Dean Herbert
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21b641b302
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Give storyboards a BeatmapInfo to reduce weird method calls
Also removes unnecessary background texture (the actual storyboard background spec wasn't implemented correctly anyway).
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2018-02-16 12:09:23 +09:00 |
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TocoToucan
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ae032cbf23
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Support HandleKeyboardInput, HandleMouseInput, CanReceiveKeyboardInput, CanReceiveMouseInput properties
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2018-01-07 23:40:00 +03:00 |
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Dean Herbert
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37d393bca0
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Update licence headers
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2018-01-05 20:21:19 +09:00 |
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Damnae
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291486a4d1
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Only create drawables for storyboard elements that will be visible.
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2017-09-15 14:31:59 +02:00 |
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Damnae
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757a159516
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Display a non-parallax background at the appropriate size when storyboards do not replace it.
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2017-09-15 14:31:54 +02:00 |
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Damnae
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ddaf28d7f6
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Integrate storyboards with gameplay.
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2017-09-15 09:16:56 +02:00 |
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Damnae
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bab3ef0669
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Rename storyboard classes.
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2017-09-13 11:22:24 +02:00 |
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Damnae
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2fb203159f
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CI fixes.
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2017-09-11 12:39:50 +02:00 |
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Damnae
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47cd1d486b
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Merge branch 'master' into storyboards
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2017-09-11 12:29:19 +02:00 |
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Damnae
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cd15cfc864
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Use case insensitive paths to find storyboard textures.
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2017-09-11 12:06:13 +02:00 |
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Damnae
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59d9dc5ee7
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Ignore storyboard sprites with invalid positions.
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2017-09-10 20:08:56 +02:00 |
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Damnae
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bc01d9a1b0
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Animate Additive / FlipH and FlipV.
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2017-09-09 15:41:56 +02:00 |
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Damnae
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e4a2ad5eb5
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Fix storyboard sprite flipping.
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2017-09-08 20:39:17 +02:00 |
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Damnae
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e63fb5720c
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Make CI happy.
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2017-09-08 13:04:53 +02:00 |
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Damnae
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e02b481c69
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An attempt at implementing storyboard loops.
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2017-09-08 12:11:57 +02:00 |
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Damnae
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e547416193
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Storyboards implementation.
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2017-09-08 09:08:52 +02:00 |
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