1
0
mirror of https://github.com/ppy/osu.git synced 2024-11-06 13:37:51 +08:00
Commit Graph

9202 Commits

Author SHA1 Message Date
Endrik Tombak
b95091fbb0 Move test to improve diff readability 2022-10-24 22:55:09 +03:00
Endrik Tombak
9def12c60b Write new tests 2022-10-24 22:50:56 +03:00
Dean Herbert
247cf589aa
Merge branch 'master' into directoryselector-hidden-toggle 2022-10-24 15:33:10 +09:00
Dean Herbert
bace3df4ca Update test assertions in line with change 2022-10-21 22:58:10 +09:00
Dan Balasescu
703a8afb11
Merge pull request #20809 from peppy/fix-taiko-broken-drum-roll-ticks
Fix taiko drum roll ticks sometimes overflowing outside the drum roll itself
2022-10-21 12:56:14 +09:00
Dean Herbert
6b26547d03
Merge pull request #20835 from frenzibyte/improve-hide-mouse-on-keyboard
Improve automatic cursor hiding logic and limit to gameplay screen
2022-10-20 11:44:20 +09:00
Salman Ahmed
212f15e2d2 Update existing test cases 2022-10-20 04:06:33 +03:00
Dean Herbert
2f8a4fd2d0
Merge branch 'master' into remove-current-item 2022-10-20 10:02:09 +09:00
Dean Herbert
f23bc484dc Use better method of positioning mouse over visual settings area 2022-10-18 19:15:11 +09:00
Dean Herbert
ec3761ced9 Standardise control point search logic in OverlappingScrollAlgorithm
Was using a very local algorithm which I cannot guarantee is correct.
I'd rather it just use the one used everywhere else.
2022-10-18 16:01:05 +09:00
Dan Balasescu
28277dd880 Fix tests 2022-10-17 19:34:05 +09:00
Salman Ahmed
421b81b6ca Fix broken test case 2022-10-15 00:41:14 +03:00
Salman Ahmed
45f590ca43 Add test case for hiding cursor on idle 2022-10-15 00:20:22 +03:00
Salman Ahmed
97c4282e55 Add test cases for hiding cursor on keyboard input 2022-10-15 00:20:22 +03:00
Salman Ahmed
ba72f13f54 Merge branch 'master' into hide-mouse-on-keyboard-input 2022-10-14 22:26:30 +03:00
Dan Balasescu
10aabfc650
Merge pull request #20739 from peppy/settings-toolbox
Adjust visuals of settings toolboxes (gameplay loading screen and editor)
2022-10-14 20:31:05 +09:00
Bartłomiej Dach
df66a0c2e9
Fix flaky update beatmap set test
It is generally not possible to click a button that's not yet there,
and it turns out that when the test in question is ran headless, it may
not necessarily be there immediately.
2022-10-13 21:03:52 +02:00
Dean Herbert
6608ada925 Fix test failures due to missing colour provider dependency 2022-10-13 17:05:11 +09:00
Dean Herbert
0f4a2a6059 Improve feel of settings toolbox group 2022-10-13 16:36:19 +09:00
Dean Herbert
ebc1088457
Merge pull request #20729 from frenzibyte/update-local-confirmation-dialog
Request user confirmation on updating locally-modified beatmaps
2022-10-13 12:36:37 +09:00
Dean Herbert
c9b4cacc20
Merge pull request #20724 from mk56-spn/Highest_Combo_Counter
Add "longest combo" counter to HUD components.
2022-10-13 12:26:49 +09:00
Dean Herbert
f573ee4521
Merge pull request #20512 from Feodor0090/comment-deletion
Add ability to delete own comments
2022-10-13 12:13:08 +09:00
Salman Ahmed
7db7bcc283 Add test coverage 2022-10-13 02:40:20 +03:00
Feodor0090
565de23222
Fix CQ (non-readonly field) 2022-10-12 21:26:33 +03:00
Dean Herbert
f1f323ee82 Add new deserialisation test including longest combo counter 2022-10-12 18:55:50 +09:00
Dean Herbert
19f3810020 Revert namespace change
Let's not
2022-10-12 18:50:47 +09:00
Dean Herbert
3da54814f8
Merge pull request #20641 from pfgithub/patch-fix-save-collections
Preserve collections when saving a beatmap
2022-10-12 18:36:45 +09:00
D.Headley
e2c80f09da Remove unnecesary directive 2022-10-12 11:05:22 +02:00
Dario Headley
b72c8970eb Max Combo Counter added 2022-10-12 09:50:01 +02:00
Dean Herbert
00d8398056 Update test scene to allow seeing loading spinner 2022-10-12 15:48:42 +09:00
Dean Herbert
47fe4eb0bd Merge branch 'master' into comment-deletion 2022-10-12 15:48:26 +09:00
Salman Ahmed
9b45a9cf76 Rename various cursor symbols
- `IProvideCursor.MenuCursor` -> `IProvideCursor.Cursor`
 - `MenuCursor` -> `MenuCursorContainer
2022-10-11 16:21:01 +03:00
Dan Balasescu
88e82d3154
Merge pull request #20681 from peppy/fix-hidden-hud-interaction
Fix HUD components being interactive even when the HUD is visually hidden
2022-10-11 17:19:27 +09:00
Dean Herbert
ece42de408 Fix variable naming in test 2022-10-11 15:53:48 +09:00
Dan Balasescu
ccab04d141
Merge pull request #20645 from frenzibyte/flag-markdown
Add support for inline country flags in wiki overlay
2022-10-11 14:01:24 +09:00
Dean Herbert
cb21126623
Merge pull request #20586 from ekrctb/time-based-selection
Use hit object time for timeline drag selection instead of relying on blueprint
2022-10-11 13:20:15 +09:00
Dean Herbert
d700040a0d Make country code parsing resilient to invalid cases 2022-10-11 01:39:53 +09:00
Dean Herbert
f6a8cc3f32 Add test showing broken input in HUD overlay when hidden 2022-10-10 16:05:41 +09:00
Dean Herbert
7726dda975 Remove whitespace 2022-10-10 15:31:45 +09:00
pfg
f219c0886d Add a test for realm preservation 2022-10-09 10:19:21 -04:00
Salman Ahmed
0309751d55 Add test coverage 2022-10-08 21:50:31 +03:00
Salman Ahmed
13083813bd Update hardcoded article page 2022-10-08 21:50:25 +03:00
ansel
e7b1f369a3 Revert unwanted changes in other tests 2022-10-08 18:55:58 +03:00
ansel
c384093802 Update main test and add failure scenario test 2022-10-08 18:53:41 +03:00
ansel
6e82ffbc6f Add check for spinner 2022-10-08 17:41:51 +03:00
ansel
c11258a7e9 Tidy up test reloading 2022-10-08 17:20:25 +03:00
ansel
abf56c27a1 Do not requere dialog overlay 2022-10-08 17:11:09 +03:00
Dean Herbert
072b64b8d4 Update all dependencies 2022-10-07 21:16:11 +09:00
Dean Herbert
4980e53c9c
Merge pull request #20376 from goodtrailer/smoke
Add cursor "smoke" trails
2022-10-07 03:41:07 +09:00
ekrctb
0ade049252 Add test for selected hit object blueprint 2022-10-06 14:02:49 +09:00