Dan Balasescu
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f8830c6850
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
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Bartłomiej Dach
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682b5fb056
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Adjust health increase for drum roll tick to match new max result
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2020-10-03 12:16:22 +02:00 |
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smoogipoo
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c45b5690cf
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Use new hit results in taiko
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2020-09-29 16:33:38 +09:00 |
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Dean Herbert
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c39c37a18d
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Apply more missed cases
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2019-04-01 12:44:46 +09:00 |
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Dean Herbert
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8617aaa2a7
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Update licence header (and remove year)
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2019-01-24 17:43:03 +09:00 |
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Ivan Pavluk
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77e0d7ed8e
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Fix formatting
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2018-12-12 07:57:37 +00:00 |
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Ivan Pavluk
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1b6658f4ee
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Move HealthIncreaseFor to Judgement
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2018-12-06 15:09:42 +07:00 |
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Ivan Pavluk
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6d7e71c003
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Fix switch stetement order 2
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2018-12-05 16:28:36 +07:00 |
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Ivan Pavluk
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6c38db04ee
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Fix switch statement order in taiko judgements
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2018-12-04 21:48:22 +07:00 |
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Ivan Pavluk
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7d692939fc
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Fixed being able to miss taiko objects by hitting them too early
Revamped taiko HP system
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2018-12-04 21:20:44 +07:00 |
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Dean Herbert
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32a74f95a5
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Normalize all the line endings
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2018-04-13 18:26:38 +09:00 |
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Dean Herbert
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37d393bca0
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Update licence headers
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2018-01-05 20:21:19 +09:00 |
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Aergwyn
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ccb69d16d9
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move HitResult in Scoring namespace to replace HitCount
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2017-12-30 21:23:18 +01:00 |
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smoogipooo
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05ac23f99a
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Remove AffectsAccuracy for now
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2017-09-13 15:44:03 +09:00 |
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smoogipooo
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abab2a4878
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Revamp score processing to once more unify scoring methods
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2017-09-12 21:05:50 +09:00 |
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smoogipooo
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3af8345068
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Add AffectsAccuracy to Judgement
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2017-09-12 19:39:44 +09:00 |
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Dean Herbert
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84c22df3f5
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Combine Judgement.HitResults into one.
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2017-09-06 17:01:48 +09:00 |
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Dean Herbert
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fbd26a1d5e
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Mode -> Ruleset.
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2017-04-18 16:05:58 +09:00 |
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