1
0
mirror of https://github.com/ppy/osu.git synced 2024-12-26 03:52:57 +08:00
Commit Graph

67604 Commits

Author SHA1 Message Date
Dean Herbert
3e8ddbd2a9
Add new entries to dotsettings (Rider 2024.1) 2024-04-11 11:33:16 +08:00
Bartłomiej Dach
b559bec49f
Merge pull request #27734 from smoogipoo/fix-catmull-bulbs
Fix bulbs on Catmull sliders
2024-04-10 11:49:29 +02:00
Bartłomiej Dach
518addf323
Merge branch 'master' into fix-catmull-bulbs 2024-04-10 11:25:02 +02:00
Dean Herbert
6cb5bffdfc
Update resources 2024-04-10 13:03:37 +08:00
Susko3
14c26926f3 Upgrade to SDL3 2024-04-09 09:55:50 +02:00
Dean Herbert
6c5fad8638
Merge pull request #27810 from smoogipoo/fix-discord-rpc-crash
Fix possible crash due to race in DiscordRichPresence
2024-04-08 23:37:44 +08:00
Dan Balasescu
7d8fe51178
Fix possible crash due to race in DiscordRichPresence 2024-04-08 23:33:42 +09:00
Dan Balasescu
fefcd17db9
Fix gameplay PP counter not matching results screen 2024-04-08 22:34:11 +09:00
Bartłomiej Dach
b226a05637
Merge pull request #27787 from peppy/update-hit-error-icons
Update hit error metre to use new icons
2024-04-05 09:58:12 +02:00
Bartłomiej Dach
d6b1e68ee7
Merge branch 'master' into update-hit-error-icons 2024-04-05 09:36:18 +02:00
Dean Herbert
6093b50641
Merge pull request #27797 from smoogipoo/revert-storyboard-optimisation
Revert recent storyboard optimisations
2024-04-05 14:56:44 +08:00
Dan Balasescu
7b92c725b1
Revert "Merge pull request #27454 from EVAST9919/sb-lifetime-improvements"
This reverts commit 0881e7c8c1, reversing
changes made to 29a37e3585.
2024-04-05 14:45:49 +09:00
Dean Herbert
673882f64b
Merge pull request #27789 from smoogipoo/disable-discord-uri-macos
Disable Discord URI registration on macOS for now
2024-04-04 15:58:19 +08:00
Dan Balasescu
fb8fb4f34e
Disable Discord URI registration on macOS for now 2024-04-04 16:43:26 +09:00
Dean Herbert
6ec5c1d7e2
Merge pull request #27788 from smoogipoo/update-framework
Update osu.Framework package
2024-04-04 15:18:23 +08:00
Dean Herbert
10d1308a0a
Update resources 2024-04-04 15:05:59 +08:00
Dan Balasescu
cd474de61f
Update osu.Framework package 2024-04-04 15:55:05 +09:00
Dean Herbert
9521c1e3e4
Update hit error metre to use new icons
- [ ] Depends on https://github.com/ppy/osu-resources/pull/317.
2024-04-04 14:31:40 +08:00
Dean Herbert
2e1d63a1c2
Merge pull request #27783 from 64ArthurAraujo/add-invalid-beatmap-hash-custom-message
Add custom message in the case of a `invalid beatmap_hash`
2024-04-04 10:47:22 +08:00
Arthur Araujo
9e92ebaa43
Make message more general
Co-authored-by: Walavouchey <36758269+Walavouchey@users.noreply.github.com>
2024-04-03 19:15:22 -03:00
Dean Herbert
2f64c16088
Merge pull request #27784 from bdach/double-skip-yet-again
Fix some maps requiring multiple intro skips that weren't there on stable
2024-04-04 04:14:03 +08:00
Arthur Araujo
8e00368f7c Add custom message in the case of a invalid beatmap_hash 2024-04-03 11:30:14 -03:00
Bartłomiej Dach
9d54f1a092
Fix some maps requiring multiple intro skips that weren't there on stable
Closes https://github.com/ppy/osu/issues/25633.

The reason why that particular beatmap did not have a double skip
on stable is here:

    e53980dd76/osu!/GameModes/Play/Player.cs#L1761-L1770

The particular place of interest is the `leadInTime < 10000` check.
If `leadInTime < 10000`, then `leadIn == leadInTime`, and it turns out
that `AudioEngine.Time` will always be more than or equal to `leadIn`,
because it's also the gameplay start time:

