c2b0efbc7
Merge pull request #20262 from smoogipoo/scoreprocessor-computeaccuracy
...
Add `ScoreProcessor.ComputeAccuracy()`
2022-09-13 11:55:02 +09:00
Salman Ahmed
34463c3956
Merge pull request #20260 from peppy/fix-skin-animation-edge-case
...
Fix new-style legacy skins with animated judgements not adding correct transforms
2022-09-13 04:20:09 +03:00
Salman Ahmed
0ca4be5e5b
Fix one more inspection
2022-09-13 03:45:31 +03:00
OliBomby
fd48249eef
fix with new event
2022-09-13 02:20:52 +02:00
Salman Ahmed
69b9bae3b3
Merge branch 'master' into scoreprocessor-computeaccuracy
2022-09-13 03:09:52 +03:00
Salman Ahmed
a6f68e4a90
Fix NRT inspections
2022-09-13 03:08:13 +03:00
OliBomby
a1f4724685
moved the location of the tests
2022-09-13 01:38:29 +02:00
Salman Ahmed
a20c97d072
Merge branch 'master' into fix-skin-animation-edge-case
2022-09-13 02:26:55 +03:00
Salman Ahmed
5fba21d658
Rename parameter to clarify purpose
2022-09-13 02:21:01 +03:00
OliBomby
718f8c4ee2
revert the fix
2022-09-13 01:09:42 +02:00
Salman Ahmed
07f577a0c6
Fix beatmap listing potentially showing duplicate beatmap cards
2022-09-13 01:39:21 +03:00
Salman Ahmed
a5b962d9a3
Add failing test case
2022-09-13 01:37:23 +03:00
OliBomby
8400de4b2e
invoking hitobject updated before invoking removed
2022-09-12 17:50:11 +02:00
ansel
8cbc0502ae
Inline CalculateEffect
2022-09-12 15:51:18 +03:00
Dean Herbert
88107108ee
Add ability to flick notifications to the right to store for later
2022-09-12 20:20:57 +09:00
Dean Herbert
802c5629c0
Merge branch 'master' into notification-fling
2022-09-12 20:09:21 +09:00
Dean Herbert
2b4b14ca99
Fix SongProgress
invalidating too often
...
This regressed with https://github.com/ppy/osu/pull/19556 . Rather than
try and figure whether that new container needs to handle size
differently, this is a simple solution.
Height was taken from a runtime check (maxes out at about 14.5).
Closes #20235 .
2022-09-12 20:06:53 +09:00
OliBomby
f48a743890
Merge remote-tracking branch 'upstream/master' into fix-selectionblueprint-order
2022-09-12 12:52:32 +02:00
Dean Herbert
f31deaef7c
Simplify skin bindable flow
...
Now, nothing touches the configuration apart from `OsuGame`, making
everything else flow better and avoid weird cyclic set bugs.
Closes https://github.com/ppy/osu/issues/20234 .
2022-09-12 19:51:50 +09:00
OliBomby
837cc76019
Create TestSceneSelectionBlueprintDeselection.cs
2022-09-12 12:50:16 +02:00
Dan Balasescu
00c9763d67
Merge pull request #20261 from peppy/cancel-in-progress-ci
...
Cancel in progress CI runs when new commits are pushed
2022-09-12 19:47:51 +09:00
Dan Balasescu
5bd0be14ed
Merge pull request #20259 from peppy/fix-changelog-crash
...
Fix potential crash when opening changelog overlay if entry has no URL
2022-09-12 19:47:21 +09:00
Dan Balasescu
7f291552c7
Merge pull request #20258 from peppy/fix-slider-leak-editor
...
Fix bindable event binds to `HitObject` directly
2022-09-12 19:47:10 +09:00
Dean Herbert
431e84f992
Cancel in progress CI runs when new commits are pushed
...
Same as https://github.com/ppy/osu-web/pull/9268 .
Should hopefully help with organisation concurrent limits.
2022-09-12 19:09:46 +09:00