vun
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07d3a7bd2e
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Fix logic error, minor stamina changes
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2022-06-06 16:11:26 +08:00 |
|
vun
|
bfada36554
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Merge branch 'taiko-evaluators' into colour-rework
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2022-06-06 12:45:48 +08:00 |
|
vun
|
3dd0c4aec8
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[WIP] Colour rework
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2022-06-06 12:42:49 +08:00 |
|
vun
|
56a4034c22
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Change RepetitionInterval to have max_repetition_interval + 1 when no repetition is found.
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2022-06-02 18:48:36 +08:00 |
|
vun
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c9877084c4
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Merge remote-tracking branch 'apollo/dho' into colour-rework
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2022-06-02 18:34:46 +08:00 |
|
vun
|
0a21f7c30d
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Implement mono history in TaikoDifficultyHitObject
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2022-06-01 05:20:08 +08:00 |
|
vun
|
8bbe70bff0
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Fix NullPointerReference
|
2022-06-01 04:33:37 +08:00 |
|
vun
|
86ffa810a9
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Implement stamina evaluator (untested yet)
|
2022-05-31 23:17:39 +08:00 |
|
apollo-dw
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66a6467403
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Pass object position to the object
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2022-05-26 19:26:14 +01:00 |
|
vun
|
1972bdd6c7
|
Working colour encoding
|
2022-05-26 18:04:25 +08:00 |
|
apollo-dw
|
30b9e0e7ab
|
Use object list size for object position
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2022-05-24 16:30:25 +01:00 |
|
vun
|
f01deae428
|
Colour compression preprocessing implementation
|
2022-05-24 17:38:52 +08:00 |
|
apollo-dw
|
5dbec92d9e
|
Update comments
|
2022-05-23 22:17:29 +01:00 |
|
apollo-dw
|
903c4f7b3d
|
Merge remote-tracking branch 'master/master' into dho
|
2022-05-23 13:39:04 +01:00 |
|
Dan Balasescu
|
6cfe35360a
|
Refactor key indexing
|
2022-05-23 14:36:06 +09:00 |
|
Dan Balasescu
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63a3829768
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Split out SingleKeyStamina class
|
2022-05-23 14:19:25 +09:00 |
|
apollo-dw
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26985ca8af
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Store hitobject history in the hitobject
|
2022-05-22 16:26:22 +01:00 |
|
Jay L
|
db6abd86f0
|
Rectify null value call
tired programming is never a good idea
|
2022-05-17 09:10:52 +10:00 |
|
Jay L
|
c7ec95c0d0
|
Rectify Review Changes
|
2022-05-17 09:10:52 +10:00 |
|
Jay L
|
94294ba351
|
Apply Review Changes
|
2022-05-17 09:10:52 +10:00 |
|
Jay L
|
d94e30bed3
|
Rewrite Performance difficultyValue Calculation
To change values in line with the community survey, pp has been rescaled immensely, with changes on both the lower and upper end.
|
2022-05-17 09:10:52 +10:00 |
|
Jay L
|
b44afb19b1
|
Include Convert Penalty
For low colour variance
|
2022-05-17 09:10:52 +10:00 |
|
Jay L
|
d174099016
|
Refactor and Cleanup of Stamina.cs
|
2022-05-17 09:10:52 +10:00 |
|
Jay L
|
f15738fded
|
Remove Redundant Detection
Not needed, as nerf is not required anymore and has negative effect.
|
2022-05-17 09:10:52 +10:00 |
|
Jay L
|
48b7e0f090
|
Stamina Skill Rewrite and Refactor
|
2022-05-17 09:10:52 +10:00 |
|
Dan Balasescu
|
637f817696
|
Ignore zero-sections on a per-case basis
|
2022-05-03 16:06:20 +09:00 |
|
Dan Balasescu
|
523f668c8c
|
Remove unnecessary ctor argument
|
2022-03-15 12:37:39 +09:00 |
|
Dan Balasescu
|
4a3e3aba65
|
Restructure PerformanceCalculator to not require ScoreInfo argument
|
2022-03-14 14:25:28 +09:00 |
|
Dan Balasescu
|
84e82ef5e4
|
Add XMLDocs to difficulty attribute properties
|
2022-02-16 14:09:19 +09:00 |
|
Henry Lin
|
b81fc675e8
|
Include PropertyName in PerformanceDisplayAttribute
|
2022-01-17 20:45:25 +08:00 |
|
Henry Lin
|
511a607599
|
Display performance breakdown in a tooltip
|
2022-01-17 18:28:17 +08:00 |
|
StanR
|
40b3ce0ade
|
Clean up comments
|
2021-12-21 14:03:24 +03:00 |
|
StanR
|
cca02a8016
|
Create PerformanceAttributes
|
2021-12-21 13:08:31 +03:00 |
|
StanR
|
2f2006715e
|
Slightly refactor difficulty and pp calculators
|
2021-12-17 23:40:23 +03:00 |
|
Dean Herbert
|
9f688f6291
|
Stop persisting Skill s in DifficultyAttributes
|
2021-11-21 12:15:32 +09:00 |
|
Dean Herbert
|
fd0cae2bfb
|
Merge branch 'master' into difficulty-attribute-helpers
|
2021-11-17 20:49:31 +09:00 |
|
Dan Balasescu
|
815179f713
|
Use consts for attribute IDs
|
2021-11-17 20:31:18 +09:00 |
|
Dean Herbert
|
369b4ba789
|
Update DifficultyCalculator to take an IRulesetInfo
|
2021-11-15 19:16:48 +09:00 |
|
Dean Herbert
|
62d670a3ca
|
Update DifficultyCalculator to take an IWorkingBeatmap
|
2021-11-15 19:16:48 +09:00 |
|
Dan Balasescu
|
c8a01c35f7
|
Remove extra members from FromDatabaseAttributes
|
2021-11-15 18:11:07 +09:00 |
|
Dan Balasescu
|
0cfd6fdf04
|
Add to/from database mapping functions to difficulty attributes
|
2021-11-15 16:06:50 +09:00 |
|
Dan Balasescu
|
907499f73a
|
Add json properties to difficulty attributes
|
2021-11-15 16:06:29 +09:00 |
|
smoogipoo
|
e30e5bd214
|
Remove int casts in other calculators
|
2021-10-10 16:23:35 +09:00 |
|
Dean Herbert
|
b339c149d8
|
Copy BaseDifficulty to Beatmap<T> and move all write operations across
|
2021-10-06 15:10:45 +09:00 |
|
Xexxar
|
176b3e7533
|
changed decay system to allow for customizing the currentStrain
|
2021-08-16 22:14:29 +00:00 |
|
Bartłomiej Dach
|
fb5d25405e
|
Replace calls to obsoleted GetOrDefault() extension
|
2021-07-18 21:52:16 +02:00 |
|
Dan Balasescu
|
35d5632355
|
Merge pull request #13378 from Syriiin/diffcalc/refactor/auto-properties
Refactor DifficultyAttributes to use auto properties over public fields
|
2021-06-10 18:42:11 +09:00 |
|
Dean Herbert
|
85abee5fc7
|
Remove difficulty calculator exceptions
I don't think there's any reason difficulty calculators shouldn't be
able to calculate for autoplays.
|
2021-06-09 14:33:35 +09:00 |
|
Dean Herbert
|
d0e9f8ef90
|
Replace and obsolete Ranked flag with IsUserPlayable
|
2021-06-09 14:17:03 +09:00 |
|
Samuel Cattini-Schultz
|
f1bef989b7
|
Refactor DifficultyAttributes to use auto properties over public fields
|
2021-06-08 19:43:59 +10:00 |
|