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Commit Graph

9 Commits

Author SHA1 Message Date
Bartłomiej Dach
ffd788c65c
Use room mod select overlay rely on explicit binding rather than DI resolution 2024-06-10 12:45:51 +02:00
Salman Ahmed
4a4ef91bc9 Simplify active mods computation
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2024-02-29 00:42:52 +03:00
Salman Ahmed
3f9fbb9318 Introduce the concept of ActiveMods in mod select overlay and rewrite once more 2024-02-26 22:25:06 +03:00
Salman Ahmed
fdc0636554 General code cleanup 2024-02-23 17:31:54 +03:00
Salman Ahmed
9ce07a96b2 Rewrite mods flow and remove RoomBeatmapAttributesDisplay 2024-02-23 17:30:13 +03:00
Salman Ahmed
323d7f8e2d Change BeatmapAttributesDisplay retrieval to proper method 2024-02-23 16:59:43 +03:00
Salman Ahmed
918577d530 Compute required mods list once per update 2024-02-23 16:53:41 +03:00
Salman Ahmed
f94cd4483c Avoid relying on game-wide ruleset bindable 2024-02-23 16:50:33 +03:00
Salman Ahmed
ae9c58be30 Remove "multiplayer" references from subclass and move to appropriate place 2024-02-23 16:50:33 +03:00