Dean Herbert
4f6263ef86
Make many internal classes and methods public
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This is important when using dynamic compiling to rapidly iterate. Until we actually split projects out into pieces (like the abstract ruleset project we have talked about) there is no advantage to using internal in the osu! game code.
2017-11-21 12:06:16 +09:00
smoogipooo
19db7a8f72
Update in line with framework changes.
2017-09-07 22:46:21 +09:00
smoogipooo
57678a13d9
Update in-line with framework changes.
2017-09-04 09:32:35 +09:00
paparony03
62dee59672
Shapes namespace
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Depends on https://github.com/ppy/osu-framework/pull/837
2017-06-20 15:54:23 +10:00
Dean Herbert
e94425f311
Improve the loading animation and use it in multiple places
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- Supersedes https://github.com/ppy/osu/pull/926 .
- [ ] Depends on https://github.com/ppy/osu-framework/pull/817 .
2017-06-12 17:04:42 +09:00
Huo Yaoyuan
ced2332d20
Handle overlay in ToolbarOverlayToggleButton.
2017-05-08 19:37:41 +08:00
Dean Herbert
54e1b24fe9
Enforce readonly private members where possible.
2017-03-23 13:50:08 +09:00
Dean Herbert
0cad5d7d41
Fix most warnings.
2017-03-07 13:05:57 +09:00
Thomas Müller
a14bdf8624
Use Color4Extensions from Framework and remove redundant Name
2017-03-04 19:42:37 +01:00
Thomas Müller
a5dfa7ab06
Remove unnecessary using statements
2017-02-23 21:38:10 +01:00
Dean Herbert
6b011a50d2
Naming standardisation and enforcing.
2017-02-07 16:20:36 +09:00
Dean Herbert
50bd80cb0c
Update and standardise license headers.
2017-02-07 14:27:41 +09:00
Drew DeVault
fa007e632d
Refactor colors to palette based design
2017-01-12 16:38:27 -05:00
Drew DeVault
c222be05c0
Add Color4.Opacity and OsuColor.Gray
2017-01-10 13:44:40 -05:00
Dean Herbert
a80c28ca37
ToolbarOverlayToggleButton
2016-12-02 21:57:01 +09:00