Dean Herbert
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e5e9841652
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Apply multiple other mod debuffs as decided in pull request discussion
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2022-08-12 18:58:09 +09:00 |
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Dan Balasescu
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ebb9861377
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Merge branch 'master' into remove-nullable-disable-in-the-mods
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2022-07-20 13:28:28 +09:00 |
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andy840119
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1f9f2b413e
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Remove the nullable disable annotation.
Also, mark as nullable for some properties.
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2022-07-19 20:39:41 +08:00 |
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NotGumballer91
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028653eb97
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Update ModAdaptiveSpeed.cs
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2022-07-18 00:10:49 +08:00 |
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Dean Herbert
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31a447fda0
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Update parameter discards
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2022-06-24 21:26:19 +09:00 |
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Dan Balasescu
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f8830c6850
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Automated #nullable processing
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2022-06-17 16:37:17 +09:00 |
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Salman Ahmed
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82b784ce5a
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Change IApplicableToSample to receive adjustable component instead
Done for consistency with `IApplicableToTrack`.
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2022-05-10 18:06:03 +03:00 |
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Salman Ahmed
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4f5001704e
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Change IApplicableToTrack to receive adjustable component instead
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2022-05-10 18:06:03 +03:00 |
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Salman Ahmed
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8501a41619
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Bring back separate bool properties as non-cascading
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2022-05-05 14:37:38 +03:00 |
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Salman Ahmed
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20e277d2e5
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Apply proposed naming changes
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2022-05-04 17:12:17 +03:00 |
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Salman Ahmed
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70e943fbcc
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ModUsage.Solo -> ModUsage.User
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2022-03-20 06:36:51 +03:00 |
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Salman Ahmed
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f2248ecc08
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Update usages to use IsPlayable instead
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2022-03-18 02:11:18 +03:00 |
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Salman Ahmed
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187059a37f
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Replace hardcoded overrides with the newly introduced Mod properties
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2022-03-17 03:51:27 +03:00 |
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Henry Lin
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8b8b54b58f
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Scale rate adjustments based on hit timing consistency and tweak some related numbers
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2022-03-05 21:48:57 +08:00 |
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Henry Lin
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f72c9a1f41
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Cap speed change per hit and apply a speed decrease on miss
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2022-03-04 11:48:48 +08:00 |
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Henry Lin
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b66af7edf4
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Rename approximatedRates to ratesForRewinding and update xmldoc
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2022-03-04 11:03:57 +08:00 |
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Bartłomiej Dach
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fcefd3c725
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Fix slightly wrong references in xmldocs
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2022-03-03 17:39:55 +01:00 |
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Bartłomiej Dach
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3797871aa0
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Add extended documentation of adaptive speed mod machinations
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2022-03-03 17:25:49 +01:00 |
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Bartłomiej Dach
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ffaf5b729f
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Move and reword docs of allowable rate range constants
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2022-03-03 17:07:43 +01:00 |
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Henry Lin
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4ce2044e4c
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Reorder members
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2022-03-03 13:09:41 +08:00 |
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Henry Lin
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9c2aa51194
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Rename applyPitchAdjustment to adjustPitchChanged
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2022-03-03 13:07:30 +08:00 |
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Henry Lin
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ae71dcceeb
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Convert comments to xmldoc
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2022-03-03 13:03:53 +08:00 |
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Henry Lin
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09254407fe
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Interpolate speed change using IUpdatableByPlayfield
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2022-03-03 12:09:36 +08:00 |
|
Henry Lin
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51258dbab4
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Use binary search in ApplyToBeatmap
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2022-03-03 11:21:20 +08:00 |
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Henry Lin
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95a40c5dc5
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Remove pointless comment
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2022-03-03 10:43:30 +08:00 |
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Henry Lin
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ff7f65de27
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Extract duplicated conditionals
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2022-03-03 10:43:04 +08:00 |
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Henry Lin
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55737226a3
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Use Enumerable.Repeat
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2022-03-03 10:18:36 +08:00 |
|
Henry Lin
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d335a2229f
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Tweak average_count
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2022-03-02 21:07:57 +08:00 |
|
Henry Lin
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17bc714297
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Allow the mod to properly react to nested hit objects
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2022-03-02 20:48:57 +08:00 |
|
Henry Lin
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6caecf79a0
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Use smooth speed change
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2022-03-02 20:08:05 +08:00 |
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Henry Lin
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c6934b4bce
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Improve adaptive speed algorithm and add rewind support
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2022-03-02 10:35:03 +08:00 |
|
Henry Lin
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783f43ccfb
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Add initial rate setting
|
2022-03-02 09:57:52 +08:00 |
|
Henry Lin
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c9b205afeb
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Add adaptive speed mod
|
2022-03-02 09:57:52 +08:00 |
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