Bartłomiej Dach
e3a89a6273
Fix remaining obvious CI inspections
2023-06-24 16:07:01 +02:00
Dean Herbert
0ab0c52ad5
Automated pass
2023-06-24 01:00:03 +09:00
Dean Herbert
298989ffd2
Merge branch 'master' into sample-set-controls
2023-05-24 14:03:04 +09:00
Dean Herbert
83dcd78826
Make HitSampleInfo.Bank
non-nullable
2023-05-16 18:12:56 +09:00
Dean Herbert
ca5e8b290f
Add clamping to SliderMultiplier
and SliderTickRate
at parsing time
2023-05-09 20:53:20 +09:00
Dean Herbert
944da06c10
Rename slider multiplier variable back for now
2023-05-09 16:58:19 +09:00
Dean Herbert
f7d44c3013
Rename SliderMultiplier
to BaseSliderVelocity
2023-05-08 13:13:09 +09:00
Dean Herbert
f930c4bd0a
Move struct
to bottom of file
2023-05-03 13:33:31 +09:00
Dean Herbert
48fd99818e
Split out default and sample application
2023-05-03 13:30:45 +09:00
Dean Herbert
cca15f930c
Refactor applyLegacyInfoAndDefaults
for legibility
2023-05-03 13:26:50 +09:00
Dean Herbert
588a4e6196
Move pragma disable to top of LegacyBeatmapDecoder
...
Makes more sense as it's used multiple times in the class.
2023-05-03 13:19:14 +09:00
OliBomby
8c21fddb5e
remove all redundancies from encoded control points
2023-05-01 16:53:38 +02:00
OliBomby
8302bb1f37
dont encode custom sample bank for objects without legacy samples
2023-05-01 14:56:29 +02:00
OliBomby
cef9f73d34
dont assign custom sample bank and volume to hitobjects in non-mania gamemodes
...
this makes it easier to edit hitsounds in the stable editor after export because the sample control point effects wont get overwritten by the properties of the hitobject
2023-05-01 12:31:27 +02:00
OliBomby
608fa3cc73
Merge remote-tracking branch 'upstream/master' into sample-control-points
2023-04-30 19:47:03 +02:00
OliBomby
139a1d7e6d
fix legacy encoder writing sample info while not writing node samples
2023-04-30 17:46:47 +02:00
OliBomby
c44f71a737
remove all regular usage of DifficultyControlPoint
2023-04-26 17:55:38 +02:00
OliBomby
1b4f4372d5
fixed sample control point applying
2023-04-26 14:32:12 +02:00
OliBomby
5accb05f45
fix invalidoperation exception
2023-04-26 14:28:48 +02:00
OliBomby
6c70948681
Remove IContext & add IHasGenerateTicks
2023-04-26 13:10:57 +02:00
OliBomby
c37875bee8
remove hitobject SampleControlPoint usage from LegacyBeatmapEncoder
2023-04-25 16:00:40 +02:00
OliBomby
891b87a5ff
remove ApplyLegacyInfo method
2023-04-25 12:52:21 +02:00
OliBomby
ea1e6e9798
Add LegacyContext
2023-04-25 12:12:46 +02:00
OliBomby
a4c6850ab2
made the SampleControlPoint and DifficultyControlPoint obsolete
2023-04-25 11:34:09 +02:00
Haspamelodica
e90660c1a4
Switched to lowercase
2023-04-21 02:35:28 +02:00
Haspamelodica
b62de5514c
Fixed video importing bug #23259
2023-04-21 02:10:24 +02:00
Dean Herbert
da947d8661
Gracefully handle beatmaps specifying images using the video storyboard type
2023-03-13 18:24:16 +09:00
Dean Herbert
044b0604b2
Move OmitFirstBarLine
to TimingControlPoint
2023-02-28 19:29:31 +09:00
Salman Ahmed
4491a5ba9f
Fix editor exporting beatmap combo colours in wrong order
2023-01-03 13:41:08 +03:00
Berkan Diler
182f36c434
Use StringSplitOptions.TrimEntries for string.Split() when possible
2022-12-27 09:41:58 +01:00
Bartłomiej Dach
cb2b0d4178
Remove redundant type specs
2022-12-26 23:12:53 +01:00
Berkan Diler
fcbb21c75e
Fix typo
2022-12-26 20:38:35 +01:00
Berkan Diler
c7ca4bbba5
Use generic Enum methods
2022-12-26 20:36:39 +01:00
Berkan Diler
08d2fbeb8e
Use new ArgumentNullException.ThrowIfNull throw-helper API
2022-12-22 21:27:59 +01:00
Dean Herbert
3da21e596a
Add support for storyboards with incorrect path specifications (\\
instead of \
)
...
Closes https://github.com/ppy/osu/issues/21204 .
2022-11-21 16:12:01 +09:00
Dean Herbert
064a245c50
Don't trim whitespace from variable keys / values
2022-11-08 13:30:11 +09:00
Dean Herbert
b764d1bd04
Decode variables earlier in flow in case they include indent logic
...
Without this change, the `depth` calculation could be incorrect.
2022-11-08 13:29:42 +09:00
Dean Herbert
42eafe318c
Remove various simple obsoletions
2022-10-28 13:20:58 +09:00
Dan Balasescu
6177df2a24
Merge branch 'master' into fix-17143
2022-10-25 13:44:58 +09:00
Dean Herbert
677b8d09f8
Fix huge oversight causing test failures
2022-10-19 23:54:12 +09:00
Dean Herbert
579d5b51eb
Add and consume sample bank constants
2022-10-19 20:47:58 +09:00
Dean Herbert
59e2478b0e
Fix some older beatmaps having missing backgrounds
...
Closes https://github.com/ppy/osu/issues/20824 .
Note that this will require a reimport of beatmaps as it is baked into the database. Probably not worth making a migration for at this point in time.
2022-10-19 16:01:10 +09:00
Dan Balasescu
338115ff6a
Move check to LegacyDifficultyControlPoint
2022-10-13 15:05:15 +09:00
sw1tchbl4d3
df0501235d
Introduce BpmMultiplierMania
, remove after the fact clamps
2022-10-12 11:14:01 +02:00
sw1tchbl4d3
f8036658c7
Move clamps directly to the usages in the conversion algorithm
2022-10-10 09:36:18 +02:00
sw1tchbl4d3
e0904e263f
Fix legacy BpmMultiplier clamp value
2022-10-09 11:25:47 +02:00
Dean Herbert
992441b9de
Disable alpha component parsing in beatmap / skin colour sections
2022-09-21 16:11:41 +09:00
Khang
adea29c106
Fix test failures
2022-08-24 03:37:33 -04:00
Khang
c9f364d6a0
Document why beatLength can be NaN
2022-08-24 02:10:19 -04:00
Khang
c1ced85b5e
Move GenerateTicks to LegacyDifficultyControlPoint and remove support for NaN slider velocity support for other rulesets (at least for now)
2022-08-23 14:07:18 -04:00