Dan Balasescu
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234c6ac799
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Pin taiko PP calculator accuracy to osu-stable values
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2022-10-05 20:21:15 +09:00 |
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Dan Balasescu
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8eab36f8c9
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Actually fix possible NaN value
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2022-08-25 14:02:10 +09:00 |
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Jay L
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3acbcac4d1
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fix NaN PP on 0 object count
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2022-08-22 19:45:51 +10:00 |
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Jay L
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c1da509119
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round numerical value
this is painfully annoying me
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2022-08-19 23:23:40 +10:00 |
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Jay L
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faf143b11a
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fix comment
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2022-08-19 23:15:38 +10:00 |
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Jay L
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fea31cc895
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introduce effective misscount, accuracy rescale
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2022-08-19 22:57:28 +10:00 |
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Jay L
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5532f56a30
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performance points balancing
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2022-07-17 14:10:49 +10:00 |
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Dan Balasescu
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f8830c6850
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
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Jay L
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d94e30bed3
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Rewrite Performance difficultyValue Calculation
To change values in line with the community survey, pp has been rescaled immensely, with changes on both the lower and upper end.
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2022-05-17 09:10:52 +10:00 |
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Dan Balasescu
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523f668c8c
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Remove unnecessary ctor argument
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2022-03-15 12:37:39 +09:00 |
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Dan Balasescu
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4a3e3aba65
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Restructure PerformanceCalculator to not require ScoreInfo argument
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2022-03-14 14:25:28 +09:00 |
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StanR
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40b3ce0ade
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Clean up comments
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2021-12-21 14:03:24 +03:00 |
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StanR
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cca02a8016
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Create PerformanceAttributes
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2021-12-21 13:08:31 +03:00 |
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StanR
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2f2006715e
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Slightly refactor difficulty and pp calculators
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2021-12-17 23:40:23 +03:00 |
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Bartłomiej Dach
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fb5d25405e
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Replace calls to obsoleted GetOrDefault() extension
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2021-07-18 21:52:16 +02:00 |
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Dean Herbert
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85abee5fc7
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Remove difficulty calculator exceptions
I don't think there's any reason difficulty calculators shouldn't be
able to calculate for autoplays.
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2021-06-09 14:33:35 +09:00 |
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Dean Herbert
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d0e9f8ef90
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Replace and obsolete Ranked flag with IsUserPlayable
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2021-06-09 14:17:03 +09:00 |
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Lucas A
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abd395a030
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Remove unecessary using references.
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2020-10-02 19:41:24 +02:00 |
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Lucas A
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0163688a17
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Remove IBeatmap from PerformanceCalculator.
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2020-10-02 19:24:30 +02:00 |
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smoogipoo
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f439c1afbc
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Make osu/taiko/catch use Ok+Great
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2020-09-29 17:16:55 +09:00 |
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smoogipoo
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4c00c11541
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Remove unnecessary change
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2020-07-29 20:53:14 +09:00 |
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smoogipoo
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68027fcc2c
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Update with latest changes
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2020-06-08 16:30:26 +09:00 |
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smoogipoo
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d04da46522
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Merge branch 'master' into morth-taiko-changes
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2020-05-22 20:48:04 +09:00 |
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smoogipoo
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1865cd0762
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Fix possible exceptions in performance calculators
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2020-05-18 15:10:59 +09:00 |
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smoogipoo
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d613888803
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Add initial changes
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2020-05-11 14:50:02 +09:00 |
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Huo Yaoyuan
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6a58509f41
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Fix format.
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2019-12-03 20:59:42 +08:00 |
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Huo Yaoyuan
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9ddfdab27a
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Remove meaningless Convert calls.
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2019-12-03 20:47:00 +08:00 |
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Huo Yaoyuan
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9425e80a5d
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Unify to use double in performance calculators.
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2019-11-26 18:34:23 +08:00 |
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Dean Herbert
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8617aaa2a7
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Update licence header (and remove year)
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2019-01-24 17:43:03 +09:00 |
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Dean Herbert
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831cd3ed59
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ScoreInfo scoreInfo -> ScoreInfo score
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2018-11-30 15:18:52 +09:00 |
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smoogipoo
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219929eb47
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Score -> ScoreInfo
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2018-11-28 18:33:01 +09:00 |
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smoogipoo
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5fd6e6ca77
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Re-namespacing
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2018-11-28 16:12:57 +09:00 |
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jorolf
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f0f7b15edc
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remove unused using
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2018-11-15 00:45:27 +01:00 |
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jorolf
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023924396d
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Move flashlight code from OsuModFlashlight to ModFlashlight and implement other modes and break time
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2018-11-11 18:38:12 +01:00 |
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smoogipoo
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01dd2d7919
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Move taiko difficulty attributes to TaikoDifficultyCalculator
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2018-06-14 16:26:51 +09:00 |
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smoogipoo
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8f7334874c
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Fix up performance calculators
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2018-06-14 16:04:48 +09:00 |
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smoogipoo
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215cc9fba7
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Change all performance calculators to use int hitwindows
Has a pretty large (>6) effect on pp for some maps.
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2018-05-25 20:07:14 +09:00 |
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smoogipoo
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765a50d007
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Remove 0.5 offsets
Checked up against DB values + server-side build versions, and these 0.5s don't seem to exist. Brings calculations more in-line with osu!stable.
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2018-05-25 20:05:53 +09:00 |
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smoogipoo
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3091d3a014
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Implement the taiko performance calculator
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2018-05-17 17:56:44 +09:00 |
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