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Commit Graph

16 Commits

Author SHA1 Message Date
Dean Herbert
21b641b302 Give storyboards a BeatmapInfo to reduce weird method calls
Also removes unnecessary background texture (the actual storyboard background spec wasn't implemented correctly anyway).
2018-02-16 12:09:23 +09:00
TocoToucan
ae032cbf23 Support HandleKeyboardInput, HandleMouseInput, CanReceiveKeyboardInput, CanReceiveMouseInput properties 2018-01-07 23:40:00 +03:00
Dean Herbert
37d393bca0 Update licence headers 2018-01-05 20:21:19 +09:00
Damnae
291486a4d1 Only create drawables for storyboard elements that will be visible. 2017-09-15 14:31:59 +02:00
Damnae
757a159516 Display a non-parallax background at the appropriate size when storyboards do not replace it. 2017-09-15 14:31:54 +02:00
Damnae
ddaf28d7f6 Integrate storyboards with gameplay. 2017-09-15 09:16:56 +02:00
Damnae
bab3ef0669 Rename storyboard classes. 2017-09-13 11:22:24 +02:00
Damnae
2fb203159f CI fixes. 2017-09-11 12:39:50 +02:00
Damnae
47cd1d486b Merge branch 'master' into storyboards 2017-09-11 12:29:19 +02:00
Damnae
cd15cfc864 Use case insensitive paths to find storyboard textures. 2017-09-11 12:06:13 +02:00
Damnae
59d9dc5ee7 Ignore storyboard sprites with invalid positions. 2017-09-10 20:08:56 +02:00
Damnae
bc01d9a1b0 Animate Additive / FlipH and FlipV. 2017-09-09 15:41:56 +02:00
Damnae
e4a2ad5eb5 Fix storyboard sprite flipping. 2017-09-08 20:39:17 +02:00
Damnae
e63fb5720c Make CI happy. 2017-09-08 13:04:53 +02:00
Damnae
e02b481c69 An attempt at implementing storyboard loops. 2017-09-08 12:11:57 +02:00
Damnae
e547416193 Storyboards implementation. 2017-09-08 09:08:52 +02:00