    e53980dd76/osu!/GameModes/Play/Player.cs#L2765

This essentially means that if the `leadInTime` is less than 10000,
that particular check is just dead. So a double skip can only occur
if the gameplay starts at time -10000 or earlier due to the storyboard.
2024-04-03 16:12:20 +02:00
Bartłomiej Dach
524a5815bc
Add test coverage 2024-04-03 16:11:40 +02:00
Mafalda Fernandes
16276dfcd6 Fix #27105: Mod search box doesnt track external focus changes
In the Mod selection area, the search bar's focus could be changed by pressing TAB.
However, when clicking outside of the search bar, the focus would be killed but two TABs were required to get the focus back on the search bar.
This happened because the action of clicking in an empty area would trigger the search bar to change its appearence, but not its internal state.
In my solution, I made the OnClick function aware of the search bar's state, so it would not only change its appearance, but also its state.
Now, after clicking in an empty area, there is only needed one TAB to select the search box again, as expected.
2024-04-03 14:06:11 +01:00
Bartłomiej Dach
ca525f6a91
Merge pull request #27779 from smoogipoo/fix-skineditor-external-event-bind
Fix SkinEditor binding event to external bindable
2024-04-03 12:05:41 +02:00
Bartłomiej Dach
6d6412afdf
Merge branch 'master' into fix-skineditor-external-event-bind 2024-04-03 11:42:15 +02:00
Bartłomiej Dach
05fe8968d8
Only interact with clipboard via bound copy 2024-04-03 11:39:12 +02:00
Bartłomiej Dach
3b7d427c52
Merge pull request #27778 from smoogipoo/fix-spectator-player-rentention
Fix SpectatorClient holding references to Player
2024-04-03 11:30:34 +02:00
Dan Balasescu
ce68f6adb7
Fix SkinEditor binding event to external bindable 2024-04-03 17:46:26 +09:00
Dan Balasescu
b5adcf2e0e
Fix SpectatorClient holding references to Player 2024-04-03 17:32:02 +09:00
Bartłomiej Dach
fd9b890a94
Merge pull request #27747 from smoogipoo/mania-key-count-mod-query
Consider keymods in beatmap filtering + panel display
2024-04-03 09:49:35 +02:00
Bartłomiej Dach
cb82fb0487
Merge branch 'master' into mania-key-count-mod-query 2024-04-03 09:29:32 +02:00
Dean Herbert
94cbe1838f
Replace usages of is null with == null 2024-04-03 01:50:39 +08:00
Dean Herbert
aa7b357063
Merge pull request #27768 from 64ArthurAraujo/editor-fix-sliders-same-start-time-merge
Fix merging sliders with the same `StartTime` causing a Unhandled Exception
2024-04-03 01:45:55 +08:00
Arthur Araujo
9315aefe41 Fix remove additional blank line 2024-04-02 08:48:01 -03:00
Arthur Araujo
2a2a372595 Check if blueprint is in SelectionBlueprints before changing its depth 2024-04-02 07:45:27 -03:00
Dean Herbert
51e9348d27
Merge pull request #26702 from honguyenminh/fix-rotate-editor-button-disabled
Fix rotate tool button in editor disabled when selecting 1 circle
2024-04-02 14:31:43 +08:00
Nguyên Minh Hồ
6642702fa9
Update plurals in editor rotate button tooltip
Co-authored-by: Joseph Madamba <madamba.joehu@outlook.com>
2024-04-02 12:36:44 +07:00
Dean Herbert
eca242c1c7
Change tooltip text slightly 2024-04-02 13:17:16 +08:00
Dean Herbert
ed5dd5c8cd
Bind using local bindables to avoid potentially event pollution 2024-04-02 13:04:34 +08:00
Dan Balasescu
4806ea54f1
Only optimise Catmull segments in osu ruleset 2024-04-01 17:22:50 +09:00
Dan Balasescu
8e0ca11d1c
Fully qualify LegacyBeatmapConversionDifficultyInfo 2024-04-01 17:02:32 +09:00
Dan Balasescu
d12a2e7df7
Replace schedule with SequenceEqual() 2024-04-01 17:02:02 +09:00
Dean Herbert
95b50576bd
Merge pull request #27698 from bdach/banish-rulesets-that-do-stupid-crap-to-the-BLAGOLE
Attempt to disable custom rulesets that can be linked to an unhandled crash
2024-04-01 15:47:47 +08:00
Dan Balasescu
8160ffa353
Merge pull request #27761 from 64ArthurAraujo/editor-fix-control-points-update-on-stacking
Update Slider path control points and connections after stacking application
2024-04-01 16:17:51 +09:00
Dan Balasescu
099ad22a92
Use local bindable instead
Binding events directly to an external bindable will cause that
bindable to hold a permanent reference to the current object.

We use `GetBoundCopy()` or otherwise a local bindable + `.BindTo()` to create a
weak-referenced copy of the target bindable. When the local bindable's
lifetime expires, so does the external bindable's reference to it.
2024-04-01 15:31:35 +09:00
Dan Balasescu
7615c71efe
Fix inspection 2024-04-01 15:28:20 +09:00
Arthur Araujo
19f0caa0f3 Fix wrong formatting in array creation 2024-03-31 13:39:19 -03:00
Nguyên Minh Hồ
1adba68357 Merge branch 'fix-rotate-editor-button-disabled' of https://github.com/honguyenminh/osu into fix-rotate-editor-button-disabled 2024-03-31 16:00:58 +07:00