Bartłomiej Dach
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f74567e8eb
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Introduce base class for hitobjects that can be strong
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2020-12-13 12:36:39 +01:00 |
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Dean Herbert
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9811c46e35
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Rename application method to better describe what it actually does
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2020-11-26 19:16:18 +09:00 |
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smoogipoo
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4ef2e9548c
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Pass HitObjectComposer to BlueprintContainer via ctor
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2020-11-13 16:59:37 +09:00 |
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Dean Herbert
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681e88af40
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Merge branch 'master' into editor-fix-button-states-after-paste
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2020-10-09 20:51:09 +09:00 |
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Dan Balasescu
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ecfb7e94c5
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Merge branch 'master' into fix-editor-batch-handling
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2020-10-09 20:06:06 +09:00 |
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Dean Herbert
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3838f405dd
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Fix missed usages
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2020-10-09 18:50:05 +09:00 |
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Dean Herbert
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c9f069d7ed
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Fix taiko's HitObjectComposer not allowing movement o
f selected hitobjects
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2020-10-08 18:17:57 +09:00 |
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Dean Herbert
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afed832b19
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Tidy up EditorBeatmap slightly
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2020-10-08 18:06:49 +09:00 |
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Dean Herbert
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38babf3de5
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Update usages of ChangeHandler to EditorBeatmap where relevant
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2020-10-08 18:04:07 +09:00 |
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Dean Herbert
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1aa8b400d4
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Avoid unnecessary object updates from SelectionHandlers
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2020-09-28 15:33:49 +09:00 |
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Dean Herbert
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727ab98d22
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Update taiko selection handler with new logic
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2020-09-25 15:32:45 +09:00 |
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Dean Herbert
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487fc2a2c6
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Add missing change handler scopings to taiko context menu operations
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2020-09-23 16:58:22 +09:00 |
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Dean Herbert
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a65f564e45
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Add icons for other ruleset editors
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2020-09-09 18:40:01 +09:00 |
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Dean Herbert
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61f906d9c4
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Fix span piece being incorrect in some drag scenarios
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2020-06-02 21:02:09 +09:00 |
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Dean Herbert
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665530f1c3
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Remove excess newline
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2020-06-02 17:22:59 +09:00 |
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Dean Herbert
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816f721f3d
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Move selection blueprint to correct namespace
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2020-05-30 15:24:44 +09:00 |
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Dean Herbert
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b068992a15
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Add missing licence headers
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2020-05-29 18:58:34 +09:00 |
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Dean Herbert
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e0aae15c0a
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Hard type incoming ruleset
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2020-05-29 16:45:47 +09:00 |
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Dean Herbert
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da289c474e
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Split files out
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2020-05-29 16:45:47 +09:00 |
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